Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Amonkeyson
Neith
Level 126
God Stats
30W - 25L
1,607 SR
Queue Stats
106W - 110L
1,462 Elo+
Party 3
Amaterasu
Amaterasu
KenKnight16
Amaterasu
Level 127
God Stats
3W - 2L
1,503 SR
Queue Stats
164W - 222L
1,372 Elo+
Party 4
Cthulhu
Cthulhu
PaPaDracula
Cthulhu
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 34L
1,333 Elo+
Party 3
Gilgamesh
Gilgamesh
Zenkami
Gilgamesh
Level 124
God Stats
5W - 9L
1,345 SR
Queue Stats
252W - 287L
1,388 Elo+
Party 4
Team Averages
Level 106
1,491 SR
1,411 Elo+

VS

Team Averages
Level 57
1,570 SR
1,429 Elo+
Poseidon
Poseidon
Hickman21
Poseidon
Level 69
God Stats
13W - 20L
1,432 SR
Queue Stats
180W - 190L
1,405 Elo+
Solo
Chaac
Chaac
MrTizal
Chaac
Level 65
God Stats
14W - 13L
1,567 SR
Queue Stats
358W - 419L
1,400 Elo+
Party 2
Thor
Thor
Xentey
Thor
Level 93
God Stats
4W - 2L
1,703 SR
Queue Stats
110W - 101L
1,409 Elo+
Party 1
Ymir
Ymir
ZulgBorg
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,528 Elo+
Party 2
Cernunnos
Cernunnos
mjk156
Cernunnos
Level 51
God Stats
3W - 2L
1,648 SR
Queue Stats
133W - 126L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 3 / 2
12,468
623
15,744
17,065
7,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
18
10 / 1 / 6
11,340
567
25,891
12,341
5,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
KenKnight16
Amaterasu
16
4 / 7 / 3
10,481
524
10,461
18,098
15,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
PaPaDracula
Cthulhu
15
2 / 3 / 8
8,630
432
5,876
11,134
8,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zenkami
Gilgamesh
18
9 / 1 / 6
11,857
593
17,911
19,129
10,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hickman21
Poseidon
16
4 / 9 / 1
10,087
504
9,132
16,181
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
MrTizal
Chaac
18
6 / 3 / 1
11,368
568
12,072
18,481
17,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thor
Xentey
Thor
16
3 / 8 / 3
9,699
485
13,794
21,773
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
1 / 5 / 3
8,110
406
5,144
21,030
26,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
mjk156
Cernunnos
11
0 / 10 / 1
7,464
373
11,002
17,884
6,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
35
Kills
14
15
Deaths
35
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
3
2
3.67
W
Neith
10
1
6
13
L
Poseidon
Hickman21
Poseidon
4
9
1
0.5
W
Amaterasu
KenKnight16
Amaterasu
4
7
3
0.79
L
Chaac
MrTizal
Chaac
6
3
1
2.17
W
Cthulhu
PaPaDracula
Cthulhu
2
3
8
2
L
Thor
Xentey
Thor
3
8
3
0.56
W
Gilgamesh
Zenkami
Gilgamesh
9
1
6
12
L
Ymir
1
5
3
0.5
L
Cernunnos
mjk156
Cernunnos
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,883
Damage
51,144
77,767
Taken
95,349
47,572
Mitigated
65,709
24,808
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,744
4,232
0
7,940
17,065
7,749
6,076
3,109
13,915
109,470
0
W
Neith
25,891
11,090
0
3,842
12,341
5,539
1,326
1,649
10,692
0
112,462
L
Poseidon
Hickman21
Poseidon
9,132
742
116
2,434
16,181
6,199
0
6,682
9,149
71,312
0
W
Amaterasu
KenKnight16
Amaterasu
10,461
4,554
0
3,271
18,098
15,251
978
1,268
16,142
0
67,551
L
Chaac
MrTizal
Chaac
12,072
4,351
0
9,839
18,481
17,372
809
496
17,945
0
76,548
W
Cthulhu
PaPaDracula
Cthulhu
5,876
396
651
3,120
11,134
8,894
80
4,727
6,407
25,024
0
L
Thor
Xentey
Thor
13,794
3,266
0
4,812
21,773
9,570
0
8,410
13,053
0
64,012
W
Gilgamesh
Zenkami
Gilgamesh
17,911
7,448
0
5,984
19,129
10,139
0
3,523
15,447
0
81,749
L
Ymir
5,144
1,604
164
3,567
21,030
26,444
0
3,331
17,699
22,682
0
L
Cernunnos
mjk156
Cernunnos
11,002
5,732
0
2,336
17,884
6,124
0
2,001
15,883
0
60,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
46,728
606
Minions Killed
463
0
Camps Cleared
0
1,752,163
Distance Traveled
1,701,944
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,468
623
192
10
0
313,323
0
W
Neith
11,340
567
161
8
0
336,852
5
L
Poseidon
10,087
504
121
6
0
362,055
0
W
Amaterasu
10,481
524
110
6
0
331,762
2
L
Chaac
11,368
568
143
7
0
386,536
0
W
Cthulhu
8,630
432
29
1
0
350,355
6
L
Thor
9,699
485
86
4
0
359,574
1
W
Gilgamesh
11,857
593
114
6
0
419,871
3
L
Ymir
8,110
406
26
1
0
289,429
1
L
Cernunnos
7,464
373
87
4
0
304,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role