Player Matchup

Hades
Hades
Bashlock2
Hades
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
434W - 466L
1,472 Elo+
Solo
Chernobog
Chernobog
I iSharp I
Chernobog
Level 89
God Stats
16W - 21L
1,414 SR
Queue Stats
181W - 177L
1,562 Elo+
Solo
Thanatos
Thanatos
Tr0j4nH0rs3
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Zestbug
Cthulhu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 16L
1,128 Elo+
Party 3
Chaac
Chaac
koffinkid666
Chaac
Level 66
God Stats
46W - 38L
1,457 SR
Queue Stats
261W - 304L
1,418 Elo+
Party 3
Team Averages
Level 58
1,474 SR
1,416 Elo+

VS

Team Averages
Level 63
1,522 SR
1,454 Elo+
Danzaburou
Danzaburou
ArrowMantis
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 157L
1,539 Elo+
Party 2
Hades
Hades
Defences
Hades
Level 34
God Stats
11W - 15L
1,644 SR
Queue Stats
120W - 134L
1,385 Elo+
Party 1
Artio
Artio
MrTony1314
Artio
Level 91
God Stats
15W - 12L
1,497 SR
Queue Stats
258W - 292L
1,408 Elo+
Solo
Osiris
Osiris
PENNlNO
Osiris
Level 40
God Stats
8W - 14L
1,399 SR
Queue Stats
83W - 113L
1,356 Elo+
Party 1
Nemesis
Nemesis
laryb
Nemesis
Level 81
God Stats
41W - 32L
1,571 SR
Queue Stats
229W - 210L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bashlock2
Hades
18
4 / 4 / 3
10,614
590
20,230
21,998
14,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
I iSharp I
Chernobog
15
1 / 0 / 1
8,981
499
6,079
8,467
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Tr0j4nH0rs3
Thanatos
13
3 / 5 / 2
8,444
469
7,155
13,421
6,348
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zestbug
Cthulhu
11
1 / 1 / 3
7,635
424
4,917
11,652
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 2
7,866
437
10,900
12,484
6,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArrowMantis
Danzaburou
13
0 / 0 / 1
8,207
456
4,515
6,823
2,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Defences
Hades
16
7 / 4 / 4
10,468
582
13,835
21,107
10,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
13
0 / 2 / 4
8,691
483
6,113
17,795
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
PENNlNO
Osiris
16
2 / 2 / 7
9,926
551
14,392
18,404
18,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
laryb
Nemesis
16
4 / 2 / 1
9,799
544
8,335
14,140
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
13
13
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArrowMantis
Danzaburou
0
0
1
0.5
L
Hades
Bashlock2
Hades
4
4
3
1.38
W
Hades
Defences
Hades
7
4
4
2.25
L
Chernobog
I iSharp I
Chernobog
1
0
1
1.5
W
Artio
0
2
4
1
W
Osiris
PENNlNO
Osiris
2
2
7
2.75
L
Thanatos
Tr0j4nH0rs3
Thanatos
3
5
2
0.8
L
Cthulhu
Zestbug
Cthulhu
1
1
3
2.5
L
1
3
2
0.67
W
Nemesis
laryb
Nemesis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,281
Damage
47,190
68,022
Taken
78,269
42,475
Mitigated
51,646
26,108
Healing
34,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArrowMantis
Danzaburou
4,515
1,104
0
2,448
6,823
2,575
2,728
576
6,247
0
51,592
L
Hades
Bashlock2
Hades
20,230
1,183
374
10,934
21,998
14,684
686
8,555
13,443
105,861
0
W
Hades
Defences
Hades
13,835
3,508
1,058
11,840
21,107
10,835
208
9,335
11,772
66,277
0
L
Chernobog
I iSharp I
Chernobog
6,079
4,477
0
2,246
8,467
3,736
36
1,265
7,202
0
90,315
W
Artio
6,113
1,437
1,038
5,701
17,795
13,916
0
6,997
10,798
33,969
0
W
Osiris
PENNlNO
Osiris
14,392
4,207
0
10,496
18,404
18,584
96
2,401
16,003
0
66,437
L
Thanatos
Tr0j4nH0rs3
Thanatos
7,155
1,835
0
7,977
13,421
6,348
0
3,245
10,176
0
34,417
L
Cthulhu
Zestbug
Cthulhu
4,917
246
0
839
11,652
11,614
0
5,629
6,023
14,857
0
L
10,900
1,519
0
3,738
12,484
6,093
0
1,950
10,534
0
48,307
W
Nemesis
laryb
Nemesis
8,335
4,215
0
1,670
14,140
5,736
0
5,838
8,302
0
92,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,540
Gold Earned
47,091
449
Minions Killed
478
0
Camps Cleared
0
1,646,715
Distance Traveled
1,662,351
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,207
456
80
4
0
284,440
1
L
Hades
10,614
590
149
8
0
333,139
1
W
Hades
10,468
582
116
6
0
313,884
3
L
Chernobog
8,981
499
148
8
0
309,084
2
W
Artio
8,691
483
45
3
0
306,886
4
W
Osiris
9,926
551
112
6
0
352,636
1
L
Thanatos
8,444
469
54
3
0
353,054
0
L
Cthulhu
7,635
424
32
2
0
350,191
0
L
Chaac
7,866
437
66
4
0
301,247
0
W
Nemesis
9,799
544
125
7
0
404,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role