Player Matchup

Lancelot
Lancelot
HAV0C_FL120
Lancelot
Level 102
God Stats
3W - 4L
1,605 SR
Queue Stats
19W - 44L
1,212 Elo+
Party 1
Mulan
Mulan
SypherTidus
Mulan
Level 49
God Stats
12W - 11L
1,323 SR
Queue Stats
29W - 48L
1,280 Elo+
Party 1
Baron Samedi
Baron Samedi
mso2500
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,325 Elo+
Solo
Team Averages
Level 73
1,476 SR
1,272 Elo+

VS

Team Averages
Level 61
1,575 SR
1,527 Elo+
Charybdis
Charybdis
ChopStryfe
Charybdis
Level 27
God Stats
28W - 8L
1,532 SR
Queue Stats
103W - 63L
1,469 Elo+
Party 2
Hera
Hera
Omegastryfe
Hera
Level 68
God Stats
14W - 7L
1,637 SR
Queue Stats
208W - 140L
1,547 Elo+
Party 2
Cerberus
Cerberus
Twizious
Cerberus
Level 89
God Stats
23W - 11L
1,555 SR
Queue Stats
204W - 148L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HAV0C_FL120
Lancelot
12
2 / 5 / 2
7,692
641
6,977
13,215
9,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 7 / 2
7,990
666
6,980
17,684
12,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
mso2500
Baron Samedi
11
1 / 7 / 3
7,941
662
5,519
11,223
4,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChopStryfe
Charybdis
12
2 / 3 / 13
8,731
728
8,451
8,359
3,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
16 / 1 / 2
10,915
910
19,686
8,918
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Twizious
Cerberus
13
1 / 1 / 14
9,591
799
6,122
14,511
19,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
19
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChopStryfe
Charybdis
2
3
13
2.83
L
Lancelot
HAV0C_FL120
Lancelot
2
5
2
0.6
W
16
1
2
17
L
2
7
2
0.43
W
Cerberus
Twizious
Cerberus
1
1
14
8
L
Baron Samedi
mso2500
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,476
Damage
34,259
42,122
Taken
31,788
26,095
Mitigated
27,113
7,728
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChopStryfe
Charybdis
8,451
5,885
0
1,177
8,359
3,643
1,924
2,051
6,308
0
31,164
L
Lancelot
HAV0C_FL120
Lancelot
6,977
446
0
2,323
13,215
9,133
0
8,887
4,328
0
26,175
W
19,686
4,443
0
2,284
8,918
3,916
880
1,488
7,430
47,844
0
L
6,980
1,844
0
1,866
17,684
12,324
0
9,241
8,443
218
22,152
W
Cerberus
Twizious
Cerberus
6,122
424
0
5,411
14,511
19,554
493
2,769
11,742
15,270
0
L
Baron Samedi
mso2500
Baron Samedi
5,519
167
438
3,101
11,223
4,638
0
8,296
2,927
21,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,623
Gold Earned
29,237
95
Minions Killed
118
4
Camps Cleared
6
598,362
Distance Traveled
648,216
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,731
728
43
4
0
192,358
2
L
Lancelot
7,692
641
36
3
2
242,510
0
W
Hera
10,915
910
54
5
4
231,239
0
L
Mulan
7,990
666
34
3
1
180,120
0
W
Cerberus
9,591
799
21
2
2
224,619
1
L
Baron Samedi
7,941
662
25
2
1
175,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role