Player Matchup

Sol
Sol
MediiumTom
Sol
Level 126
God Stats
7W - 5L
1,475 SR
Queue Stats
223W - 119L
1,785 Elo+
Party 1
Bakasura
Bakasura
SnagRhymes
Bakasura
Level 104
God Stats
11W - 4L
1,550 SR
Queue Stats
379W - 231L
1,638 Elo+
Party 1
Horus
Horus
SwishRhymes
Horus
Level 154
God Stats
10W - 6L
1,759 SR
Queue Stats
368W - 226L
1,683 Elo+
Party 1
Team Averages
Level 128
1,595 SR
1,702 Elo+

VS

Team Averages
Level 127
1,366 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
Reggsi
Cu Chulainn
Level 128
God Stats
5W - 5L
1,423 SR
Queue Stats
112W - 90L
1,499 Elo+
Party 2
Yu Huang
Yu Huang
XFlameFusionX
Yu Huang
Level 123
God Stats
0W - 2L
1,231 SR
Queue Stats
93W - 77L
1,530 Elo+
Party 2
Cupid
Cupid
occidere
Cupid
Level 129
God Stats
1W - 3L
1,444 SR
Queue Stats
87W - 171L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 6
8,302
830
16,294
10,663
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SnagRhymes
Bakasura
13
4 / 1 / 7
7,820
782
4,761
5,494
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 9
7,924
792
3,813
11,452
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Reggsi
Cu Chulainn
9
1 / 4 / 0
6,076
608
5,240
9,736
6,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
XFlameFusionX
Yu Huang
10
0 / 3 / 1
5,987
599
3,796
6,254
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
occidere
Cupid
9
0 / 7 / 1
5,775
578
3,532
10,266
3,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
Cu Chulainn
Reggsi
Cu Chulainn
1
4
0
0.25
W
Bakasura
SnagRhymes
Bakasura
4
1
7
7.5
W
2
0
9
6.5
L
Yu Huang
XFlameFusionX
Yu Huang
0
3
1
0.17
L
Cupid
occidere
Cupid
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
12,568
27,609
Taken
26,256
19,584
Mitigated
11,754
13,046
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,294
9,275
0
5,981
10,663
4,544
1,595
2,132
8,531
39,329
0
L
Cu Chulainn
Reggsi
Cu Chulainn
5,240
1,461
0
1,835
9,736
6,105
0
5,910
3,348
0
12,663
W
Bakasura
SnagRhymes
Bakasura
4,761
3,180
0
2,064
5,494
3,749
864
1,100
4,394
0
29,639
W
3,813
1,901
1,352
3,649
11,452
11,291
40
1,372
10,080
0
9,868
L
Yu Huang
XFlameFusionX
Yu Huang
3,796
481
0
437
6,254
2,369
0
4,146
2,108
18,876
0
L
Cupid
occidere
Cupid
3,532
1,904
561
907
10,266
3,280
0
6,238
3,878
0
10,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
17,838
127
Minions Killed
81
10
Camps Cleared
0
577,880
Distance Traveled
473,579
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,302
830
56
6
1
175,985
1
L
Cu Chulainn
6,076
608
20
2
0
181,718
3
W
Bakasura
7,820
782
65
7
9
209,049
1
W
Horus
7,924
792
6
1
0
192,846
2
L
Yu Huang
5,987
599
43
4
0
151,434
1
L
Cupid
5,775
578
18
2
0
140,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role