Player Matchup

Janus
Janus
CAST_M_K
Janus
Level 58
God Stats
6W - 13L
1,191 SR
Queue Stats
80W - 173L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
Jvxme-
Baron Samedi
Level 29
God Stats
3W - 3L
1,713 SR
Queue Stats
22W - 53L
1,228 Elo+
Party 2
Merlin
Merlin
juanjosesies
Merlin
Level 58
God Stats
2W - 1L
1,428 SR
Queue Stats
19W - 43L
1,126 Elo+
Party 2
Team Averages
Level 48
1,444 SR
1,246 Elo+

VS

Team Averages
Level 79
1,203 SR
1,133 Elo+
Hera
Hera
TillingBird9952
Hera
Level 104
God Stats
8W - 23L
1,217 SR
Queue Stats
1,058W - 2,313L
1,166 Elo+
Solo
Kukulkan
Kukulkan
austerotoro727
Kukulkan
Level 9
God Stats
0W - 3L
1,045 SR
Queue Stats
0W - 10L
940 Elo+
Party 1
Chaac
Chaac
xabittoo
Chaac
Level 124
God Stats
0W - 2L
1,347 SR
Queue Stats
7W - 15L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CAST_M_K
Janus
16
6 / 2 / 13
11,747
734
15,742
10,547
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Jvxme-
Baron Samedi
16
7 / 2 / 12
11,968
748
11,862
16,071
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
17
9 / 1 / 11
12,572
786
15,330
13,434
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,911
619
9,028
15,726
6,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
13
1 / 11 / 1
9,391
587
6,275
16,724
7,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
xabittoo
Chaac
15
2 / 5 / 2
10,191
637
13,273
18,673
25,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
22
Kills
4
5
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
CAST_M_K
Janus
6
2
13
6.25
W
Baron Samedi
Jvxme-
Baron Samedi
7
2
12
6.5
L
1
6
3
0.42
L
Kukulkan
1
11
1
0.14
W
Merlin
9
1
11
14.5
L
Chaac
xabittoo
Chaac
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,934
Damage
28,576
40,052
Taken
51,123
18,437
Mitigated
40,211
15,323
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CAST_M_K
Janus
15,742
445
165
2,231
10,547
4,478
379
4,372
5,893
44,383
0
W
Baron Samedi
Jvxme-
Baron Samedi
11,862
596
1,409
7,832
16,071
8,278
644
6,366
9,041
42,646
0
L
9,028
1,735
0
2,040
15,726
6,787
0
14,424
934
23,725
0
L
Kukulkan
6,275
0
0
0
16,724
7,600
0
15,011
1,425
22,347
0
W
Merlin
15,330
509
0
3,686
13,434
5,681
841
4,473
8,612
56,662
0
L
Chaac
xabittoo
Chaac
13,273
306
0
3,422
18,673
25,824
0
12,832
5,521
0
45,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
29,493
169
Minions Killed
125
11
Camps Cleared
2
880,844
Distance Traveled
769,771
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,747
734
56
4
7
295,602
2
W
Baron Samedi
11,968
748
50
3
1
287,082
2
L
Hera
9,911
619
32
2
0
251,499
4
L
Kukulkan
9,391
587
46
3
0
210,530
0
W
Merlin
12,572
786
63
4
3
298,160
0
L
Chaac
10,191
637
47
3
2
307,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role