Player Matchup

Eset
Eset
Bod9ForresT
Eset
Level 27
God Stats
4W - 2L
1,699 SR
Queue Stats
330W - 150L
1,727 Elo+
Party 1
Ganesha
Ganesha
Enua
Ganesha
Level 106
God Stats
4W - 0L
1,737 SR
Queue Stats
307W - 157L
1,692 Elo+
Party 1
Baron Samedi
Baron Samedi
FrenzyLord
Baron Samedi
Level 117
God Stats
4W - 1L
1,623 SR
Queue Stats
557W - 276L
1,693 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GeorgeSatan
Ah Muzen Cab
Level 29
God Stats
9W - 3L
1,876 SR
Queue Stats
246W - 242L
1,516 Elo+
Solo
Osiris
Osiris
iborla_q8
Osiris
Level 116
God Stats
1W - 1L
1,332 SR
Queue Stats
195W - 229L
1,374 Elo+
Solo
Team Averages
Level 79
1,653 SR
1,600 Elo+

VS

Team Averages
Level 58
1,492 SR
1,445 Elo+
Ishtar
Ishtar
D4rkMus3
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,611 Elo+
Solo
Fenrir
Fenrir
DimONoff
Fenrir
Level 79
God Stats
2W - 1L
1,703 SR
Queue Stats
49W - 46L
1,427 Elo+
Party 2
Raijin
Raijin
Exolute
Raijin
Level 69
God Stats
0W - 2L
1,258 SR
Queue Stats
10W - 11L
1,321 Elo+
Party 2
Olorun
Olorun
KAPURNIEKS200
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
serguxa
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 17
9,553
868
12,045
13,720
8,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Enua
Ganesha
17
0 / 3 / 28
9,981
907
11,126
24,873
35,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
FrenzyLord
Baron Samedi
16
7 / 2 / 17
9,790
890
18,430
15,115
11,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
GeorgeSatan
Ah Muzen Cab
17
13 / 2 / 12
10,880
989
19,516
13,848
9,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
iborla_q8
Osiris
13
6 / 6 / 11
9,094
827
6,974
15,369
17,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
D4rkMus3
Ishtar
12
2 / 9 / 7
7,595
690
6,003
15,225
6,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
DimONoff
Fenrir
13
1 / 6 / 8
7,384
671
6,788
18,440
18,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Exolute
Raijin
16
3 / 5 / 7
8,848
804
10,619
11,525
5,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 7
7,000
636
4,430
13,746
5,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
serguxa
Neith
18
7 / 3 / 4
9,400
855
23,228
12,798
6,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
46
31
Kills
13
14
Deaths
31
85
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
L
Ishtar
D4rkMus3
Ishtar
2
9
7
0.61
L
Fenrir
DimONoff
Fenrir
1
6
8
0.83
W
Ganesha
Enua
Ganesha
0
3
28
4.67
L
Raijin
Exolute
Raijin
3
5
7
1.3
W
Baron Samedi
FrenzyLord
Baron Samedi
7
2
17
7.75
W
Ah Muzen Cab
GeorgeSatan
Ah Muzen Cab
13
2
12
9.5
L
0
8
7
0.44
W
Osiris
iborla_q8
Osiris
6
6
11
1.92
L
Neith
serguxa
Neith
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,091
Damage
51,068
82,925
Taken
71,734
82,990
Mitigated
41,841
38,682
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,045
291
4,554
4,826
13,720
8,820
1,814
2,868
10,852
19,755
0
L
Ishtar
D4rkMus3
Ishtar
6,003
2,609
474
805
15,225
6,398
0
9,063
6,162
0
8,993
L
Fenrir
DimONoff
Fenrir
6,788
1,616
319
2,158
18,440
18,631
0
10,261
8,179
0
10,264
W
Ganesha
Enua
Ganesha
11,126
872
1,024
5,377
24,873
35,101
323
3,747
21,126
20,283
0
L
Raijin
Exolute
Raijin
10,619
760
589
1,391
11,525
5,124
0
6,270
5,255
20,348
0
W
Baron Samedi
FrenzyLord
Baron Samedi
18,430
1,540
7,171
5,177
15,115
11,886
481
3,165
11,950
35,222
0
W
Ah Muzen Cab
GeorgeSatan
Ah Muzen Cab
19,516
8,678
2,428
5,541
13,848
9,431
5,234
2,640
11,208
0
43,468
L
4,430
1,861
1,749
1,818
13,746
5,170
0
9,297
4,449
11,278
0
W
Osiris
iborla_q8
Osiris
6,974
1,819
1,680
904
15,369
17,752
185
2,629
12,740
0
11,399
L
Neith
serguxa
Neith
23,228
9,886
736
3,618
12,798
6,518
0
6,710
6,088
0
40,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
40,227
123
Minions Killed
103
0
Camps Cleared
0
1,056,460
Distance Traveled
905,589
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,553
868
27
2
0
224,614
1
L
Ishtar
7,595
690
5
0
0
178,795
0
L
Fenrir
7,384
671
6
1
0
190,483
4
W
Ganesha
9,981
907
0
0
0
220,035
1
L
Raijin
8,848
804
26
2
0
190,785
2
W
Baron Samedi
9,790
890
31
3
0
204,552
2
W
Ah Muzen Cab
10,880
989
52
5
0
212,174
0
L
Olorun
7,000
636
14
1
0
164,784
1
W
Osiris
9,094
827
13
1
0
195,085
0
L
Neith
9,400
855
52
5
0
180,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role