Player Matchup

Vulcan
Vulcan
Bronze II
ReiSabonis
Vulcan
Bronze II
Level 64
God Stats
1W - 1L
1,621 SR
Queue Stats
4W - 10L
1,087 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,621 SR
1,087 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 93
1,578 SR
1,064 MMR
Hera
Hera
Bronze V
Zarafars
Hera
Bronze V
Level 93
God Stats
2W - 1L
1,578 SR
Queue Stats
5W - 14L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ReiSabonis
Vulcan
20
3 / 4 / 0
13,981
822
9,775
15,347
14,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabAnubisBakasuraThanatosUllr

VS

Bans
SkadiCliodhnaPoseidonHadesChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
4 / 3 / 0
15,560
915
13,569
13,115
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ReiSabonis
Vulcan
3
4
0
0.75
W
Hera
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,775
Damage
13,569
15,347
Taken
13,115
14,865
Mitigated
6,987
4,685
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ReiSabonis
Vulcan
9,775
2,457
0
4,685
15,347
14,865
693
13,580
1,767
87,772
0
W
Hera
13,569
3,813
0
3,917
13,115
6,987
1,745
9,819
3,296
112,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,981
Gold Earned
15,560
153
Minions Killed
205
0
Camps Cleared
0
344,736
Distance Traveled
327,708
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,981
822
153
9
0
344,736
3
W
Hera
15,560
915
205
12
0
327,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role