Player Matchup

Cthulhu
Cthulhu
Dawcio2952
Cthulhu
Level 8
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 2
Medusa
Medusa
Kaspeqq
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 2
Anubis
Anubis
MAFIA007
Anubis
Level 144
God Stats
3W - 2L
1,801 SR
Queue Stats
49W - 59L
1,427 Elo+
Solo
Team Averages
Level 72
1,668 SR
1,539 Elo+

VS

Team Averages
Level 145
1,606 SR
1,505 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DonnieDealer
Hercules
Level 124
God Stats
36W - 40L
1,553 SR
Queue Stats
353W - 283L
1,505 Elo+
Party 1
Camazotz
Camazotz
Hrogaar
Camazotz
Level 156
God Stats
4W - 0L
1,765 SR
Queue Stats
340W - 277L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dawcio2952
Cthulhu
11
1 / 6 / 3
7,908
659
5,948
14,151
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Kaspeqq
Medusa
11
2 / 7 / 2
7,496
625
8,431
13,316
5,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MAFIA007
Anubis
13
2 / 5 / 2
8,540
712
9,520
11,230
5,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 4 / 5
7,784
649
3,923
5,502
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DonnieDealer
Hercules
16
5 / 0 / 11
10,766
897
10,838
13,964
15,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Hrogaar
Camazotz
16
12 / 1 / 4
10,599
883
18,821
18,181
8,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
18
18
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
4
5
0.88
L
Cthulhu
Dawcio2952
Cthulhu
1
6
3
0.42
W
Hercules
DonnieDealer
Hercules
5
0
11
10.5
W
Camazotz
Hrogaar
Camazotz
12
1
4
14
L
Medusa
Kaspeqq
Medusa
2
7
2
0.43
L
Anubis
MAFIA007
Anubis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
33,582
38,697
Taken
37,647
25,541
Mitigated
25,909
4,792
Healing
19,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,923
820
0
376
5,502
1,855
0
1,723
3,779
19,133
1,045
L
Cthulhu
Dawcio2952
Cthulhu
5,948
1,437
216
901
14,151
14,528
138
1,164
12,987
10,393
0
W
Hercules
DonnieDealer
Hercules
10,838
2,767
0
6,911
13,964
15,948
532
8,278
5,686
0
20,246
W
Camazotz
Hrogaar
Camazotz
18,821
6,606
0
11,813
18,181
8,106
1,862
6,414
11,767
0
66,590
L
Medusa
Kaspeqq
Medusa
8,431
4,800
0
192
13,316
5,320
368
918
12,398
0
20,167
L
Anubis
MAFIA007
Anubis
9,520
543
0
3,483
11,230
5,693
0
2,143
9,087
36,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
29,149
114
Minions Killed
147
4
Camps Cleared
8
634,805
Distance Traveled
644,164
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,784
649
26
2
4
184,477
0
L
Cthulhu
7,908
659
13
1
0
202,944
1
W
Hercules
10,766
897
26
2
1
226,881
1
W
Camazotz
10,599
883
95
8
3
232,806
1
L
Medusa
7,496
625
32
3
0
224,118
2
L
Anubis
8,540
712
69
6
4
207,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role