Player Matchup

Chaac
Chaac
Jeubacca
Chaac
Level 5
God Stats
2W - 7L
1,055 SR
Queue Stats
4W - 12L
1,139 Elo+
Party 1
Janus
Janus
TakeUrGringa
Janus
Level 99
God Stats
35W - 43L
1,373 SR
Queue Stats
265W - 305L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
luftwaffles8660
Ah Muzen Cab
Level 106
God Stats
1W - 4L
1,049 SR
Queue Stats
125W - 134L
1,469 Elo+
Solo
Team Averages
Level 70
1,159 SR
1,327 Elo+

VS

Team Averages
Level 70
1,360 SR
1,390 Elo+
Discordia
Discordia
Ara1ah
Discordia
Level 63
God Stats
0W - 3L
1,294 SR
Queue Stats
4W - 17L
1,240 Elo+
Solo
Bastet
Bastet
DingerBomber
Bastet
Level 120
God Stats
0W - 1L
1,187 SR
Queue Stats
25W - 37L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
Wintoe
Kuzenbo
Level 26
God Stats
1W - 2L
1,599 SR
Queue Stats
19W - 26L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jeubacca
Chaac
16
0 / 8 / 9
12,038
634
7,379
24,417
17,102
Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 4 / 1
15,486
815
20,408
18,490
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
luftwaffles8660
Ah Muzen Cab
18
2 / 6 / 11
13,330
702
21,731
23,846
10,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ara1ah
Discordia
18
7 / 5 / 7
13,271
698
13,455
14,804
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
18
9 / 6 / 7
14,157
745
25,406
24,596
12,549
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
Wintoe
Kuzenbo
15
2 / 6 / 12
11,691
615
14,355
20,647
30,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
17
Kills
18
18
Deaths
17
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ara1ah
Discordia
7
5
7
2.1
L
Bastet
9
6
7
2.08
W
Chaac
Jeubacca
Chaac
0
8
9
0.56
W
15
4
1
3.88
L
Kuzenbo
Wintoe
Kuzenbo
2
6
12
1.33
W
Ah Muzen Cab
luftwaffles8660
Ah Muzen Cab
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
53,216
66,753
Taken
60,047
35,546
Mitigated
49,326
12,685
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ara1ah
Discordia
13,455
1,881
0
2,523
14,804
6,134
1,032
7,438
7,366
48,627
0
L
Bastet
25,406
9,955
0
7,427
24,596
12,549
947
7,526
17,070
0
45,126
W
Chaac
Jeubacca
Chaac
7,379
1,511
0
1,608
24,417
17,102
605
11,187
13,230
0
28,082
W
20,408
940
0
2,078
18,490
8,066
978
8,510
9,980
56,082
0
L
Kuzenbo
Wintoe
Kuzenbo
14,355
4,448
0
150
20,647
30,643
83
5,965
14,682
32,935
0
W
Ah Muzen Cab
luftwaffles8660
Ah Muzen Cab
21,731
12,926
0
8,999
23,846
10,378
540
9,044
14,802
0
78,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
39,119
231
Minions Killed
159
11
Camps Cleared
5
908,428
Distance Traveled
946,893
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,271
698
84
4
3
312,471
1
L
Bastet
14,157
745
40
2
2
323,610
0
W
Chaac
12,038
634
38
2
0
302,964
0
W
Janus
15,486
815
96
5
1
323,113
1
L
Kuzenbo
11,691
615
35
2
0
310,812
1
W
Ah Muzen Cab
13,330
702
97
5
10
282,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role