Player Matchup

Danzaburou
Danzaburou
BLACK-styleh
Danzaburou
Level 62
God Stats
14W - 27L
1,430 SR
Queue Stats
45W - 62L
1,324 Elo+
Solo
Hel
Hel
I3_Dragonscurse
Hel
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 144L
1,334 Elo+
Party 2
King Arthur
King Arthur
IIlllII-IIllIII
King Arthur
Level 25
God Stats
23W - 24L
1,484 SR
Queue Stats
41W - 50L
1,335 Elo+
Party 2
Sun Wukong
Sun Wukong
Xlukkajr97
Sun Wukong
Level 31
God Stats
2W - 1L
1,282 SR
Queue Stats
45W - 41L
1,409 Elo+
Party 3
Sobek
Sobek
juliancuffu
Sobek
Level 60
God Stats
1W - 1L
1,331 SR
Queue Stats
19W - 23L
1,290 Elo+
Party 3
Team Averages
Level 53
1,405 SR
1,338 Elo+

VS

Team Averages
Level 75
1,441 SR
1,469 Elo+
Mulan
Mulan
TheMoonFairy
Mulan
Level 127
God Stats
0W - 3L
1,340 SR
Queue Stats
235W - 260L
1,385 Elo+
Solo
Cabrakan
Cabrakan
ThomasMuller400
Cabrakan
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 12L
1,463 Elo+
Party 1
Bakasura
Bakasura
VinceWolf__
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,720 Elo+
Solo
Kukulkan
Kukulkan
taut_pall
Kukulkan
Level 116
God Stats
202W - 258L
1,368 SR
Queue Stats
591W - 651L
1,261 Elo+
Solo
Izanami
Izanami
whymk_
Izanami
Level 79
God Stats
11W - 8L
1,496 SR
Queue Stats
338W - 396L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLACK-styleh
Danzaburou
13
3 / 3 / 3
8,151
429
6,862
11,604
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 8
11,065
582
9,572
9,748
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
IIlllII-IIllIII
King Arthur
18
9 / 1 / 6
11,280
594
19,392
20,470
7,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Xlukkajr97
Sun Wukong
17
6 / 1 / 3
10,463
551
14,790
18,468
21,705
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 2
8,575
451
2,969
10,694
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,599
453
5,500
12,630
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
14
1 / 7 / 0
9,065
477
9,975
18,661
13,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
VinceWolf__
Bakasura
14
1 / 5 / 0
8,340
439
6,046
20,047
9,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
taut_pall
Kukulkan
14
1 / 8 / 1
8,512
448
7,427
12,622
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
whymk_
Izanami
14
3 / 3 / 0
9,112
480
9,428
14,071
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
6
6
Deaths
24
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLACK-styleh
Danzaburou
3
3
3
1.5
W
6
1
8
10
W
King Arthur
IIlllII-IIllIII
King Arthur
9
1
6
12
L
0
1
1
0.5
L
Cabrakan
1
7
0
0.14
L
Bakasura
VinceWolf__
Bakasura
1
5
0
0.2
W
Sun Wukong
Xlukkajr97
Sun Wukong
6
1
3
7.5
W
0
0
2
1
L
Kukulkan
taut_pall
Kukulkan
1
8
1
0.19
L
Izanami
whymk_
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,585
Damage
38,376
70,984
Taken
78,031
49,654
Mitigated
46,647
31,185
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLACK-styleh
Danzaburou
6,862
2,191
386
4,661
11,604
4,600
258
3,203
8,401
0
48,241
W
9,572
1,333
418
5,635
9,748
4,192
1,952
3,073
6,675
72,185
0
W
King Arthur
IIlllII-IIllIII
King Arthur
19,392
3,362
0
12,135
20,470
7,980
161
2,257
18,111
0
101,240
L
5,500
992
0
4,719
12,630
11,972
42
2,970
9,660
426
42,726
L
Cabrakan
9,975
1,186
0
4,785
18,661
13,650
272
72
18,589
60,982
0
L
Bakasura
VinceWolf__
Bakasura
6,046
4,420
0
3,866
20,047
9,610
928
2,539
17,508
0
51,573
W
Sun Wukong
Xlukkajr97
Sun Wukong
14,790
2,056
0
2,621
18,468
21,705
811
7,974
10,004
0
83,429
W
2,969
574
0
5,329
10,694
11,177
0
895
9,799
25,519
0
L
Kukulkan
taut_pall
Kukulkan
7,427
699
0
1,256
12,622
5,515
324
5,175
7,447
63,048
0
L
Izanami
whymk_
Izanami
9,428
7,552
0
6,009
14,071
5,900
816
1,785
12,286
0
76,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
43,628
520
Minions Killed
507
0
Camps Cleared
0
1,828,057
Distance Traveled
1,623,933
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,151
429
76
4
0
352,069
4
W
Hel
11,065
582
137
7
0
357,342
0
W
King Arthur
11,280
594
133
7
0
381,549
0
L
Mulan
8,599
453
50
3
0
367,569
6
L
Cabrakan
9,065
477
122
6
0
292,614
0
L
Bakasura
8,340
439
102
5
0
353,317
5
W
Sun Wukong
10,463
551
126
7
0
372,294
1
W
Sobek
8,575
451
48
3
0
364,803
4
L
Kukulkan
8,512
448
103
5
0
297,560
0
L
Izanami
9,112
480
130
7
0
312,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role