Player Matchup

Ymir
Ymir
Shengdo
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
TheLogics
Gilgamesh
Level 36
God Stats
1W - 3L
1,245 SR
Queue Stats
44W - 59L
1,384 Elo+
Solo
Olorun
Olorun
alphamegax
Olorun
Level 73
God Stats
0W - 2L
1,454 SR
Queue Stats
131W - 164L
1,334 Elo+
Party 4
Ravana
Ravana
shierf
Ravana
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,363 Elo+
Party 3
Artemis
Artemis
srun30gt
Artemis
Level 24
God Stats
15W - 16L
1,482 SR
Queue Stats
63W - 87L
1,367 Elo+
Party 4
Team Averages
Level 58
1,436 SR
1,390 Elo+

VS

Team Averages
Level 81
1,593 SR
1,500 Elo+
Poseidon
Poseidon
TameTheWolf
Poseidon
Level 101
God Stats
9W - 4L
1,599 SR
Queue Stats
120W - 109L
1,479 Elo+
Party 2
Neith
Neith
lindini_linguini
Neith
Level 82
God Stats
32W - 27L
1,466 SR
Queue Stats
110W - 93L
1,470 Elo+
Party 2
Thanatos
Thanatos
sr1112714
Thanatos
Level 63
God Stats
53W - 47L
1,495 SR
Queue Stats
110W - 110L
1,471 Elo+
Solo
Achilles
Achilles
tronoc
Achilles
Level 108
God Stats
3W - 2L
1,769 SR
Queue Stats
91W - 92L
1,577 Elo+
Party 1
Chang'e
Chang'e
zofiaxp
Chang'e
Level 49
God Stats
16W - 14L
1,636 SR
Queue Stats
23W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Shengdo
Ymir
10
0 / 9 / 4
6,447
339
4,118
18,618
14,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
TheLogics
Gilgamesh
15
0 / 3 / 3
9,283
489
7,707
18,669
15,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
alphamegax
Olorun
15
4 / 3 / 2
8,963
472
8,721
15,017
7,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
shierf
Ravana
14
4 / 3 / 3
9,122
480
12,164
15,043
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
srun30gt
Artemis
13
0 / 5 / 3
7,962
419
7,604
12,784
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
TameTheWolf
Poseidon
16
8 / 5 / 0
10,191
536
17,871
13,231
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 9
10,387
547
12,055
10,879
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
sr1112714
Thanatos
15
1 / 2 / 6
8,841
465
6,375
14,373
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
tronoc
Achilles
16
11 / 1 / 9
11,688
615
18,697
21,762
33,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
zofiaxp
Chang'e
17
0 / 0 / 8
10,379
546
9,271
8,596
7,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
8
Kills
23
23
Deaths
8
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
Shengdo
Ymir
0
9
4
0.22
W
Poseidon
TameTheWolf
Poseidon
8
5
0
1.6
L
Gilgamesh
TheLogics
Gilgamesh
0
3
3
0.5
L
Olorun
alphamegax
Olorun
4
3
2
1.67
W
3
0
9
7.5
L
Ravana
shierf
Ravana
4
3
3
1.83
W
Thanatos
sr1112714
Thanatos
1
2
6
2
L
Artemis
srun30gt
Artemis
0
5
3
0.3
W
Achilles
tronoc
Achilles
11
1
9
15.5
W
Chang'e
zofiaxp
Chang'e
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,314
Damage
64,269
80,131
Taken
68,841
50,976
Mitigated
58,056
21,721
Healing
31,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Shengdo
Ymir
4,118
1,115
0
390
18,618
14,087
0
6,976
11,429
14,959
0
W
Poseidon
TameTheWolf
Poseidon
17,871
2,017
86
2,531
13,231
5,153
80
3,566
9,665
81,650
0
L
Gilgamesh
TheLogics
Gilgamesh
7,707
2,162
0
4,661
18,669
15,333
0
7,175
11,445
0
86,075
L
Olorun
alphamegax
Olorun
8,721
6,057
1,216
7,664
15,017
7,114
627
4,373
10,316
67,504
0
W
12,055
3,387
0
3,586
10,879
5,798
4,179
2,321
8,558
0
82,135
L
Ravana
shierf
Ravana
12,164
4,294
0
4,968
15,043
8,603
0
4,931
9,893
0
68,870
W
Thanatos
sr1112714
Thanatos
6,375
1,038
0
9,585
14,373
6,682
0
2,242
12,131
0
63,709
L
Artemis
srun30gt
Artemis
7,604
2,869
0
2,822
12,784
5,839
0
2,755
9,906
0
62,729
W
Achilles
tronoc
Achilles
18,697
3,600
338
5,448
21,762
33,228
356
5,272
16,490
0
45,209
W
Chang'e
zofiaxp
Chang'e
9,271
703
2,943
7,037
8,596
7,195
918
152
8,444
83,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
51,486
477
Minions Killed
551
0
Camps Cleared
0
1,666,052
Distance Traveled
1,830,841
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,447
339
22
1
0
317,814
2
W
Poseidon
10,191
536
127
7
0
334,899
2
L
Gilgamesh
9,283
489
147
8
0
331,252
4
L
Olorun
8,963
472
107
6
0
329,634
7
W
Neith
10,387
547
132
7
0
349,494
0
L
Ravana
9,122
480
101
5
0
378,762
1
W
Thanatos
8,841
465
95
5
0
411,436
0
L
Artemis
7,962
419
100
5
0
308,590
0
W
Achilles
11,688
615
36
2
0
376,964
1
W
Chang'e
10,379
546
161
8
0
358,048
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role