Player Matchup

Tiamat
Tiamat
BlackDemon111
Tiamat
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Pele
Pele
Moonlight150
Pele
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 50L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Xyz-321-abc
Danzaburou
Level 109
God Stats
10W - 7L
1,757 SR
Queue Stats
588W - 608L
1,515 Elo+
Solo
Ra
Ra
imAudaciousXo
Ra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,732 Elo+
Solo
Kukulkan
Kukulkan
xXLe PieXx
Kukulkan
Level 66
God Stats
3W - 1L
1,808 SR
Queue Stats
22W - 15L
1,558 Elo+
Solo
Team Averages
Level 102
1,613 SR
1,551 Elo+

VS

Team Averages
Level 117
1,531 SR
1,488 Elo+
Fenrir
Fenrir
DnTInSD
Fenrir
Level 122
God Stats
358W - 361L
1,490 SR
Queue Stats
620W - 614L
1,456 Elo+
Solo
Zeus
Zeus
Joshthu
Zeus
Level 129
God Stats
37W - 30L
1,569 SR
Queue Stats
90W - 118L
1,404 Elo+
Solo
Rama
Rama
RedPotatoRangers
Rama
Level 160
God Stats
22W - 20L
1,508 SR
Queue Stats
942W - 906L
1,502 Elo+
Solo
Vulcan
Vulcan
x JET Livin x
Vulcan
Level 140
God Stats
31W - 18L
1,844 SR
Queue Stats
739W - 792L
1,520 Elo+
Solo
Mulan
Mulan
yeildiing
Mulan
Level 34
God Stats
1W - 1L
1,246 SR
Queue Stats
110W - 131L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 5
11,778
906
2,911
11,987
9,720
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 10 / 7
12,914
993
13,323
27,129
12,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Xyz-321-abc
Danzaburou
18
4 / 6 / 5
13,561
1,043
18,673
22,604
11,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 1 / 6
13,425
1,033
8,520
10,331
5,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
xXLe PieXx
Kukulkan
19
0 / 4 / 7
12,789
984
11,962
15,111
10,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

65

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DnTInSD
Fenrir
19
0 / 5 / 7
12,146
934
3,802
12,897
8,062
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Joshthu
Zeus
20
4 / 3 / 11
14,181
1,091
17,167
13,933
6,092
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
15 / 0 / 6
17,093
1,315
35,166
8,842
5,052
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 3 / 13
13,374
1,029
18,894
10,555
7,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
yeildiing
Mulan
19
3 / 0 / 7
13,257
1,020
9,326
14,196
13,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
11
Kills
24
24
Deaths
11
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Fenrir
DnTInSD
Fenrir
0
5
7
0.7
W
Zeus
Joshthu
Zeus
4
3
11
3.17
L
4
10
7
0.75
W
15
0
6
18
L
Danzaburou
Xyz-321-abc
Danzaburou
4
6
5
1.08
L
3
1
6
6
W
2
3
13
2.83
L
Kukulkan
xXLe PieXx
Kukulkan
0
4
7
0.88
W
Mulan
yeildiing
Mulan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
84,355
87,162
Taken
60,423
49,013
Mitigated
39,949
11,977
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,911
620
0
1,308
11,987
9,720
0
7,025
4,962
10,158
0
W
Fenrir
DnTInSD
Fenrir
3,802
320
0
397
12,897
8,062
0
2,716
10,181
0
13,802
W
Zeus
Joshthu
Zeus
17,167
2,002
0
616
13,933
6,092
0
7,358
6,575
59,449
0
L
13,323
2,011
0
2,248
27,129
12,736
0
9,196
17,933
0
31,832
W
35,166
26,287
0
2,146
8,842
5,052
0
3,626
5,216
0
70,208
L
Danzaburou
Xyz-321-abc
Danzaburou
18,673
8,073
0
3,545
22,604
11,099
0
10,097
12,507
0
39,333
L
8,520
361
2,122
2,754
10,331
5,268
0
2,165
8,166
48,304
0
W
18,894
7,211
0
0
10,555
7,052
0
4,292
6,263
41,429
0
L
Kukulkan
xXLe PieXx
Kukulkan
11,962
198
0
0
15,111
10,190
0
7,578
7,533
60,388
0
W
Mulan
yeildiing
Mulan
9,326
514
0
1,970
14,196
13,691
0
5,401
8,795
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,467
Gold Earned
70,051
299
Minions Killed
309
7
Camps Cleared
14
1,282,170
Distance Traveled
1,200,370
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,778
906
21
2
2
203,490
1
W
Fenrir
12,146
934
16
1
4
191,145
0
W
Zeus
14,181
1,091
111
9
0
231,762
0
L
Pele
12,914
993
39
3
0
281,458
0
W
Rama
17,093
1,315
104
8
6
244,337
0
L
Danzaburou
13,561
1,043
44
3
3
255,097
0
L
Ra
13,425
1,033
94
7
2
295,525
3
W
Vulcan
13,374
1,029
37
3
2
249,046
0
L
Kukulkan
12,789
984
101
8
0
246,600
0
W
Mulan
13,257
1,020
41
3
2
284,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role