Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DasherOP
Agni
Level 18
God Stats
10W - 6L
2,036 SR
Queue Stats
199W - 130L
1,692 Elo+
Party 1
Hercules
Hercules
Garrenater
Hercules
Level 140
God Stats
3W - 5L
1,580 SR
Queue Stats
159W - 152L
1,530 Elo+
Solo
Fafnir
Fafnir
Godslayer883553
Fafnir
Level 76
God Stats
13W - 8L
1,741 SR
Queue Stats
217W - 138L
1,651 Elo+
Party 1
Sol
Sol
Solmeru
Sol
Level 159
God Stats
13W - 21L
1,537 SR
Queue Stats
354W - 389L
1,599 Elo+
Solo
Team Averages
Level 96
1,679 SR
1,594 Elo+

VS

Team Averages
Level 100
1,469 SR
1,500 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BlckCosmo
Loki
Level 151
God Stats
4W - 2L
1,653 SR
Queue Stats
132W - 145L
1,511 Elo+
Solo
Hades
Hades
MaximoDecimo902
Hades
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,487 Elo+
Solo
Tyr
Tyr
MeLaPelanTodos99
Tyr
Level 17
God Stats
6W - 8L
1,180 SR
Queue Stats
41W - 63L
1,475 Elo+
Solo
Danzaburou
Danzaburou
SedzaLamont
Danzaburou
Level 111
God Stats
16W - 13L
1,511 SR
Queue Stats
157W - 148L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
4 / 1 / 3
8,600
860
8,984
6,721
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
16
4 / 2 / 9
8,723
872
13,148
6,270
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Garrenater
Hercules
15
5 / 0 / 7
8,384
838
8,617
9,730
8,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 10
8,531
853
4,303
9,175
11,111
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
15
5 / 0 / 7
8,677
868
11,807
8,279
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 4 / 2
7,438
744
7,477
10,074
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
1 / 2 / 1
7,461
746
5,913
10,470
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 1
6,740
674
5,005
16,723
8,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 1
6,644
664
5,522
10,396
7,836
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Danzaburou
SedzaLamont
Danzaburou
13
1 / 4 / 1
7,137
714
7,393
12,789
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
19
Kills
3
3
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
3
5.5
L
Nox
 
Nox
1
4
2
0.5
L
Loki
1
2
1
0.75
W
Agni
4
2
9
4.25
W
Hercules
Garrenater
Hercules
5
0
7
8.5
W
1
0
10
6
L
0
7
1
0.07
L
0
2
1
0.25
L
Danzaburou
SedzaLamont
Danzaburou
1
4
1
0.38
W
Sol
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,859
Damage
31,310
40,175
Taken
60,452
29,637
Mitigated
31,886
12,384
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,984
4,027
0
98
6,721
3,804
2,890
2,877
3,844
0
36,213
L
Nox
 
Nox
7,477
460
0
548
10,074
5,057
0
4,403
5,671
24,444
0
L
Loki
5,913
919
0
2,811
10,470
4,966
0
4,952
5,518
0
27,446
W
Agni
13,148
1,441
0
622
6,270
2,873
63
2,227
4,043
34,694
0
W
Hercules
Garrenater
Hercules
8,617
1,155
0
1,850
9,730
8,126
0
2,313
7,417
0
16,294
W
4,303
1,082
1,468
3,370
9,175
11,111
450
3,242
5,933
10,508
0
L
5,005
1,279
0
854
16,723
8,183
0
8,252
8,471
15,102
0
L
5,522
482
0
720
10,396
7,836
0
4,433
5,963
0
13,671
L
Danzaburou
SedzaLamont
Danzaburou
7,393
1,773
0
2,297
12,789
5,844
328
6,145
6,644
0
22,957
W
Sol
11,807
4,420
0
4,976
8,279
3,723
522
1,823
6,456
29,899
3,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
35,420
197
Minions Killed
180
0
Camps Cleared
0
991,790
Distance Traveled
985,525
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,600
860
62
6
0
192,415
2
L
Nox
7,438
744
42
4
0
193,431
3
L
Loki
7,461
746
52
5
0
213,319
0
W
Agni
8,723
872
66
7
0
223,802
2
W
Hercules
8,384
838
12
1
0
233,890
1
W
Fafnir
8,531
853
13
1
0
170,325
0
L
Hades
6,740
674
36
4
0
183,451
1
L
Tyr
6,644
664
21
2
0
198,683
0
L
Danzaburou
7,137
714
29
3
0
196,641
3
W
Sol
8,677
868
44
4
0
171,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role