Player Matchup

Medusa
Medusa
Blondî
Medusa
Level 142
God Stats
1W - 0L
1,648 SR
Queue Stats
23W - 8L
1,760 Elo+
Party 1
Discordia
Discordia
MESP3R
Discordia
Level 123
God Stats
2W - 1L
1,565 SR
Queue Stats
68W - 28L
1,638 Elo+
Party 1
Atlas
Atlas
ReneJFC
Atlas
Level 125
God Stats
12W - 9L
1,721 SR
Queue Stats
167W - 157L
1,605 Elo+
Party 1
Team Averages
Level 130
1,645 SR
1,668 Elo+

VS

Team Averages
Level 93
1,389 SR
1,500 Elo+
Danzaburou
Danzaburou
FeaturingJello
Danzaburou
Level 88
God Stats
2W - 4L
1,440 SR
Queue Stats
137W - 151L
1,529 Elo+
Party 2
Lancelot
Lancelot
Rosscaos
Lancelot
Level 148
God Stats
0W - 4L
1,244 SR
Queue Stats
125W - 142L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
mrmds
Baron Samedi
Level 44
God Stats
13W - 17L
1,485 SR
Queue Stats
112W - 138L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blondî
Medusa
14
5 / 0 / 5
9,576
798
9,266
10,518
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
MESP3R
Discordia
13
2 / 0 / 8
8,420
702
11,882
8,320
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
ReneJFC
Atlas
13
3 / 0 / 7
9,586
799
7,981
11,704
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeaturingJello
Danzaburou
11
0 / 3 / 0
7,192
599
6,506
10,358
4,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Rosscaos
Lancelot
10
0 / 3 / 0
6,820
568
6,099
12,234
7,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
mrmds
Baron Samedi
11
0 / 4 / 0
7,129
594
6,881
10,860
5,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blondî
Medusa
5
0
5
7.5
L
Danzaburou
FeaturingJello
Danzaburou
0
3
0
0
W
Discordia
MESP3R
Discordia
2
0
8
6
W
Atlas
ReneJFC
Atlas
3
0
7
6.5
L
Lancelot
Rosscaos
Lancelot
0
3
0
0
L
Baron Samedi
mrmds
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
19,486
30,542
Taken
33,452
20,993
Mitigated
17,694
10,460
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blondî
Medusa
9,266
4,046
0
4,294
10,518
4,501
2,136
2,814
7,704
0
55,893
L
Danzaburou
FeaturingJello
Danzaburou
6,506
1,509
0
1,364
10,358
4,293
0
5,547
4,487
0
26,095
W
Discordia
MESP3R
Discordia
11,882
236
0
1,027
8,320
2,987
495
1,802
6,518
25,581
0
W
Atlas
ReneJFC
Atlas
7,981
2,573
0
5,139
11,704
13,505
269
2,473
9,231
19,050
0
L
Lancelot
Rosscaos
Lancelot
6,099
388
98
1,991
12,234
7,713
0
5,766
5,960
0
14,970
L
Baron Samedi
mrmds
Baron Samedi
6,881
491
501
2,969
10,860
5,688
0
7,560
2,936
27,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
21,141
155
Minions Killed
120
8
Camps Cleared
3
718,189
Distance Traveled
690,108
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,576
798
88
7
7
227,022
4
L
Danzaburou
7,192
599
44
4
1
242,321
5
W
Discordia
8,420
702
47
4
0
236,547
3
W
Atlas
9,586
799
20
2
1
254,620
5
L
Lancelot
6,820
568
16
1
0
252,999
3
L
Baron Samedi
7,129
594
60
5
2
194,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role