Player Matchup

Neith
Neith
Akernati1233
Neith
Level 26
God Stats
3W - 5L
1,610 SR
Queue Stats
17W - 34L
1,317 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jablinski420495
Morgan Le Fay
Level 66
God Stats
10W - 13L
1,509 SR
Queue Stats
78W - 89L
1,385 Elo+
Party 3
Atlas
Atlas
Rahak
Atlas
Level 144
God Stats
2W - 2L
1,435 SR
Queue Stats
175W - 186L
1,445 Elo+
Party 2
Ravana
Ravana
SuperN0vaDrag0n
Ravana
Level 128
God Stats
5W - 5L
1,471 SR
Queue Stats
132W - 120L
1,429 Elo+
Party 2
Horus
Horus
jplaysd
Horus
Level 88
God Stats
9W - 8L
1,475 SR
Queue Stats
78W - 77L
1,424 Elo+
Party 3
Team Averages
Level 90
1,500 SR
1,400 Elo+

VS

Team Averages
Level 66
1,420 SR
1,463 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
FerdaBoyyz
Baron Samedi
Level 79
God Stats
1W - 0L
1,392 SR
Queue Stats
13W - 14L
1,400 Elo+
Party 1
Skadi
Skadi
HoldMyLegacy
Skadi
Level 59
God Stats
42W - 34L
1,597 SR
Queue Stats
201W - 191L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Rykrenon
Jormungandr
Level 44
God Stats
5W - 5L
1,381 SR
Queue Stats
17W - 15L
1,439 Elo+
Party 4
Fenrir
Fenrir
kuzcoandkronk
Fenrir
Level 100
God Stats
1W - 0L
1,227 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,944
408
8,634
11,369
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Jablinski420495
Morgan Le Fay
12
6 / 6 / 1
8,024
472
10,813
12,766
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Rahak
Atlas
11
0 / 4 / 3
7,203
424
7,514
20,691
19,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 3
8,025
472
5,774
10,541
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
jplaysd
Horus
13
2 / 4 / 0
7,985
470
7,346
11,950
8,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 3
7,748
456
9,242
10,626
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
FerdaBoyyz
Baron Samedi
14
3 / 2 / 5
8,499
500
6,763
12,255
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 1 / 2
11,111
654
14,286
11,626
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Rykrenon
Jormungandr
13
0 / 1 / 10
8,771
516
8,738
14,972
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 3
8,307
489
8,597
17,679
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
19
19
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
3
3.5
L
0
2
2
0.5
W
Baron Samedi
FerdaBoyyz
Baron Samedi
3
2
5
2.75
W
10
1
2
11
L
Morgan Le Fay
Jablinski420495
Morgan Le Fay
6
6
1
1.08
L
Atlas
Rahak
Atlas
0
4
3
0.38
W
Jormungandr
Rykrenon
Jormungandr
0
1
10
5
L
1
3
3
0.83
L
Horus
jplaysd
Horus
2
4
0
0.5
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
47,626
67,317
Taken
67,158
42,285
Mitigated
35,991
18,924
Healing
23,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,242
7,271
176
4,624
10,626
4,431
1,082
2,314
8,312
0
56,596
L
8,634
4,320
0
2,917
11,369
3,789
525
2,127
9,242
0
54,383
W
Baron Samedi
FerdaBoyyz
Baron Samedi
6,763
816
472
2,997
12,255
5,882
210
5,709
6,546
51,822
0
W
14,286
6,151
0
3,837
11,626
4,589
786
2,436
8,901
0
84,118
L
Morgan Le Fay
Jablinski420495
Morgan Le Fay
10,813
1,839
452
2,792
12,766
5,438
356
4,381
8,385
44,128
0
L
Atlas
Rahak
Atlas
7,514
3,761
1,039
5,323
20,691
19,017
68
6,174
14,517
33,198
0
W
Jormungandr
Rykrenon
Jormungandr
8,738
2,733
1,059
3,493
14,972
13,740
132
4,204
10,768
48,367
0
L
5,774
1,643
0
4,144
10,541
5,102
0
1,910
8,631
0
59,955
L
Horus
jplaysd
Horus
7,346
3,050
93
2,164
11,950
8,939
1,188
1,066
10,884
0
54,650
W
8,597
1,373
113
6,633
17,679
7,349
1,337
3,664
13,873
0
48,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
44,436
390
Minions Killed
452
0
Camps Cleared
0
1,498,699
Distance Traveled
1,582,259
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,748
456
90
5
0
294,163
2
L
Neith
6,944
408
94
6
0
291,792
3
W
Baron Samedi
8,499
500
73
4
0
284,035
6
W
Skadi
11,111
654
149
9
0
297,785
9
L
Morgan Le Fay
8,024
472
58
3
0
292,549
3
L
Atlas
7,203
424
40
2
0
283,578
1
W
Jormungandr
8,771
516
70
4
0
333,457
4
L
Ravana
8,025
472
106
6
0
323,933
6
L
Horus
7,985
470
92
5
0
306,847
3
W
Fenrir
8,307
489
70
4
0
372,819
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role