Player Matchup

Arachne
Arachne
Bumf_
Arachne
Level 138
God Stats
1W - 3L
1,093 SR
Queue Stats
141W - 126L
1,623 Elo+
Party 1
Bacchus
Bacchus
PixLValkyrie
Bacchus
Level 139
God Stats
2W - 1L
1,523 SR
Queue Stats
40W - 35L
1,600 Elo+
Party 1
Cliodhna
Cliodhna
ShadowWolf-N
Cliodhna
Level 154
God Stats
7W - 1L
1,925 SR
Queue Stats
475W - 459L
1,555 Elo+
Party 3
Ra
Ra
Vebbutler
Ra
Level 149
God Stats
8W - 2L
1,759 SR
Queue Stats
125W - 110L
1,603 Elo+
Party 1
Ishtar
Ishtar
foggy-foliage8
Ishtar
Level 123
God Stats
7W - 5L
1,624 SR
Queue Stats
112W - 122L
1,435 Elo+
Party 3
Team Averages
Level 141
1,585 SR
1,563 Elo+

VS

Team Averages
Level 131
1,669 SR
1,571 Elo+
Horus
Horus
Dps_Lucio_XD
Horus
Level 114
God Stats
4W - 5L
1,563 SR
Queue Stats
204W - 173L
1,556 Elo+
Party 2
Neith
Neith
MortisAlpha
Neith
Level 125
God Stats
6W - 4L
1,655 SR
Queue Stats
241W - 255L
1,465 Elo+
Solo
Ymir
Ymir
Mr_blytz
Ymir
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 185L
1,631 Elo+
Party 2
Ra
Ra
NotACop96
Ra
Level 125
God Stats
8W - 7L
1,689 SR
Queue Stats
169W - 185L
1,645 Elo+
Solo
Lancelot
Lancelot
Vosyli
Lancelot
Level 143
God Stats
12W - 6L
1,938 SR
Queue Stats
822W - 706L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bumf_
Arachne
5
0 / 3 / 0
3,186
637
1,589
3,953
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
PixLValkyrie
Bacchus
5
0 / 0 / 1
3,367
673
100
1,218
701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
ShadowWolf-N
Cliodhna
6
2 / 1 / 0
3,461
692
1,682
3,811
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,703
741
1,724
3,209
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
1 / 0 / 0
3,221
644
1,107
1,368
398
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,727
745
2,163
2,435
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
936
187
0
0
0
Ymir
5
0 / 1 / 0
2,837
567
104
2,448
1,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 1
3,487
697
1,886
4,073
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Vosyli
Lancelot
6
3 / 0 / 0
3,901
780
2,510
3,685
1,149
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bumf_
Arachne
0
3
0
0
L
1
1
2
2
L
0
0
0
0
L
Ymir
0
1
0
0
L
0
2
1
0.25
W
Bacchus
PixLValkyrie
Bacchus
0
0
1
0.5
W
Cliodhna
ShadowWolf-N
Cliodhna
2
1
0
2
W
1
1
1
1.5
L
Lancelot
Vosyli
Lancelot
3
0
0
3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,202
Damage
6,663
13,559
Taken
12,641
4,668
Mitigated
4,432
4,076
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bumf_
Arachne
1,589
983
0
848
3,953
1,437
0
0
3,953
0
12,153
L
2,163
1,296
72
207
2,435
844
0
332
2,103
0
14,855
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
104
0
0
335
2,448
1,109
0
100
2,348
4,940
0
L
1,886
182
137
1,251
4,073
1,330
0
1,392
2,681
19,208
0
W
Bacchus
PixLValkyrie
Bacchus
100
0
0
453
1,218
701
0
0
1,218
3,342
0
W
Cliodhna
ShadowWolf-N
Cliodhna
1,682
520
0
1,386
3,811
1,121
0
974
2,837
0
11,841
W
1,724
568
22
834
3,209
1,011
0
912
2,297
19,310
0
L
Lancelot
Vosyli
Lancelot
2,510
618
0
1,328
3,685
1,149
0
0
3,685
0
18,492
W
1,107
795
0
533
1,368
398
207
104
1,264
0
14,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,938
Gold Earned
14,888
111
Minions Killed
116
0
Camps Cleared
0
444,729
Distance Traveled
370,165
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,186
637
22
4
0
105,662
2
L
Horus
3,727
745
32
6
0
102,869
1
L
Neith
936
187
0
0
0
0
0
L
Ymir
2,837
567
6
1
0
61,263
0
L
Ra
3,487
697
29
6
0
105,528
0
W
Bacchus
3,367
673
9
2
0
61,759
0
W
Cliodhna
3,461
692
24
5
0
109,539
1
W
Ra
3,703
741
29
6
0
97,224
0
L
Lancelot
3,901
780
49
10
0
100,505
1
W
Ishtar
3,221
644
27
5
0
70,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role