Player Matchup

Fenrir
Fenrir
BloodMist Gutz
Fenrir
Level 126
God Stats
1W - 1L
1,696 SR
Queue Stats
165W - 103L
1,636 Elo+
Party 1
Zeus
Zeus
BloodMist Hanma
Zeus
Level 148
God Stats
2W - 1L
1,792 SR
Queue Stats
848W - 493L
1,592 Elo+
Party 1
Atlas
Atlas
Reaching MD
Atlas
Level 83
God Stats
14W - 6L
1,626 SR
Queue Stats
536W - 411L
1,572 Elo+
Party 1
Team Averages
Level 119
1,705 SR
1,600 Elo+

VS

Team Averages
Level 79
1,388 SR
1,351 Elo+
Xbalanque
Xbalanque
DeliEmo
Xbalanque
Level 141
God Stats
9W - 10L
1,499 SR
Queue Stats
383W - 561L
1,462 Elo+
Solo
Pele
Pele
Nar_Zilla
Pele
Level 40
God Stats
1W - 5L
1,477 SR
Queue Stats
7W - 28L
1,296 Elo+
Party 2
Scylla
Scylla
nickolaz382
Scylla
Level 57
God Stats
0W - 3L
1,187 SR
Queue Stats
5W - 20L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
10,413
694
10,417
14,865
11,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 1 / 7
11,506
767
25,972
7,035
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 11
11,597
773
9,257
14,498
18,111
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeliEmo
Xbalanque
14
3 / 6 / 1
10,439
696
9,722
16,488
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
12
1 / 9 / 3
9,072
605
5,267
21,646
10,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
13
0 / 1 / 3
8,636
576
9,860
12,255
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
8
1
7
11.5
L
Xbalanque
DeliEmo
Xbalanque
3
6
1
0.58
L
Pele
1
9
3
0.28
W
4
1
11
9.5
L
Scylla
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,646
Damage
24,849
36,398
Taken
50,389
33,086
Mitigated
21,670
7,059
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,417
2,018
0
2,508
14,865
11,943
0
3,412
11,453
0
27,884
W
25,972
1,924
0
428
7,035
3,032
1,646
1,247
5,788
66,068
0
L
Xbalanque
DeliEmo
Xbalanque
9,722
3,588
0
1,391
16,488
6,653
0
11,423
4,573
0
31,673
L
Pele
5,267
1,160
0
390
21,646
10,523
0
14,648
6,414
0
15,708
W
9,257
2,925
0
4,123
14,498
18,111
585
5,627
8,871
28,885
0
L
Scylla
9,860
493
0
0
12,255
4,494
0
8,036
3,845
32,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
28,147
164
Minions Killed
120
10
Camps Cleared
2
813,253
Distance Traveled
786,688
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,413
694
31
2
3
280,211
0
W
Zeus
11,506
767
102
7
5
256,782
1
L
Xbalanque
10,439
696
58
4
2
248,912
2
L
Pele
9,072
605
20
1
0
241,120
1
W
Atlas
11,597
773
31
2
2
276,260
4
L
Scylla
8,636
576
42
3
0
296,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role