Player Matchup

Chang'e
Chang'e
DOKSA_93
Chang'e
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,347 Elo+
Party 1
Hachiman
Hachiman
GRnikol85
Hachiman
Level 108
God Stats
29W - 26L
1,560 SR
Queue Stats
969W - 1,033L
1,326 Elo+
Solo
Vulcan
Vulcan
MikyMike93
Vulcan
Level 98
God Stats
6W - 11L
1,340 SR
Queue Stats
177W - 185L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
PsycoTeamer_4
Kuzenbo
Level 79
God Stats
2W - 6L
1,302 SR
Queue Stats
127W - 144L
1,397 Elo+
Party 1
Mercury
Mercury
SLIKI17
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,326 Elo+
Party 1
Team Averages
Level 77
1,440 SR
1,358 Elo+

VS

Team Averages
Level 100
1,685 SR
1,382 Elo+
Ra
Ra
OnePunchGoat
Ra
Level 87
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 1L
1,442 Elo+
Solo
Hercules
Hercules
big-niel
Hercules
Level 157
God Stats
1W - 0L
1,782 SR
Queue Stats
41W - 46L
1,394 Elo+
Party 2
Sol
Sol
h29912011
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,276 Elo+
Party 2
Hades
Hades
koki0111
Hades
Level 86
God Stats
5W - 1L
1,897 SR
Queue Stats
210W - 227L
1,407 Elo+
Solo
Xing Tian
Xing Tian
qnom189
Xing Tian
Level 103
God Stats
17W - 12L
1,493 SR
Queue Stats
681W - 699L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DOKSA_93
Chang'e
16
1 / 5 / 2
9,425
524
10,185
21,973
12,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
GRnikol85
Hachiman
9
0 / 2 / 1
7,995
444
3,684
4,821
2,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
MikyMike93
Vulcan
20
7 / 5 / 0
11,605
645
37,017
16,083
10,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
19
0 / 3 / 6
10,604
589
13,518
27,891
51,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
SLIKI17
Mercury
18
0 / 9 / 4
10,079
560
9,144
21,508
12,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 17
11,550
642
9,933
15,273
7,301
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
big-niel
Hercules
20
9 / 1 / 14
14,163
787
20,153
29,622
31,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 1 / 16
12,574
699
18,259
11,911
4,766
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
koki0111
Hades
18
6 / 3 / 14
12,033
669
17,096
24,377
16,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
qnom189
Xing Tian
18
2 / 3 / 20
12,241
680
18,531
26,737
34,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
105
8
Kills
24
24
Deaths
8
13
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DOKSA_93
Chang'e
1
5
2
0.4
L
Hachiman
GRnikol85
Hachiman
0
2
1
0.25
L
Vulcan
MikyMike93
Vulcan
7
5
0
1.4
W
3
0
17
11.5
L
Kuzenbo
0
3
6
1
L
Mercury
SLIKI17
Mercury
0
9
4
0.22
W
Hercules
big-niel
Hercules
9
1
14
16
W
4
1
16
12
W
Hades
koki0111
Hades
6
3
14
4.33
W
Xing Tian
qnom189
Xing Tian
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,548
Damage
83,972
92,276
Taken
107,920
88,123
Mitigated
94,925
35,968
Healing
68,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DOKSA_93
Chang'e
10,185
1,780
11,908
9,630
21,973
12,463
0
15,680
6,293
24,885
0
L
Hachiman
GRnikol85
Hachiman
3,684
2,091
481
934
4,821
2,177
0
3,079
1,742
0
5,660
L
Vulcan
MikyMike93
Vulcan
37,017
12,641
1,025
775
16,083
10,209
0
10,746
5,337
56,988
0
W
9,933
2,555
7,776
6,320
15,273
7,301
1,258
9,932
5,341
31,030
0
L
Kuzenbo
13,518
4,977
2,270
8,029
27,891
51,118
0
21,561
6,330
22,491
0
L
Mercury
SLIKI17
Mercury
9,144
1,809
638
278
21,508
12,156
28
14,490
7,018
0
28,780
W
Hercules
big-niel
Hercules
20,153
3,803
9,075
15,804
29,622
31,437
1,038
14,201
15,421
4,897
29,984
W
18,259
5,158
2,361
4,971
11,911
4,766
2,132
8,614
2,596
47,178
0
W
Hades
koki0111
Hades
17,096
2,306
4,710
9,405
24,377
16,641
2,903
14,772
9,605
42,927
0
W
Xing Tian
qnom189
Xing Tian
18,531
475
3,438
4,180
26,737
34,780
40
13,201
13,536
35,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
62,561
124
Minions Killed
216
0
Camps Cleared
0
1,320,311
Distance Traveled
1,582,889
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,425
524
18
1
0
285,563
1
L
Hachiman
7,995
444
5
0
0
66,854
0
L
Vulcan
11,605
645
52
3
0
308,433
0
W
Ra
11,550
642
48
3
0
292,273
1
L
Kuzenbo
10,604
589
9
1
0
350,490
0
L
Mercury
10,079
560
40
2
0
308,971
1
W
Hercules
14,163
787
24
1
0
349,335
2
W
Sol
12,574
699
69
4
0
312,346
0
W
Hades
12,033
669
54
3
0
267,748
2
W
Xing Tian
12,241
680
21
1
0
361,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role