Player Matchup

Tyr
Tyr
Caiovlk1234309
Tyr
Level 24
God Stats
2W - 2L
1,382 SR
Queue Stats
32W - 51L
1,267 Elo+
Solo
Hera
Hera
Grim_Reeper001
Hera
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 93L
1,310 Elo+
Solo
Hades
Hades
Hello_Navi_
Hades
Level 141
God Stats
1W - 2L
1,567 SR
Queue Stats
108W - 117L
1,301 Elo+
Solo
Fenrir
Fenrir
S1 Hoon
Fenrir
Level 110
God Stats
4W - 3L
1,272 SR
Queue Stats
609W - 652L
1,287 Elo+
Solo
Jormungandr
Jormungandr
redgunsSSSSSSSS
Jormungandr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 92
1,444 SR
1,333 Elo+

VS

Team Averages
Level 91
1,379 SR
1,337 Elo+
Osiris
Osiris
BLACKMAJIC617
Osiris
Level 106
God Stats
1W - 5L
1,016 SR
Queue Stats
115W - 128L
1,375 Elo+
Solo
Anubis
Anubis
MagneticCloth53
Anubis
Level 107
God Stats
0W - 2L
1,250 SR
Queue Stats
184W - 218L
1,371 Elo+
Solo
Medusa
Medusa
Roberthvpm
Medusa
Level 67
God Stats
0W - 2L
1,669 SR
Queue Stats
120W - 131L
1,322 Elo+
Solo
Neith
Neith
T40Winningbeast
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,290 Elo+
Solo
Vulcan
Vulcan
kllr_dth
Vulcan
Level 144
God Stats
3W - 5L
1,458 SR
Queue Stats
316W - 332L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 22
14,060
639
18,029
30,106
37,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 13 / 22
13,157
598
19,018
23,938
11,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 2 / 14
16,576
753
27,410
25,212
28,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
S1 Hoon
Fenrir
11
0 / 4 / 10
10,620
483
3,588
7,059
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
redgunsSSSSSSSS
Jormungandr
20
14 / 6 / 16
17,253
784
38,916
34,266
38,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 11
14,443
657
14,101
33,982
30,563
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
0 / 6 / 14
12,575
572
11,344
19,404
12,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Roberthvpm
Medusa
20
2 / 7 / 12
12,443
566
9,331
22,471
11,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 8 / 9
14,222
646
24,916
26,508
13,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
kllr_dth
Vulcan
20
5 / 4 / 14
13,911
632
35,055
16,129
8,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
85
34
Kills
25
27
Deaths
34
84
Assists
60
Player
Kills
Deaths
Assists
KDA
L
8
9
11
1.5
W
5
2
22
8
W
1
13
22
0.92
W
14
2
14
10.5
L
0
6
14
1.17
L
Medusa
Roberthvpm
Medusa
2
7
12
1.14
W
Fenrir
S1 Hoon
Fenrir
0
4
10
1.25
L
10
8
9
1.81
L
Vulcan
kllr_dth
Vulcan
5
4
14
3
W
Jormungandr
redgunsSSSSSSSS
Jormungandr
14
6
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,961
Damage
94,747
120,581
Taken
118,494
119,444
Mitigated
76,822
39,071
Healing
39,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,101
5,799
4,609
7,179
33,982
30,563
164
24,218
9,764
681
27,643
W
18,029
1,404
1,695
6,765
30,106
37,212
981
13,311
16,108
0
35,328
W
19,018
7,193
1,867
3,765
23,938
11,404
2,050
8,181
15,757
42,945
0
W
27,410
956
1,784
12,162
25,212
28,852
1,908
13,029
12,183
58,346
0
L
11,344
598
1,030
4,369
19,404
12,049
185
13,825
5,512
33,775
0
L
Medusa
Roberthvpm
Medusa
9,331
4,790
1,980
4,333
22,471
11,739
631
15,799
6,672
0
33,512
W
Fenrir
S1 Hoon
Fenrir
3,588
497
150
1,076
7,059
3,454
288
2,718
4,341
0
4,932
L
24,916
6,486
0
8,573
26,508
13,845
317
18,604
7,844
0
43,388
L
Vulcan
kllr_dth
Vulcan
35,055
14,083
3,883
3,968
16,129
8,626
0
12,898
3,202
67,903
0
W
Jormungandr
redgunsSSSSSSSS
Jormungandr
38,916
10,443
1,480
8,327
34,266
38,522
1,366
9,745
24,521
89,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,666
Gold Earned
67,594
248
Minions Killed
202
0
Camps Cleared
0
1,532,718
Distance Traveled
1,685,118
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,443
657
25
1
0
342,690
4
W
Tyr
14,060
639
22
1
0
462,017
2
W
Hera
13,157
598
54
2
0
262,417
1
W
Hades
16,576
753
73
3
0
378,347
0
L
Anubis
12,575
572
49
2
0
307,100
0
L
Medusa
12,443
566
41
2
0
332,720
2
W
Fenrir
10,620
483
5
0
0
106,177
2
L
Neith
14,222
646
44
2
0
313,748
2
L
Vulcan
13,911
632
43
2
0
388,860
0
W
Jormungandr
17,253
784
94
4
0
323,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role