Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
TheLightBreaker
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,492 Elo+
Solo
Susano
Susano
ZorvicHazed
Susano
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,581 Elo+
Solo
Neith
Neith
t3h_gamb1t
Neith
Level 111
God Stats
3W - 4L
1,324 SR
Queue Stats
106W - 102L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
ulquiorracifer21
Heimdallr
Level 125
God Stats
3W - 2L
1,492 SR
Queue Stats
148W - 133L
1,498 Elo+
Solo
Team Averages
Level 107
1,463 SR
1,512 Elo+

VS

Team Averages
Level 71
1,460 SR
1,450 Elo+
Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DizzeeRascal
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
MrMalloY91
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo
Olorun
Olorun
boufminoux
Olorun
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 243L
1,452 Elo+
Solo
Yu Huang
Yu Huang
poIock93
Yu Huang
Level 158
God Stats
2W - 10L
1,298 SR
Queue Stats
836W - 803L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 4 / 10
8,638
785
8,581
8,472
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 11
8,301
755
6,648
10,433
4,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
15
4 / 7 / 8
9,126
830
7,708
12,850
5,360
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
4 / 1 / 9
9,083
826
15,588
9,468
3,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
17
6 / 4 / 11
9,880
898
12,183
12,279
5,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 4
7,036
640
4,411
8,926
5,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
DizzeeRascal
Jormungandr
15
3 / 6 / 6
7,883
717
9,583
16,767
17,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
MrMalloY91
Cerberus
14
1 / 5 / 8
7,751
705
4,405
14,500
14,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
boufminoux
Olorun
17
5 / 3 / 8
9,141
831
13,175
13,184
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
poIock93
Yu Huang
17
6 / 3 / 7
9,036
821
14,947
9,197
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
17
Kills
17
17
Deaths
19
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
4
10
2
L
Hercules
 
Hercules
2
2
4
2
L
Jormungandr
DizzeeRascal
Jormungandr
3
6
6
1
L
Cerberus
MrMalloY91
Cerberus
1
5
8
1
W
0
1
11
5.5
W
Susano
4
7
8
1.14
L
Olorun
boufminoux
Olorun
5
3
8
3
L
Yu Huang
poIock93
Yu Huang
6
3
7
3.17
W
Neith
4
1
9
8.5
W
Heimdallr
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,708
Damage
46,521
53,502
Taken
62,574
23,180
Mitigated
50,534
20,885
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,581
756
223
713
8,472
4,087
1,157
7,093
1,315
14,461
0
L
Hercules
 
Hercules
4,411
241
310
3,475
8,926
5,370
0
2,005
6,906
0
6,333
L
Jormungandr
DizzeeRascal
Jormungandr
9,583
2,917
0
0
16,767
17,806
25
4,453
12,314
19,923
0
L
Cerberus
MrMalloY91
Cerberus
4,405
66
1,048
3,082
14,500
14,218
0
3,998
10,502
9,818
0
W
6,648
3,635
4,407
6,466
10,433
4,600
1,741
8,992
1,413
19,280
0
W
Susano
7,708
1,736
421
1,099
12,850
5,360
0
8,088
4,581
0
15,447
L
Olorun
boufminoux
Olorun
13,175
5,736
2,177
5,817
13,184
8,373
186
2,694
10,490
26,468
2,276
L
Yu Huang
poIock93
Yu Huang
14,947
438
246
1,206
9,197
4,767
316
2,079
7,118
26,975
0
W
Neith
15,588
6,700
514
3,749
9,468
3,525
1,650
7,705
1,732
0
25,840
W
Heimdallr
12,183
4,681
508
2,785
12,279
5,608
774
8,789
3,458
0
28,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
40,847
106
Minions Killed
99
0
Camps Cleared
0
1,087,994
Distance Traveled
959,335
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,638
785
2
0
0
220,401
1
L
Hercules
7,036
640
5
0
0
144,066
3
L
Jormungandr
7,883
717
13
1
0
180,250
2
L
Cerberus
7,751
705
10
1
0
236,170
0
W
Olorun
8,301
755
28
3
0
223,569
0
W
Susano
9,126
830
9
1
0
214,079
0
L
Olorun
9,141
831
46
4
0
208,988
2
L
Yu Huang
9,036
821
25
2
0
189,861
0
W
Neith
9,083
826
25
2
0
223,795
2
W
Heimdallr
9,880
898
42
4
0
206,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role