Player Matchup

Horus
Horus
Led ZeppelinVII
Horus
Level 105
God Stats
6W - 3L
1,616 SR
Queue Stats
407W - 369L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
Patricia_Nikka
Nu Wa
Level 105
God Stats
15W - 18L
1,312 SR
Queue Stats
193W - 233L
1,382 Elo+
Solo
Guan Yu
Guan Yu
STANTHEMAN7272
Guan Yu
Level 102
God Stats
5W - 1L
1,508 SR
Queue Stats
72W - 43L
1,584 Elo+
Party 2
Team Averages
Level 104
1,479 SR
1,504 Elo+

VS

Team Averages
Level 60
1,447 SR
1,285 Elo+
Nu Wa
Nu Wa
JosephDeWitt
Nu Wa
Level 83
God Stats
1W - 1L
1,768 SR
Queue Stats
137W - 150L
1,475 Elo+
Solo
Skadi
Skadi
Twich_Cem_L2
Skadi
Level 47
God Stats
1W - 2L
1,368 SR
Queue Stats
35W - 79L
1,173 Elo+
Party 1
Erlang Shen
Erlang Shen
destroyerDisa_YT
Erlang Shen
Level 49
God Stats
3W - 4L
1,204 SR
Queue Stats
42W - 99L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
7,427
743
5,371
11,044
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 2
7,268
727
8,717
6,783
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 3
7,462
746
6,726
11,719
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,989
599
7,680
5,039
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
5,909
591
7,998
7,421
2,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
destroyerDisa_YT
Erlang Shen
9
0 / 1 / 0
6,040
604
3,078
10,935
6,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
6
3
W
3
0
2
4
W
3
0
3
4.5
L
0
2
0
0
L
Erlang Shen
destroyerDisa_YT
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,814
Damage
18,756
29,546
Taken
23,395
24,038
Mitigated
10,505
19,181
Healing
1,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,680
1,582
0
0
5,039
1,546
0
1,447
3,498
30,829
0
W
5,371
2,768
2,495
5,178
11,044
10,262
162
2,992
8,052
0
15,615
W
8,717
3,924
0
1,239
6,783
2,997
540
2,553
4,230
36,282
0
W
6,726
748
3,930
6,339
11,719
10,779
173
2,237
9,482
0
26,569
L
7,998
2,267
0
0
7,421
2,028
0
2,574
4,625
0
28,826
L
Erlang Shen
destroyerDisa_YT
Erlang Shen
3,078
1,628
327
1,555
10,935
6,931
0
4,762
5,952
0
10,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,157
Gold Earned
17,938
126
Minions Killed
113
7
Camps Cleared
2
603,825
Distance Traveled
486,944
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,989
599
50
5
2
162,960
4
W
Horus
7,427
743
16
2
1
205,517
4
W
Nu Wa
7,268
727
67
7
2
180,107
2
W
Guan Yu
7,462
746
43
4
4
218,201
1
L
Skadi
5,909
591
44
4
0
160,880
2
L
Erlang Shen
6,040
604
19
2
0
163,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role