Player Matchup

Cabrakan
Cabrakan
DeadWarlock
Cabrakan
Level 88
God Stats
7W - 7L
1,630 SR
Queue Stats
71W - 64L
1,581 Elo+
Solo
Chang'e
Chang'e
Kasprzak
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 137L
1,330 Elo+
Party 2
Kali
Kali
MasaKsw1908
Kali
Level 63
God Stats
20W - 39L
1,361 SR
Queue Stats
144W - 215L
1,296 Elo+
Party 2
Team Averages
Level 71
1,497 SR
1,403 Elo+

VS

Team Averages
Level 98
1,529 SR
1,470 Elo+
Sylvanus
Sylvanus
LucasCROZZO994
Sylvanus
Level 107
God Stats
2W - 2L
1,413 SR
Queue Stats
102W - 91L
1,511 Elo+
Party 1
Anubis
Anubis
PotatoPete15
Anubis
Level 123
God Stats
4W - 3L
1,872 SR
Queue Stats
136W - 98L
1,585 Elo+
Party 1
Fenrir
Fenrir
rekkie85
Fenrir
Level 65
God Stats
12W - 20L
1,301 SR
Queue Stats
94W - 168L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeadWarlock
Cabrakan
14
1 / 1 / 1
10,399
612
12,794
19,234
28,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Kasprzak
Chang'e
15
1 / 6 / 1
10,229
602
14,312
18,338
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 1
8,706
512
7,472
16,030
5,941
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
5 / 0 / 9
12,641
744
12,744
13,086
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
18
7 / 0 / 7
12,128
713
26,608
16,530
11,753
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
rekkie85
Fenrir
14
2 / 2 / 9
10,453
615
5,357
14,914
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DeadWarlock
Cabrakan
1
1
1
1.5
L
Chang'e
Kasprzak
Chang'e
1
6
1
0.25
W
Sylvanus
5
0
9
9.5
L
0
7
1
0.07
W
Anubis
7
0
7
10.5
W
Fenrir
rekkie85
Fenrir
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
44,709
53,602
Taken
44,530
41,957
Mitigated
39,035
16,554
Healing
22,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DeadWarlock
Cabrakan
12,794
1,773
159
3,866
19,234
28,761
0
14,121
5,113
31,585
0
L
Chang'e
Kasprzak
Chang'e
14,312
1,445
3,383
6,303
18,338
7,255
0
13,923
4,415
47,210
0
W
Sylvanus
12,744
4,458
2,969
6,563
13,086
19,426
446
8,666
4,420
32,420
0
L
7,472
3,855
0
2,843
16,030
5,941
0
11,938
4,092
0
24,274
W
Anubis
26,608
1,410
0
10,870
16,530
11,753
519
10,343
6,187
77,029
0
W
Fenrir
rekkie85
Fenrir
5,357
380
0
2,331
14,914
7,856
0
8,609
6,305
49
16,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,334
Gold Earned
35,222
165
Minions Killed
164
3
Camps Cleared
10
833,314
Distance Traveled
859,311
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,399
612
45
3
0
297,817
5
L
Chang'e
10,229
602
95
6
0
259,594
2
W
Sylvanus
12,641
744
39
2
2
249,096
2
L
Kali
8,706
512
25
1
3
275,903
7
W
Anubis
12,128
713
103
6
6
282,412
3
W
Fenrir
10,453
615
22
1
2
327,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role