Player Matchup

Bastet
Bastet
 
Bastet
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
BIackoOoDragon
Apollo
Level 106
God Stats
2W - 2L
1,275 SR
Queue Stats
196W - 194L
1,354 Elo+
Party 3
Cerberus
Cerberus
Babii_886
Cerberus
Level 91
God Stats
1W - 3L
1,212 SR
Queue Stats
32W - 45L
1,417 Elo+
Solo
Fenrir
Fenrir
Traysi
Fenrir
Level 125
God Stats
13W - 15L
1,540 SR
Queue Stats
580W - 620L
1,448 Elo+
Party 4
Guan Yu
Guan Yu
tqwertplayer
Guan Yu
Level 116
God Stats
4W - 2L
1,626 SR
Queue Stats
248W - 236L
1,380 Elo+
Party 3
Team Averages
Level 114
1,431 SR
1,420 Elo+

VS

Team Averages
Level 83
1,520 SR
1,350 Elo+
Cu Chulainn
Cu Chulainn
Kaneki1412Ken
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,367 Elo+
Party 1
Horus
Horus
Losmi021
Horus
Level 140
God Stats
1W - 5L
1,227 SR
Queue Stats
450W - 500L
1,397 Elo+
Solo
Ravana
Ravana
Maximilian1996
Ravana
Level 104
God Stats
3W - 2L
1,663 SR
Queue Stats
61W - 53L
1,400 Elo+
Party 2
Janus
Janus
Van_Hohenheim191
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,123 Elo+
Party 1
Zhong Kui
Zhong Kui
zyzhh
Zhong Kui
Level 118
God Stats
1W - 1L
1,710 SR
Queue Stats
44W - 29L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
7 / 10 / 20
17,864
595
24,615
38,389
22,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 10 / 26
17,440
581
29,265
38,515
22,178
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Babii_886
Cerberus
20
6 / 5 / 36
19,756
659
35,025
76,495
140,534
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Traysi
Fenrir
20
23 / 5 / 24
22,484
749
53,532
75,523
78,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
tqwertplayer
Guan Yu
20
7 / 6 / 34
18,238
608
32,782
73,855
107,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kaneki1412Ken
Cu Chulainn
20
5 / 9 / 22
18,023
601
33,609
48,969
70,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Losmi021
Horus
20
3 / 5 / 26
17,919
597
25,973
39,422
79,458
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 11 / 20
16,891
563
47,989
32,339
47,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 16 / 10
14,906
497
41,996
34,470
18,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
zyzhh
Zhong Kui
20
23 / 8 / 10
22,314
744
110,072
43,534
51,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
124
48
Kills
36
36
Deaths
49
140
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
10
20
1.7
W
5
10
26
1.8
W
Cerberus
Babii_886
Cerberus
6
5
36
4.8
L
Cu Chulainn
Kaneki1412Ken
Cu Chulainn
5
9
22
1.78
L
Horus
Losmi021
Horus
3
5
26
3.2
L
4
11
20
1.27
W
Fenrir
Traysi
Fenrir
23
5
24
7
L
1
16
10
0.38
W
Guan Yu
tqwertplayer
Guan Yu
7
6
34
4
L
Zhong Kui
zyzhh
Zhong Kui
23
8
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,219
Damage
259,639
302,777
Taken
198,734
371,112
Mitigated
268,071
177,339
Healing
63,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
24,615
6,820
6,112
8,040
38,389
22,742
2,104
22,296
16,093
0
52,191
W
29,265
26,912
276
7,201
38,515
22,178
5,790
24,520
13,995
0
77,411
W
Cerberus
Babii_886
Cerberus
35,025
2,289
8,093
30,744
76,495
140,534
1,172
30,842
45,653
72,319
0
L
Cu Chulainn
Kaneki1412Ken
Cu Chulainn
33,609
4,273
1,755
7,280
48,969
70,907
450
10,374
38,595
5,221
50,199
L
Horus
Losmi021
Horus
25,973
9,166
9,877
16,703
39,422
79,458
228
8,974
30,448
0
44,940
L
47,989
10,483
1,340
4,000
32,339
47,689
1,182
5,119
27,220
0
76,531
W
Fenrir
Traysi
Fenrir
53,532
13,840
8,785
32,376
75,523
78,585
2,779
37,437
38,086
0
88,063
L
41,996
4,393
1,123
2,146
34,470
18,415
742
5,879
28,591
76,538
0
W
Guan Yu
tqwertplayer
Guan Yu
32,782
5,006
35,610
40,102
73,855
107,073
1,989
39,772
34,083
0
65,017
L
Zhong Kui
zyzhh
Zhong Kui
110,072
16,480
1,781
17,562
43,534
51,602
3,539
4,679
38,855
170,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,782
Gold Earned
90,053
311
Minions Killed
303
0
Camps Cleared
0
2,455,268
Distance Traveled
2,418,779
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,864
595
59
2
0
457,863
0
W
Apollo
17,440
581
97
3
0
379,992
0
W
Cerberus
19,756
659
64
2
0
529,633
0
L
Cu Chulainn
18,023
601
43
1
0
511,414
0
L
Horus
17,919
597
25
1
0
560,479
0
L
Ravana
16,891
563
39
1
0
507,045
5
W
Fenrir
22,484
749
56
2
0
554,275
7
L
Janus
14,906
497
67
2
0
393,193
0
W
Guan Yu
18,238
608
35
1
0
533,505
2
L
Zhong Kui
22,314
744
129
4
0
446,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role