Player Matchup

Bakasura
Bakasura
FireStorm127
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
ImaginePie3
Cupid
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Ra
Ra
KodrinIV
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,404 Elo+
Solo
Xing Tian
Xing Tian
TAFI AlejndR
Xing Tian
Level 124
God Stats
2W - 4L
1,487 SR
Queue Stats
132W - 119L
1,537 Elo+
Party 3
Thor
Thor
adri2224422
Thor
Level 46
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Team Averages
Level 52
1,461 SR
1,442 Elo+

VS

Team Averages
Level 54
1,532 SR
1,485 Elo+
Tyr
Tyr
 
Tyr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigBoyRem
Morgan Le Fay
Level 66
God Stats
6W - 6L
1,423 SR
Queue Stats
286W - 286L
1,466 Elo+
Party 2
Awilix
Awilix
DotheLokikoki
Awilix
Level 47
God Stats
65W - 41L
1,547 SR
Queue Stats
263W - 249L
1,480 Elo+
Party 2
Ganesha
Ganesha
Nighthαwk
Ganesha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 149L
1,525 Elo+
Party 2
Skadi
Skadi
ZeroDmgChallenge
Skadi
Level 29
God Stats
6W - 4L
1,692 SR
Queue Stats
112W - 119L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FireStorm127
Bakasura
8
0 / 4 / 0
4,946
450
1,860
9,187
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 0
4,200
382
243
3,083
853
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,696
518
2,414
5,209
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TAFI AlejndR
Xing Tian
9
0 / 0 / 0
5,103
464
2,920
9,674
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 0
5,825
530
3,301
7,201
2,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 1 / 1
7,074
643
3,843
7,807
4,859
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
BigBoyRem
Morgan Le Fay
12
2 / 0 / 2
7,019
638
3,421
3,428
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 0 / 1
6,499
591
3,203
5,634
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Nighthαwk
Ganesha
10
0 / 0 / 5
6,660
605
3,531
8,173
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 0
6,105
555
6,244
4,400
1,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
1
2.5
W
Morgan Le Fay
BigBoyRem
Morgan Le Fay
2
0
2
3
W
4
0
1
4.5
L
Bakasura
FireStorm127
Bakasura
0
4
0
0
L
0
2
0
0
L
0
2
0
0
W
Ganesha
Nighthαwk
Ganesha
0
0
5
2.5
L
Xing Tian
TAFI AlejndR
Xing Tian
0
0
0
0
W
2
0
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,738
Damage
20,242
34,354
Taken
29,442
15,996
Mitigated
15,251
6,577
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,843
515
0
4,492
7,807
4,859
59
306
7,418
123
40,185
W
Morgan Le Fay
BigBoyRem
Morgan Le Fay
3,421
730
0
1,261
3,428
1,389
0
1,385
1,933
51,905
0
W
3,203
1,141
0
3,056
5,634
1,949
297
1,433
4,141
0
37,128
L
Bakasura
FireStorm127
Bakasura
1,860
1,239
0
883
9,187
3,415
0
1,665
7,522
0
23,555
L
243
243
105
900
3,083
853
216
888
2,195
0
10,014
L
2,414
459
165
1,011
5,209
1,894
0
1,885
3,324
42,499
0
W
Ganesha
Nighthαwk
Ganesha
3,531
535
0
2,462
8,173
5,482
0
1,843
6,235
23,005
0
L
Xing Tian
TAFI AlejndR
Xing Tian
2,920
149
0
2,513
9,674
6,940
0
2,026
7,648
22,432
0
W
6,244
3,101
0
685
4,400
1,572
1,067
1,200
3,200
0
40,876
L
3,301
863
0
1,000
7,201
2,894
0
611
6,590
0
34,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
33,357
249
Minions Killed
347
0
Camps Cleared
0
996,244
Distance Traveled
1,136,769
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,074
643
76
7
0
246,253
1
W
Morgan Le Fay
7,019
638
100
9
0
211,822
2
W
Awilix
6,499
591
76
7
0
270,702
2
L
Bakasura
4,946
450
61
6
0
250,835
2
L
Cupid
4,200
382
24
2
0
89,743
0
L
Ra
5,696
518
79
7
0
217,511
10
W
Ganesha
6,660
605
10
1
0
194,154
1
L
Xing Tian
5,103
464
23
2
0
222,883
2
W
Skadi
6,105
555
85
8
0
213,838
1
L
Thor
5,825
530
62
6
0
215,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role