Player Matchup

Apollo
Apollo
KAXER07
Apollo
Level 96
God Stats
109W - 102L
1,484 SR
Queue Stats
714W - 771L
1,375 Elo+
Solo
Chaac
Chaac
Redeposto007
Chaac
Level 66
God Stats
29W - 31L
1,471 SR
Queue Stats
218W - 220L
1,340 Elo+
Solo
Anubis
Anubis
StromRanger
Anubis
Level 108
God Stats
34W - 42L
1,445 SR
Queue Stats
178W - 211L
1,412 Elo+
Party 2
Izanami
Izanami
diniedoor
Izanami
Level 15
God Stats
0W - 4L
1,279 SR
Queue Stats
0W - 12L
1,041 Elo+
Party 2
Bacchus
Bacchus
dye4pizza
Bacchus
Level 155
God Stats
33W - 46L
1,444 SR
Queue Stats
421W - 493L
1,322 Elo+
Solo
Team Averages
Level 88
1,425 SR
1,298 Elo+

VS

Team Averages
Level 72
1,444 SR
1,321 Elo+
Skadi
Skadi
Excessivly
Skadi
Level 69
God Stats
2W - 3L
1,338 SR
Queue Stats
100W - 98L
1,366 Elo+
Solo
Hun Batz
Hun Batz
muerte2605
Hun Batz
Level 104
God Stats
7W - 5L
1,546 SR
Queue Stats
193W - 217L
1,362 Elo+
Party 1
Hera
Hera
picasito_107
Hera
Level 61
God Stats
7W - 14L
1,287 SR
Queue Stats
104W - 134L
1,354 Elo+
Party 1
Yemoja
Yemoja
the_reaperking35
Yemoja
Level 22
God Stats
2W - 0L
1,677 SR
Queue Stats
13W - 19L
1,243 Elo+
Party 1
Guan Yu
Guan Yu
xXnoobslaierXx
Guan Yu
Level 103
God Stats
3W - 3L
1,373 SR
Queue Stats
43W - 55L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KAXER07
Apollo
9
4 / 1 / 0
5,756
523
4,266
6,872
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,029
457
4,765
8,845
4,242
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
9
0 / 1 / 0
4,930
448
582
5,037
2,228
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
diniedoor
Izanami
6
0 / 4 / 2
4,275
389
1,589
5,510
1,492
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
dye4pizza
Bacchus
8
1 / 1 / 4
4,940
449
2,748
4,790
3,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 2 / 3
5,462
497
4,745
6,769
2,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
muerte2605
Hun Batz
10
2 / 2 / 1
5,912
537
3,036
6,907
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 1
6,132
557
3,092
1,702
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 3
5,995
545
1,449
4,139
1,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
1 / 1 / 0
5,688
517
5,560
9,558
6,473
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
8
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
2
3
1.25
L
Apollo
KAXER07
Apollo
4
1
0
4
L
1
1
0
1
L
Anubis
0
1
0
0
L
Izanami
diniedoor
Izanami
0
4
2
0.25
L
Bacchus
dye4pizza
Bacchus
1
1
4
3
W
Hun Batz
muerte2605
Hun Batz
2
2
1
1.25
W
2
0
1
2.5
W
2
1
3
3.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,950
Damage
17,882
31,054
Taken
29,075
13,648
Mitigated
13,092
7,133
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,745
2,956
0
720
6,769
2,007
881
1,476
5,293
0
30,339
L
Apollo
KAXER07
Apollo
4,266
2,404
0
250
6,872
2,416
0
1,123
5,749
0
35,453
L
4,765
1,596
172
3,454
8,845
4,242
0
792
8,053
0
28,676
L
Anubis
582
46
0
1,255
5,037
2,228
0
582
4,455
23,345
0
L
Izanami
diniedoor
Izanami
1,589
1,108
0
761
5,510
1,492
0
869
4,641
0
13,079
L
Bacchus
dye4pizza
Bacchus
2,748
346
75
1,166
4,790
3,270
0
1,175
3,615
11,433
0
W
Hun Batz
muerte2605
Hun Batz
3,036
1,019
0
2,650
6,907
2,320
0
1,203
5,704
0
34,340
W
3,092
788
0
469
1,702
510
234
251
1,451
40,210
0
W
1,449
478
2,094
939
4,139
1,782
521
400
3,739
11,987
0
W
5,560
1,202
75
4,171
9,558
6,473
846
0
9,558
0
31,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,930
Gold Earned
29,189
197
Minions Killed
263
0
Camps Cleared
0
914,819
Distance Traveled
993,806
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,462
497
46
4
0
185,243
2
L
Apollo
5,756
523
64
6
0
211,892
0
L
Chaac
5,029
457
38
3
0
189,360
0
L
Anubis
4,930
448
53
5
0
183,814
0
L
Izanami
4,275
389
21
2
0
139,029
0
L
Bacchus
4,940
449
21
2
0
190,724
3
W
Hun Batz
5,912
537
65
6
0
222,529
0
W
Hera
6,132
557
88
8
0
202,161
0
W
Yemoja
5,995
545
16
1
0
169,871
1
W
Guan Yu
5,688
517
48
4
0
214,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role