Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
itachiiuwu
Hun Batz
Level 160
God Stats
26W - 9L
1,528 SR
Queue Stats
510W - 381L
1,583 Elo+
Solo
Khepri
Khepri
luke hack13
Khepri
Level 160
God Stats
14W - 7L
1,676 SR
Queue Stats
207W - 168L
1,558 Elo+
Party 1
Shiva
Shiva
sterlingh17
Shiva
Level 159
God Stats
15W - 6L
1,669 SR
Queue Stats
177W - 137L
1,572 Elo+
Party 1
Vulcan
Vulcan
tmez35
Vulcan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,587 Elo+
Party 1
Team Averages
Level 155
1,575 SR
1,560 Elo+

VS

Team Averages
Level 114
1,557 SR
1,555 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cubannn
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 88L
1,606 Elo+
Solo
He Bo
He Bo
LewisBanned
He Bo
Level 116
God Stats
5W - 5L
1,613 SR
Queue Stats
169W - 149L
1,579 Elo+
Solo
Cerberus
Cerberus
Mellowarthur
Cerberus
Level 106
God Stats
3W - 6L
1,629 SR
Queue Stats
130W - 139L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
hxrmen
Sun Wukong
Level 125
God Stats
9W - 8L
1,542 SR
Queue Stats
110W - 105L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 1 / 6
5,863
838
4,960
4,635
1,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
itachiiuwu
Hun Batz
13
2 / 1 / 3
6,373
910
5,374
5,555
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
11
1 / 0 / 6
5,666
809
3,543
4,897
4,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 1 / 2
6,190
884
9,224
6,661
4,925
Vulcan
tmez35
Vulcan
11
1 / 2 / 4
5,751
822
8,497
4,558
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 1 / 0
5,544
792
1,591
3,970
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Cubannn
Bastet
12
2 / 2 / 2
5,772
825
5,685
8,984
3,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 2
5,069
724
1,994
4,655
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Mellowarthur
Cerberus
10
0 / 0 / 2
5,399
771
3,488
9,069
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
hxrmen
Sun Wukong
12
1 / 3 / 3
5,751
822
6,259
10,344
6,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
8
Kills
5
5
Deaths
8
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
6
3
L
Danzaburou
 
Danzaburou
2
1
0
2
L
Bastet
Cubannn
Bastet
2
2
2
1.5
L
0
2
2
0.5
L
Cerberus
Mellowarthur
Cerberus
0
0
2
1
L
Sun Wukong
hxrmen
Sun Wukong
1
3
3
0.83
W
Hun Batz
itachiiuwu
Hun Batz
2
1
3
3.5
W
Khepri
1
0
6
4
W
4
1
2
5
W
Vulcan
tmez35
Vulcan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
19,017
26,306
Taken
37,022
15,573
Mitigated
21,170
4,779
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,960
2,186
0
1,349
4,635
1,928
1,027
1,011
3,624
0
21,292
L
Danzaburou
 
Danzaburou
1,591
635
0
1,013
3,970
1,836
0
1,276
2,694
0
10,819
L
Bastet
Cubannn
Bastet
5,685
1,436
0
1,587
8,984
3,899
0
2,057
6,927
0
13,611
L
1,994
0
0
0
4,655
1,690
0
2,844
1,811
9,357
0
L
Cerberus
Mellowarthur
Cerberus
3,488
350
0
917
9,069
7,684
0
2,888
6,181
10,027
0
L
Sun Wukong
hxrmen
Sun Wukong
6,259
854
0
2,473
10,344
6,061
0
2,975
7,369
0
20,523
W
Hun Batz
itachiiuwu
Hun Batz
5,374
1,697
0
1,290
5,555
2,235
379
900
4,655
0
25,278
W
Khepri
3,543
546
0
822
4,897
4,384
0
1,332
3,565
9,669
0
W
9,224
1,077
135
695
6,661
4,925
279
728
5,933
0
19,164
W
Vulcan
tmez35
Vulcan
8,497
4,945
0
488
4,558
2,101
0
1,511
3,047
18,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
27,535
165
Minions Killed
135
0
Camps Cleared
0
810,457
Distance Traveled
696,203
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,863
838
49
7
0
152,068
3
L
Danzaburou
5,544
792
28
4
0
97,767
0
L
Bastet
5,772
825
20
3
0
164,284
0
L
He Bo
5,069
724
18
3
0
108,449
2
L
Cerberus
5,399
771
35
5
0
157,074
2
L
Sun Wukong
5,751
822
34
5
0
168,629
2
W
Hun Batz
6,373
910
51
7
0
169,969
2
W
Khepri
5,666
809
13
2
0
165,736
3
W
Shiva
6,190
884
28
4
0
171,644
2
W
Vulcan
5,751
822
24
3
0
151,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role