Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Arash_Hellscream
Fenrir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,306 Elo+
Solo
Heimdallr
Heimdallr
Ultimore_
Heimdallr
Level 128
God Stats
0W - 2L
1,235 SR
Queue Stats
128W - 165L
1,328 Elo+
Solo
Raijin
Raijin
tsuciek
Raijin
Level 115
God Stats
9W - 2L
1,878 SR
Queue Stats
215W - 206L
1,457 Elo+
Solo
Team Averages
Level 107
1,522 SR
1,418 Elo+

VS

Team Averages
Level 73
1,447 SR
1,378 Elo+
Chiron
Chiron
BudgetAirline
Chiron
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 17L
1,293 Elo+
Solo
Cerberus
Cerberus
Hurygato
Cerberus
Level 88
God Stats
5W - 6L
1,416 SR
Queue Stats
166W - 120L
1,456 Elo+
Solo
Chernobog
Chernobog
MasterGunzX
Chernobog
Level 93
God Stats
3W - 0L
1,353 SR
Queue Stats
29W - 45L
1,341 Elo+
Party 1
Merlin
Merlin
TheDekstar
Merlin
Level 131
God Stats
5W - 2L
1,385 SR
Queue Stats
363W - 365L
1,447 Elo+
Solo
Odin
Odin
ro_567
Odin
Level 26
God Stats
2W - 0L
1,581 SR
Queue Stats
31W - 47L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 6 / 8
9,930
621
19,014
15,433
7,541
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
 
Ganesha
18
0 / 5 / 9
9,616
601
10,348
19,260
27,328
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 8 / 3
10,528
658
8,866
19,469
14,766
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Ultimore_
Heimdallr
17
2 / 5 / 8
10,126
633
13,719
18,732
10,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
tsuciek
Raijin
19
3 / 2 / 7
11,073
692
18,080
10,656
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 18
10,850
678
14,295
14,725
6,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Hurygato
Cerberus
19
5 / 1 / 16
11,802
738
11,830
19,190
23,979
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
MasterGunzX
Chernobog
19
9 / 4 / 12
11,652
728
18,624
15,561
8,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
TheDekstar
Merlin
20
4 / 2 / 20
11,401
713
21,673
13,828
7,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
ro_567
Odin
19
6 / 2 / 14
11,004
688
10,879
17,317
12,269
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
106
13
Kills
26
26
Deaths
13
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
6
8
1.17
L
Ganesha
 
Ganesha
0
5
9
0.9
L
5
8
3
0.81
W
2
4
18
2.75
W
Cerberus
Hurygato
Cerberus
5
1
16
13
W
Chernobog
MasterGunzX
Chernobog
9
4
12
3.75
W
Merlin
TheDekstar
Merlin
4
2
20
7
L
Heimdallr
Ultimore_
Heimdallr
2
5
8
1.2
W
Odin
ro_567
Odin
6
2
14
6.5
L
Raijin
tsuciek
Raijin
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,027
Damage
77,301
83,550
Taken
80,621
65,529
Mitigated
58,013
29,295
Healing
38,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,014
1,606
571
2,383
15,433
7,541
44
7,284
8,149
27,649
0
L
Ganesha
 
Ganesha
10,348
646
714
5,125
19,260
27,328
0
6,450
12,810
23,066
0
L
8,866
663
2,258
4,339
19,469
14,766
0
7,502
11,967
434
10,741
W
14,295
3,695
1,774
5,097
14,725
6,449
123
8,967
5,758
0
27,341
W
Cerberus
Hurygato
Cerberus
11,830
731
3,126
10,014
19,190
23,979
0
11,002
8,126
17,860
0
W
Chernobog
MasterGunzX
Chernobog
18,624
14,254
1,054
5,448
15,561
8,280
1,076
9,548
6,009
0
35,918
W
Merlin
TheDekstar
Merlin
21,673
850
5,291
6,549
13,828
7,036
190
8,662
5,166
52,985
0
L
Heimdallr
Ultimore_
Heimdallr
13,719
3,144
1,848
6,416
18,732
10,227
488
8,016
10,716
0
29,340
W
Odin
ro_567
Odin
10,879
1,855
0
0
17,317
12,269
132
9,368
7,949
0
17,220
L
Raijin
tsuciek
Raijin
18,080
1,157
2,358
3,283
10,656
5,667
96
4,251
6,405
49,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
56,709
154
Minions Killed
231
0
Camps Cleared
0
1,417,539
Distance Traveled
1,633,566
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,930
621
27
2
0
259,242
4
L
Ganesha
9,616
601
0
0
0
312,362
6
L
Fenrir
10,528
658
9
1
0
279,107
0
W
Chiron
10,850
678
50
3
0
308,473
1
W
Cerberus
11,802
738
24
2
0
367,009
0
W
Chernobog
11,652
728
54
3
0
301,942
0
W
Merlin
11,401
713
87
5
0
297,503
1
L
Heimdallr
10,126
633
33
2
0
266,687
0
W
Odin
11,004
688
16
1
0
358,639
0
L
Raijin
11,073
692
85
5
0
300,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role