Player Matchup

Ishtar
Ishtar
Aamano
Ishtar
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 132L
1,468 Elo+
Solo
Terra
Terra
FushiguroStench
Terra
Level 128
God Stats
0W - 1L
1,440 SR
Queue Stats
15W - 9L
1,603 Elo+
Solo
Vulcan
Vulcan
OGCarlido
Vulcan
Level 89
God Stats
9W - 9L
1,570 SR
Queue Stats
72W - 79L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
tsweezy843
Cabrakan
Level 159
God Stats
5W - 4L
1,626 SR
Queue Stats
624W - 616L
1,490 Elo+
Solo
Bellona
Bellona
whitefamousdex
Bellona
Level 127
God Stats
0W - 4L
1,452 SR
Queue Stats
291W - 285L
1,522 Elo+
Party 1
Team Averages
Level 123
1,517 SR
1,511 Elo+

VS

Team Averages
Level 106
1,461 SR
1,461 Elo+
Thanatos
Thanatos
Doge-_-1316
Thanatos
Level 89
God Stats
6W - 14L
1,298 SR
Queue Stats
178W - 161L
1,467 Elo+
Solo
Achilles
Achilles
HOLLOW_KING24
Achilles
Level 107
God Stats
6W - 3L
1,581 SR
Queue Stats
270W - 272L
1,497 Elo+
Solo
Vamana
Vamana
Jaune_Arc
Vamana
Level 113
God Stats
11W - 13L
1,486 SR
Queue Stats
253W - 258L
1,411 Elo+
Solo
Poseidon
Poseidon
The_OMC_Noah
Poseidon
Level 67
God Stats
53W - 48L
1,277 SR
Queue Stats
363W - 387L
1,445 Elo+
Solo
Sol
Sol
lorddrums
Sol
Level 155
God Stats
6W - 1L
1,662 SR
Queue Stats
264W - 286L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aamano
Ishtar
1
0 / 1 / 0
3,140
393
112
893
253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,213
527
1,754
6,193
2,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
OGCarlido
Vulcan
7
0 / 3 / 0
4,130
516
2,332
3,671
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
tsweezy843
Cabrakan
10
2 / 0 / 0
5,625
703
4,790
5,577
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 0
3,986
498
3,959
8,037
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doge-_-1316
Thanatos
8
3 / 1 / 2
5,120
640
2,164
5,472
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
HOLLOW_KING24
Achilles
7
0 / 0 / 1
4,043
505
2,486
4,976
3,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
Jaune_Arc
Vamana
7
0 / 1 / 0
4,282
535
3,088
5,923
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
The_OMC_Noah
Poseidon
9
2 / 0 / 2
5,494
687
3,224
3,937
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 1
4,283
535
4,826
4,200
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
5
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aamano
Ishtar
0
1
0
0
W
Thanatos
Doge-_-1316
Thanatos
3
1
2
4
L
0
0
0
0
W
Achilles
HOLLOW_KING24
Achilles
0
0
1
0.5
W
Vamana
Jaune_Arc
Vamana
0
1
0
0
L
Vulcan
OGCarlido
Vulcan
0
3
0
0
W
Poseidon
The_OMC_Noah
Poseidon
2
0
2
3
W
0
0
1
0.5
L
Cabrakan
tsweezy843
Cabrakan
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,947
Damage
15,788
24,371
Taken
24,508
12,539
Mitigated
11,805
8,215
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aamano
Ishtar
112
112
0
0
893
253
0
268
619
0
1,625
W
Thanatos
Doge-_-1316
Thanatos
2,164
853
0
5,591
5,472
1,968
0
1,342
4,098
0
21,173
L
1,754
321
1,462
1,610
6,193
2,391
0
2,814
3,379
14,973
0
W
Achilles
HOLLOW_KING24
Achilles
2,486
871
270
2,259
4,976
3,689
0
985
3,991
0
13,077
W
Vamana
Jaune_Arc
Vamana
3,088
1,167
0
1,750
5,923
3,775
0
3,593
2,014
0
20,434
L
Vulcan
OGCarlido
Vulcan
2,332
852
0
125
3,671
1,288
0
1,707
1,820
19,653
0
W
Poseidon
The_OMC_Noah
Poseidon
3,224
401
0
1,309
3,937
1,288
892
1,839
2,098
39,603
0
W
4,826
2,166
0
2,889
4,200
1,085
459
769
3,431
34,040
0
L
Cabrakan
tsweezy843
Cabrakan
4,790
746
0
2,808
5,577
4,338
38
0
5,577
33,090
0
L
3,959
1,997
0
2,210
8,037
4,269
0
3,055
4,926
0
24,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
23,222
178
Minions Killed
235
0
Camps Cleared
0
654,128
Distance Traveled
800,774
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,140
393
4
1
0
20,522
0
W
Thanatos
5,120
640
45
6
0
182,586
1
L
Terra
4,213
527
17
2
0
173,244
3
W
Achilles
4,043
505
29
4
0
149,198
1
W
Vamana
4,282
535
30
4
0
156,048
0
L
Vulcan
4,130
516
30
4
0
137,906
1
W
Poseidon
5,494
687
80
10
0
172,635
3
W
Sol
4,283
535
51
6
0
140,307
1
L
Cabrakan
5,625
703
91
11
0
137,956
2
L
Bellona
3,986
498
36
5
0
184,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role