Player Matchup

Bacchus
Bacchus
Adom 4x
Bacchus
Level 58
God Stats
1W - 0L
1,410 SR
Queue Stats
57W - 49L
1,278 Elo+
Solo
Danzaburou
Danzaburou
Blazen Phantom
Danzaburou
Level 141
God Stats
1W - 0L
1,639 SR
Queue Stats
13W - 20L
1,439 Elo+
Party 2
Izanami
Izanami
Guissbr
Izanami
Level 155
God Stats
10W - 5L
1,646 SR
Queue Stats
174W - 169L
1,463 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mattakadz
Tsukuyomi
Level 159
God Stats
9W - 7L
1,494 SR
Queue Stats
13W - 22L
1,379 Elo+
Party 2
Poseidon
Poseidon
NelsonSantos94
Poseidon
Level 153
God Stats
3W - 1L
1,736 SR
Queue Stats
270W - 270L
1,477 Elo+
Party 3
Team Averages
Level 133
1,585 SR
1,407 Elo+

VS

Team Averages
Level 115
1,510 SR
1,484 Elo+
Pele
Pele
FTG Ludacris
Pele
Level 88
God Stats
20W - 14L
1,623 SR
Queue Stats
65W - 61L
1,469 Elo+
Solo
Serqet
Serqet
Flixun
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 72L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Jejskalzz
Cthulhu
Level 106
God Stats
27W - 32L
1,418 SR
Queue Stats
152W - 176L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Kiyole
Hou Yi
Level 125
God Stats
3W - 4L
1,563 SR
Queue Stats
32W - 34L
1,478 Elo+
Party 1
Anubis
Anubis
wakebake24_7_365
Anubis
Level 107
God Stats
18W - 25L
1,448 SR
Queue Stats
582W - 619L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adom 4x
Bacchus
10
1 / 0 / 1
6,568
547
3,072
4,427
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Blazen Phantom
Danzaburou
13
4 / 1 / 0
7,873
656
5,673
6,263
2,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Guissbr
Izanami
11
1 / 1 / 0
6,500
542
1,980
6,293
2,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tsukuyomi
Mattakadz
Tsukuyomi
11
4 / 1 / 5
7,025
585
5,843
7,893
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
12
3 / 1 / 4
7,474
623
5,863
4,914
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,742
479
2,245
9,829
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Flixun
Serqet
9
1 / 1 / 1
6,128
511
1,576
6,578
4,435
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Jejskalzz
Cthulhu
10
0 / 3 / 1
5,746
479
2,528
8,844
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Kiyole
Hou Yi
9
1 / 1 / 0
5,406
451
3,601
5,989
2,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 1
6,008
501
2,860
7,575
4,019
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Adom 4x
Bacchus
1
0
1
1.5
W
Danzaburou
Blazen Phantom
Danzaburou
4
1
0
4
L
1
5
0
0.2
L
Serqet
Flixun
Serqet
1
1
1
1.5
W
Izanami
Guissbr
Izanami
1
1
0
1
L
Cthulhu
Jejskalzz
Cthulhu
0
3
1
0.17
L
Hou Yi
Kiyole
Hou Yi
1
1
0
1
W
Tsukuyomi
Mattakadz
Tsukuyomi
4
1
5
6.5
W
Poseidon
3
1
4
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
12,810
29,790
Taken
38,815
12,194
Mitigated
18,321
12,072
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Adom 4x
Bacchus
3,072
483
0
1,852
4,427
3,576
0
103
4,324
12,010
0
W
Danzaburou
Blazen Phantom
Danzaburou
5,673
2,481
0
1,651
6,263
2,391
445
2,091
3,739
0
51,566
L
2,245
360
0
3,130
9,829
2,965
0
2,159
7,103
0
33,072
L
Serqet
Flixun
Serqet
1,576
236
0
2,443
6,578
4,435
0
1,739
4,839
97
11,425
W
Izanami
Guissbr
Izanami
1,980
1,387
0
4,077
6,293
2,154
0
97
6,106
0
58,531
L
Cthulhu
Jejskalzz
Cthulhu
2,528
46
0
2,004
8,844
4,897
0
0
8,844
36,542
0
L
Hou Yi
Kiyole
Hou Yi
3,601
2,360
0
1,576
5,989
2,005
0
1,665
4,324
0
36,240
W
Tsukuyomi
Mattakadz
Tsukuyomi
5,843
1,869
0
2,520
7,893
2,594
0
1,160
6,700
0
31,450
W
Poseidon
5,863
1,273
0
1,972
4,914
1,479
0
1,643
3,196
51,702
0
L
2,860
169
0
3,525
7,575
4,019
0
3,372
4,203
44,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,440
Gold Earned
29,030
368
Minions Killed
289
0
Camps Cleared
0
1,148,024
Distance Traveled
1,069,073
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,568
547
18
2
0
256,735
2
W
Danzaburou
7,873
656
91
8
0
200,479
1
L
Pele
5,742
479
64
5
0
225,847
0
L
Serqet
6,128
511
10
1
0
236,293
1
W
Izanami
6,500
542
111
9
0
212,123
2
L
Cthulhu
5,746
479
65
5
0
212,086
3
L
Hou Yi
5,406
451
72
6
0
194,510
0
W
Tsukuyomi
7,025
585
48
4
0
262,377
4
W
Poseidon
7,474
623
100
8
0
216,310
7
L
Anubis
6,008
501
78
7
0
200,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role