Player Matchup

Cupid
Cupid
DorMtn
Cupid
Level 18
God Stats
2W - 1L
1,521 SR
Queue Stats
6W - 6L
1,417 Elo+
Party 1
Hades
Hades
FireStorm127
Hades
Level 28
God Stats
1W - 2L
1,428 SR
Queue Stats
4W - 7L
1,301 Elo+
Party 1
Aphrodite
Aphrodite
adri2224422
Aphrodite
Level 46
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 9L
1,353 Elo+
Party 1
Team Averages
Level 31
1,555 SR
1,357 Elo+

VS

Team Averages
Level 49
1,482 SR
1,507 Elo+
Olorun
Olorun
PoZuRaMA
Olorun
Level 84
God Stats
1W - 5L
1,248 SR
Queue Stats
167W - 201L
1,520 Elo+
Solo
Hou Yi
Hou Yi
XxLuffySenpaixX
Hou Yi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
asising
Cthulhu
Level 7
God Stats
2W - 1L
1,700 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DorMtn
Cupid
16
11 / 5 / 4
12,483
832
28,094
15,447
7,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 13
10,785
719
11,058
18,523
13,867
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
adri2224422
Aphrodite
16
3 / 6 / 13
11,016
734
10,107
15,310
8,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PoZuRaMA
Olorun
19
10 / 5 / 7
13,578
905
14,083
20,809
12,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 11
12,526
835
17,809
14,180
6,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
asising
Cthulhu
14
1 / 9 / 14
10,986
732
8,061
24,643
17,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
16
Kills
18
18
Deaths
16
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cupid
DorMtn
Cupid
11
5
4
2.6
L
2
7
13
1.21
W
Olorun
PoZuRaMA
Olorun
10
5
7
2.7
W
7
2
11
6.25
L
Aphrodite
adri2224422
Aphrodite
3
6
13
1.58
W
Cthulhu
asising
Cthulhu
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
39,953
49,280
Taken
59,632
29,645
Mitigated
36,705
18,309
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DorMtn
Cupid
28,094
15,490
314
2,885
15,447
7,106
2,139
7,168
8,279
0
62,452
L
11,058
1,647
326
2,422
18,523
13,867
297
7,042
11,481
34,246
0
W
Olorun
PoZuRaMA
Olorun
14,083
6,624
1,584
9,126
20,809
12,327
1,437
6,746
14,063
65,148
5,564
W
17,809
6,419
0
2,867
14,180
6,637
1,469
6,060
8,120
0
48,698
L
Aphrodite
adri2224422
Aphrodite
10,107
1,694
5,791
6,571
15,310
8,672
612
7,363
7,947
32,680
0
W
Cthulhu
asising
Cthulhu
8,061
286
830
3,255
24,643
17,741
414
8,794
15,849
22,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
37,090
162
Minions Killed
174
7
Camps Cleared
6
712,989
Distance Traveled
779,810
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,483
832
65
4
4
223,184
1
L
Hades
10,785
719
52
3
1
249,134
2
W
Olorun
13,578
905
103
7
6
263,643
2
W
Hou Yi
12,526
835
57
4
0
279,779
1
L
Aphrodite
11,016
734
45
3
2
240,671
2
W
Cthulhu
10,986
732
14
1
0
236,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role