Player Matchup

Horus
Horus
Hellpredator
Horus
Level 154
God Stats
7W - 1L
1,761 SR
Queue Stats
101W - 63L
1,590 Elo+
Party 1
Atlas
Atlas
Legatum
Atlas
Level 159
God Stats
34W - 6L
1,711 SR
Queue Stats
561W - 199L
1,764 Elo+
Party 1
Ra
Ra
MoistManlyMan
Ra
Level 160
God Stats
31W - 10L
1,717 SR
Queue Stats
821W - 292L
1,733 Elo+
Party 1
Team Averages
Level 158
1,730 SR
1,696 Elo+

VS

Team Averages
Level 108
1,611 SR
1,482 Elo+
Anubis
Anubis
Juviachan95
Anubis
Level 160
God Stats
6W - 2L
1,724 SR
Queue Stats
46W - 33L
1,542 Elo+
Party 2
Mercury
Mercury
miguel_334
Mercury
Level 159
God Stats
0W - 1L
1,610 SR
Queue Stats
123W - 126L
1,466 Elo+
Party 2
Artemis
Artemis
vhaps
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 4
13,329
784
13,497
20,004
19,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Legatum
Atlas
17
2 / 4 / 12
11,662
686
15,291
20,660
23,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 5 / 9
12,014
707
15,555
17,199
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 3 / 5
12,379
728
18,546
18,854
11,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
miguel_334
Mercury
16
1 / 7 / 8
10,892
641
8,747
16,251
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
vhaps
Artemis
15
6 / 8 / 3
11,957
703
11,985
15,626
5,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
18
Kills
12
12
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
L
Anubis
5
3
5
2.5
W
Atlas
Legatum
Atlas
2
4
12
2
W
4
5
9
1.7
L
Mercury
miguel_334
Mercury
1
7
8
0.71
L
Artemis
vhaps
Artemis
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,343
Damage
39,278
57,863
Taken
50,731
51,730
Mitigated
23,389
22,327
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,497
4,909
1,982
5,904
20,004
19,017
1,121
6,009
13,147
0
21,148
L
Anubis
18,546
942
0
6,112
18,854
11,184
148
12,018
5,952
59,844
0
W
Atlas
Legatum
Atlas
15,291
4,341
0
3,234
20,660
23,858
473
7,649
13,011
41,235
0
W
15,555
1,343
4,456
6,751
17,199
8,855
1,268
5,853
11,346
73,258
0
L
Mercury
miguel_334
Mercury
8,747
2,250
0
380
16,251
6,397
101
8,572
6,847
0
37,353
L
Artemis
vhaps
Artemis
11,985
6,000
0
1,751
15,626
5,808
172
8,754
6,261
0
26,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,005
Gold Earned
35,228
187
Minions Killed
167
11
Camps Cleared
3
843,853
Distance Traveled
828,203
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,329
784
19
1
0
286,794
4
L
Anubis
12,379
728
102
6
1
287,697
4
W
Atlas
11,662
686
43
3
3
291,356
0
W
Ra
12,014
707
125
7
8
265,703
0
L
Mercury
10,892
641
43
3
1
326,479
3
L
Artemis
11,957
703
22
1
1
214,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role