Player Matchup

Ares
Ares
 
Ares
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AndiWag
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
Simleo
Kukulkan
Level 126
God Stats
3W - 5L
1,534 SR
Queue Stats
41W - 32L
1,528 Elo+
Party 2
Arachne
Arachne
Splash821
Arachne
Level 45
God Stats
7W - 5L
1,820 SR
Queue Stats
67W - 57L
1,560 Elo+
Solo
Izanami
Izanami
akseee
Izanami
Level 8
God Stats
5W - 4L
1,641 SR
Queue Stats
43W - 37L
1,607 Elo+
Party 2
Team Averages
Level 70
1,599 SR
1,546 Elo+

VS

Team Averages
Level 98
1,480 SR
1,563 Elo+
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
RyanGreat
Apollo
Level 124
God Stats
13W - 10L
1,589 SR
Queue Stats
280W - 288L
1,496 Elo+
Solo
Merlin
Merlin
Vulgarath
Merlin
Level 47
God Stats
1W - 2L
1,157 SR
Queue Stats
23W - 18L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
xALieN95
Baron Samedi
Level 5
God Stats
3W - 1L
1,653 SR
Queue Stats
3W - 1L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 5 / 3
5,874
490
5,205
13,385
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
AndiWag
Zeus
12
1 / 3 / 1
6,855
571
8,618
6,946
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Simleo
Kukulkan
10
0 / 5 / 1
6,079
507
2,159
6,517
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Splash821
Arachne
12
3 / 3 / 1
6,864
572
4,740
12,827
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
akseee
Izanami
12
1 / 1 / 2
6,498
542
3,874
5,843
2,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 1 / 2
8,593
716
11,710
11,272
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
 
Ne Zha
12
4 / 2 / 7
7,132
594
7,157
11,757
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
RyanGreat
Apollo
10
1 / 2 / 3
6,237
520
4,226
8,121
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Vulgarath
Merlin
11
3 / 2 / 5
6,956
580
2,838
5,469
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
xALieN95
Baron Samedi
10
0 / 1 / 6
6,304
525
3,693
8,329
4,386
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
17
17
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
3
0.7
W
Thanatos
 
Thanatos
9
1
2
10
W
Ne Zha
 
Ne Zha
4
2
7
3.75
L
Zeus
AndiWag
Zeus
1
3
1
0.5
W
Apollo
RyanGreat
Apollo
1
2
3
1.25
L
Kukulkan
Simleo
Kukulkan
0
5
1
0.1
L
Arachne
Splash821
Arachne
3
3
1
1.17
W
Merlin
Vulgarath
Merlin
3
2
5
2.75
L
Izanami
akseee
Izanami
1
1
2
2
W
Baron Samedi
xALieN95
Baron Samedi
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,596
Damage
29,624
45,518
Taken
44,948
21,937
Mitigated
18,396
9,670
Healing
24,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,205
663
0
2,648
13,385
11,026
0
3,133
10,252
16,378
0
W
Thanatos
 
Thanatos
11,710
4,296
0
12,690
11,272
5,274
0
3,739
7,445
0
57,530
W
Ne Zha
 
Ne Zha
7,157
3,132
0
5,424
11,757
4,238
0
3,207
8,416
0
45,635
L
Zeus
AndiWag
Zeus
8,618
710
0
540
6,946
2,377
0
2,200
4,746
50,918
0
W
Apollo
RyanGreat
Apollo
4,226
2,822
0
1,592
8,121
2,736
550
2,765
5,312
0
45,984
L
Kukulkan
Simleo
Kukulkan
2,159
227
0
480
6,517
1,695
53
168
6,349
39,815
0
L
Arachne
Splash821
Arachne
4,740
2,462
0
3,381
12,827
4,753
18
334
12,493
0
51,808
W
Merlin
Vulgarath
Merlin
2,838
39
0
747
5,469
1,762
234
2,860
2,465
37,302
0
L
Izanami
akseee
Izanami
3,874
2,152
0
2,621
5,843
2,086
385
696
5,147
0
54,298
W
Baron Samedi
xALieN95
Baron Samedi
3,693
744
1,015
3,018
8,329
4,386
0
3,583
4,646
19,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
35,222
409
Minions Killed
378
0
Camps Cleared
0
1,131,242
Distance Traveled
1,209,842
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,874
490
23
2
0
212,070
4
W
Thanatos
8,593
716
103
9
0
285,992
1
W
Ne Zha
7,132
594
72
6
0
268,734
1
L
Zeus
6,855
571
113
9
0
222,047
4
W
Apollo
6,237
520
90
8
0
221,008
4
L
Kukulkan
6,079
507
82
7
0
215,183
3
L
Arachne
6,864
572
95
8
0
261,383
3
W
Merlin
6,956
580
86
7
0
221,100
3
L
Izanami
6,498
542
96
8
0
220,559
3
W
Baron Samedi
6,304
525
27
2
0
213,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role