Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Samuraii_TP
Achilles
Level 95
God Stats
6W - 4L
1,496 SR
Queue Stats
245W - 222L
1,569 Elo+
Solo
Sol
Sol
dirtydee85
Sol
Level 133
God Stats
57W - 60L
1,497 SR
Queue Stats
93W - 113L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
salty_Dachs
Morgan Le Fay
Level 65
God Stats
9W - 5L
1,643 SR
Queue Stats
55W - 57L
1,430 Elo+
Party 3
Lancelot
Lancelot
salty_Lachs
Lancelot
Level 69
God Stats
1W - 1L
1,750 SR
Queue Stats
57W - 59L
1,431 Elo+
Party 3
Team Averages
Level 104
1,577 SR
1,473 Elo+

VS

Team Averages
Level 90
1,496 SR
1,476 Elo+
Mulan
Mulan
Dandy1100
Mulan
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 126L
1,475 Elo+
Party 1
Ares
Ares
Kyubito_San
Ares
Level 69
God Stats
3W - 1L
1,374 SR
Queue Stats
235W - 253L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
MortisAlpha
Jormungandr
Level 125
God Stats
9W - 5L
1,710 SR
Queue Stats
241W - 255L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
Osity_Syn
Heimdallr
Level 82
God Stats
6W - 3L
1,377 SR
Queue Stats
264W - 267L
1,496 Elo+
Party 2
Lancelot
Lancelot
Za__KillerQueen
Lancelot
Level 64
God Stats
15W - 12L
1,518 SR
Queue Stats
146W - 150L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 2 / 4
7,313
488
5,384
11,253
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Samuraii_TP
Achilles
7
2 / 3 / 0
5,902
393
2,921
8,436
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 1
8,305
554
12,194
13,572
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
salty_Dachs
Morgan Le Fay
11
0 / 3 / 2
6,711
447
4,854
9,472
4,292
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
salty_Lachs
Lancelot
14
3 / 2 / 2
8,611
574
11,836
13,259
7,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dandy1100
Mulan
12
2 / 2 / 1
7,567
504
9,376
15,087
10,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 4
7,597
506
6,937
11,552
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
MortisAlpha
Jormungandr
14
4 / 1 / 2
7,984
532
10,483
9,361
3,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Heimdallr
Osity_Syn
Heimdallr
13
2 / 3 / 0
7,449
497
5,952
12,272
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
13
2 / 3 / 3
7,716
514
3,751
10,781
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
11
11
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
4
1.5
W
Mulan
Dandy1100
Mulan
2
2
1
1.25
W
1
0
4
3
W
Jormungandr
MortisAlpha
Jormungandr
4
1
2
5
W
Heimdallr
Osity_Syn
Heimdallr
2
3
0
0.67
L
Achilles
Samuraii_TP
Achilles
2
3
0
0.67
W
Lancelot
2
3
3
1.17
L
3
1
1
3.5
L
Morgan Le Fay
salty_Dachs
Morgan Le Fay
0
3
2
0.33
L
Lancelot
salty_Lachs
Lancelot
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
36,499
55,992
Taken
59,053
29,907
Mitigated
34,368
22,287
Healing
20,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,384
448
320
2,201
11,253
8,514
0
3,190
8,063
0
26,217
W
Mulan
Dandy1100
Mulan
9,376
1,646
0
6,089
15,087
10,019
0
636
14,451
0
53,061
W
6,937
709
138
3,812
11,552
10,644
0
6,665
4,887
31,100
0
W
Jormungandr
MortisAlpha
Jormungandr
10,483
2,988
0
1,471
9,361
3,978
0
2,863
6,498
69,998
0
W
Heimdallr
Osity_Syn
Heimdallr
5,952
2,402
0
4,837
12,272
4,861
0
6,454
5,818
0
57,768
L
Achilles
Samuraii_TP
Achilles
2,921
1,109
0
570
8,436
4,379
0
2,571
5,865
0
18,232
W
Lancelot
3,751
1,253
0
4,422
10,781
4,866
0
430
10,351
0
58,510
L
12,194
4,249
0
10,102
13,572
5,097
1,662
4,192
9,380
75,951
0
L
Morgan Le Fay
salty_Dachs
Morgan Le Fay
4,854
1,368
175
3,426
9,472
4,292
0
5,573
3,899
48,749
0
L
Lancelot
salty_Lachs
Lancelot
11,836
2,653
0
5,493
13,259
7,625
0
1,894
11,365
0
62,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
38,313
371
Minions Killed
456
0
Camps Cleared
0
1,420,873
Distance Traveled
1,438,433
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,313
488
42
3
0
304,376
5
W
Mulan
7,567
504
105
7
0
268,892
5
W
Ares
7,597
506
37
2
0
308,858
4
W
Jormungandr
7,984
532
113
8
0
287,960
1
W
Heimdallr
7,449
497
94
6
0
258,217
2
L
Achilles
5,902
393
21
1
0
190,078
2
W
Lancelot
7,716
514
107
7
0
314,506
0
L
Sol
8,305
554
111
7
0
346,834
4
L
Morgan Le Fay
6,711
447
81
5
0
269,369
0
L
Lancelot
8,611
574
116
8
0
310,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role