Player Matchup

Erlang Shen
Erlang Shen
Bot56543762
Erlang Shen
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,529 Elo+
Party 2
Pele
Pele
Leakylewis
Pele
Level 81
God Stats
13W - 13L
1,492 SR
Queue Stats
92W - 111L
1,343 Elo+
Solo
Zeus
Zeus
Mclaren321
Zeus
Level 100
God Stats
0W - 1L
1,255 SR
Queue Stats
10W - 5L
1,410 Elo+
Solo
Skadi
Skadi
SLCpunk7339
Skadi
Level 65
God Stats
30W - 28L
1,556 SR
Queue Stats
342W - 357L
1,469 Elo+
Party 2
Fafnir
Fafnir
braianDelta91
Fafnir
Level 121
God Stats
9W - 6L
1,592 SR
Queue Stats
142W - 133L
1,410 Elo+
Solo
Team Averages
Level 76
1,479 SR
1,432 Elo+

VS

Team Averages
Level 125
1,641 SR
1,622 Elo+
Hera
Hera
Arbiter12224566
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,641 Elo+
Party 1
Skadi
Skadi
Drillary
Skadi
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 65L
1,613 Elo+
Party 1
Bacchus
Bacchus
GTJ Fire
Bacchus
Level 152
God Stats
3W - 1L
1,984 SR
Queue Stats
210W - 162L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
Hydrozity
Erlang Shen
Level 144
God Stats
47W - 46L
1,626 SR
Queue Stats
607W - 467L
1,699 Elo+
Party 1
Arachne
Arachne
LE3VIL
Arachne
Level 160
God Stats
15W - 19L
1,595 SR
Queue Stats
442W - 417L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bot56543762
Erlang Shen
16
7 / 6 / 2
9,984
525
14,533
21,013
16,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 0
7,745
408
7,368
16,023
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 8 / 0
8,872
467
7,636
15,408
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 2
9,029
475
8,618
15,529
6,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
8,392
442
3,558
14,211
14,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
11,235
591
12,649
7,414
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Drillary
Skadi
14
1 / 4 / 5
9,454
498
6,097
12,376
4,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
GTJ Fire
Bacchus
15
3 / 0 / 11
11,062
582
10,212
19,477
24,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Hydrozity
Erlang Shen
19
10 / 0 / 3
12,598
663
17,796
23,129
17,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
LE3VIL
Arachne
17
9 / 4 / 6
11,552
608
13,858
17,323
7,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
10
Kills
28
28
Deaths
10
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Erlang Shen
Bot56543762
Erlang Shen
7
6
2
1.33
W
Skadi
Drillary
Skadi
1
4
5
0.88
W
Bacchus
GTJ Fire
Bacchus
3
0
11
8.5
W
Erlang Shen
Hydrozity
Erlang Shen
10
0
3
11.5
W
Arachne
LE3VIL
Arachne
9
4
6
3
L
2
5
0
0.4
L
0
8
0
0
L
1
6
2
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
60,612
82,184
Taken
79,719
51,875
Mitigated
56,141
16,229
Healing
37,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,649
3,703
0
1,455
7,414
2,703
682
1,883
5,531
97,978
0
L
Erlang Shen
Bot56543762
Erlang Shen
14,533
8,125
0
5,254
21,013
16,938
1,500
6,893
14,120
0
85,625
W
Skadi
Drillary
Skadi
6,097
3,951
0
2,306
12,376
4,582
932
1,863
10,503
25
54,646
W
Bacchus
GTJ Fire
Bacchus
10,212
1,701
4,036
7,544
19,477
24,007
265
2,697
16,772
39,606
0
W
Erlang Shen
Hydrozity
Erlang Shen
17,796
10,466
0
16,062
23,129
17,765
1,460
7,890
14,760
0
99,467
W
Arachne
LE3VIL
Arachne
13,858
8,788
0
6,468
17,323
7,084
993
208
17,099
0
92,589
L
7,368
2,662
0
1,905
16,023
6,944
0
4,211
11,812
0
52,763
L
7,636
2,186
0
3,299
15,408
6,418
0
242
15,166
63,062
0
L
8,618
2,540
0
678
15,529
6,650
0
5,521
10,008
0
77,259
L
3,558
1,194
2,305
2,788
14,211
14,925
0
6,621
7,590
19,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,022
Gold Earned
55,901
491
Minions Killed
561
0
Camps Cleared
0
1,716,128
Distance Traveled
1,890,855
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,235
591
150
8
0
371,155
5
L
Erlang Shen
9,984
525
135
7
0
380,983
4
W
Skadi
9,454
498
84
4
0
337,852
0
W
Bacchus
11,062
582
39
2
0
393,071
5
W
Erlang Shen
12,598
663
165
9
0
387,617
5
W
Arachne
11,552
608
123
6
0
401,160
1
L
Pele
7,745
408
76
4
0
402,792
0
L
Zeus
8,872
467
132
7
0
258,196
5
L
Skadi
9,029
475
122
6
0
333,623
10
L
Fafnir
8,392
442
26
1
0
340,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role