Player Matchup

King Arthur
King Arthur
DreamingCrow
King Arthur
Level 106
God Stats
1W - 1L
1,450 SR
Queue Stats
33W - 60L
1,329 Elo+
Solo
Agni
Agni
GiaVinK
Agni
Level 121
God Stats
1W - 2L
1,371 SR
Queue Stats
104W - 89L
1,419 Elo+
Party 1
Lancelot
Lancelot
IsoBlytee
Lancelot
Level 46
God Stats
17W - 13L
1,543 SR
Queue Stats
51W - 59L
1,440 Elo+
Party 1
Team Averages
Level 91
1,455 SR
1,396 Elo+

VS

Team Averages
Level 111
1,491 SR
1,318 Elo+
Chaac
Chaac
cashgodi
Chaac
Level 64
God Stats
2W - 6L
1,170 SR
Queue Stats
67W - 78L
1,361 Elo+
Solo
Ymir
Ymir
legendkilla916
Ymir
Level 126
God Stats
7W - 2L
1,803 SR
Queue Stats
57W - 79L
1,392 Elo+
Party 2
Hel
Hel
x IPaiNI x
Hel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 72L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DreamingCrow
King Arthur
15
4 / 4 / 2
10,595
623
18,333
28,820
21,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
GiaVinK
Agni
14
1 / 6 / 2
9,762
574
18,149
14,664
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
IsoBlytee
Lancelot
16
1 / 2 / 5
10,303
606
18,020
20,789
16,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
cashgodi
Chaac
16
2 / 4 / 10
11,243
661
22,164
34,128
32,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 0 / 9
12,450
732
13,002
29,115
35,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 2 / 4
12,545
738
21,667
26,541
18,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
12
12
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DreamingCrow
King Arthur
4
4
2
1.25
L
Agni
GiaVinK
Agni
1
6
2
0.33
L
Lancelot
IsoBlytee
Lancelot
1
2
5
1.75
W
Chaac
cashgodi
Chaac
2
4
10
1.75
W
2
0
9
6.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,502
Damage
56,833
64,273
Taken
89,784
44,670
Mitigated
86,647
10,874
Healing
53,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DreamingCrow
King Arthur
18,333
3,235
751
5,232
28,820
21,451
0
18,075
10,151
0
35,139
L
Agni
GiaVinK
Agni
18,149
2,029
0
576
14,664
6,379
342
6,509
7,741
41,356
0
L
Lancelot
IsoBlytee
Lancelot
18,020
3,795
0
4,315
20,789
16,840
0
10,487
9,676
0
39,224
W
Chaac
cashgodi
Chaac
22,164
4,623
0
7,956
34,128
32,799
599
7,155
26,973
0
49,472
W
13,002
1,186
1,447
4,888
29,115
35,255
237
5,930
23,185
39,916
0
W
21,667
450
20,806
18,186
26,541
18,593
115
5,553
20,988
48,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
36,238
123
Minions Killed
179
5
Camps Cleared
7
959,736
Distance Traveled
1,012,069
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,595
623
19
1
0
310,566
2
L
Agni
9,762
574
51
3
3
294,709
3
L
Lancelot
10,303
606
53
3
2
354,461
3
W
Chaac
11,243
661
55
3
2
329,577
0
W
Ymir
12,450
732
59
3
2
316,381
1
W
Hel
12,545
738
65
4
3
366,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role