Player Matchup

Izanami
Izanami
Xx_G4G-_xX
Izanami
Level 48
God Stats
0W - 4L
1,063 SR
Queue Stats
15W - 45L
1,145 Elo+
Party 1
Guan Yu
Guan Yu
benjatess
Guan Yu
Level 128
God Stats
5W - 1L
1,788 SR
Queue Stats
117W - 134L
1,483 Elo+
Solo
Fafnir
Fafnir
holeshotjj
Fafnir
Level 88
God Stats
0W - 1L
1,735 SR
Queue Stats
10W - 12L
1,400 Elo+
Solo
Discordia
Discordia
superior_sweat11
Discordia
Level 26
God Stats
1W - 2L
1,483 SR
Queue Stats
2W - 14L
1,102 Elo+
Party 1
Jing Wei
Jing Wei
vitormrv
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 142L
1,383 Elo+
Solo
Team Averages
Level 76
1,514 SR
1,302 Elo+

VS

Team Averages
Level 86
1,342 SR
1,284 Elo+
Chronos
Chronos
IIIWumboIII
Chronos
Level 98
God Stats
31W - 35L
1,395 SR
Queue Stats
332W - 375L
1,467 Elo+
Solo
Sol
Sol
RUDEBOI HEFF
Sol
Level 122
God Stats
4W - 3L
1,362 SR
Queue Stats
33W - 36L
1,359 Elo+
Solo
Ganesha
Ganesha
SoiledMuffin5
Ganesha
Level 28
God Stats
3W - 7L
1,499 SR
Queue Stats
38W - 72L
1,148 Elo+
Party 2
Rama
Rama
UsL Drespy
Rama
Level 62
God Stats
1W - 5L
1,151 SR
Queue Stats
41W - 79L
1,216 Elo+
Party 2
Neith
Neith
kruzakong
Neith
Level 120
God Stats
105W - 156L
1,303 SR
Queue Stats
176W - 241L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Xx_G4G-_xX
Izanami
9
0 / 7 / 0
5,426
388
4,509
9,874
3,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
benjatess
Guan Yu
14
2 / 1 / 0
8,302
593
7,603
13,756
11,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
holeshotjj
Fafnir
10
1 / 2 / 2
6,850
489
6,068
10,274
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
9
0 / 8 / 0
5,286
378
2,021
7,533
2,674
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
vitormrv
Jing Wei
11
2 / 2 / 1
6,511
465
5,355
12,977
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IIIWumboIII
Chronos
13
1 / 2 / 0
7,880
563
7,712
9,443
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
13 / 0 / 2
9,093
650
8,377
9,929
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
11
2 / 1 / 2
6,292
449
4,234
9,062
4,444
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 2 / 2
6,602
472
6,844
9,657
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
kruzakong
Neith
11
2 / 0 / 6
6,984
499
6,500
8,022
3,355
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
20
20
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
IIIWumboIII
Chronos
1
2
0
0.5
W
13
0
2
14
W
Ganesha
2
1
2
3
W
2
2
2
1.5
L
Izanami
Xx_G4G-_xX
Izanami
0
7
0
0
L
Guan Yu
benjatess
Guan Yu
2
1
0
2
L
Fafnir
holeshotjj
Fafnir
1
2
2
1
W
Neith
kruzakong
Neith
2
0
6
5
L
Discordia
0
8
0
0
L
Jing Wei
vitormrv
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
33,667
54,414
Taken
46,113
30,615
Mitigated
17,554
12,254
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
IIIWumboIII
Chronos
7,712
3,434
0
4,672
9,443
3,398
1,128
0
9,443
55,051
7,031
W
8,377
3,441
0
7,838
9,929
3,527
950
1,318
8,611
62,466
0
W
Ganesha
4,234
473
0
2,750
9,062
4,444
109
3,063
5,999
32,027
0
W
6,844
5,944
0
2,606
9,657
2,830
192
2,646
7,011
0
36,979
L
Izanami
Xx_G4G-_xX
Izanami
4,509
2,614
0
1,183
9,874
3,453
182
4,512
5,362
0
38,633
L
Guan Yu
benjatess
Guan Yu
7,603
1,203
0
2,973
13,756
11,103
249
6,337
7,419
0
68,217
L
Fafnir
holeshotjj
Fafnir
6,068
1,979
0
2,198
10,274
9,481
0
2,489
7,785
25,572
0
W
Neith
kruzakong
Neith
6,500
2,089
0
3,056
8,022
3,355
612
1,062
6,960
0
38,351
L
Discordia
2,021
414
0
0
7,533
2,674
74
3,865
3,668
15,235
0
L
Jing Wei
vitormrv
Jing Wei
5,355
4,024
179
5,721
12,977
3,904
0
1,745
11,232
0
42,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
36,851
312
Minions Killed
384
0
Camps Cleared
0
1,237,802
Distance Traveled
1,246,430
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,880
563
116
8
0
198,895
2
W
Sol
9,093
650
109
8
0
245,509
0
W
Ganesha
6,292
449
6
0
0
274,151
1
W
Rama
6,602
472
102
7
0
231,571
0
L
Izanami
5,426
388
56
4
0
219,667
0
L
Guan Yu
8,302
593
146
10
0
268,118
3
L
Fafnir
6,850
489
23
2
0
264,017
3
W
Neith
6,984
499
51
4
0
296,304
3
L
Discordia
5,286
378
16
1
0
206,724
2
L
Jing Wei
6,511
465
71
5
0
279,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role