Player Matchup

Horus
Horus
FalkoYT2
Horus
Level 45
God Stats
1W - 4L
1,174 SR
Queue Stats
36W - 46L
1,411 Elo+
Party 1
Anubis
Anubis
MinusDuplo
Anubis
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 15L
1,543 Elo+
Solo
Cthulhu
Cthulhu
YT_Oliwierk_YT
Cthulhu
Level 47
God Stats
11W - 6L
1,662 SR
Queue Stats
75W - 90L
1,441 Elo+
Party 1
Mercury
Mercury
awantura54321
Mercury
Level 64
God Stats
44W - 30L
1,610 SR
Queue Stats
107W - 115L
1,446 Elo+
Party 1
Rama
Rama
piotrhe2
Rama
Level 59
God Stats
5W - 7L
1,523 SR
Queue Stats
166W - 181L
1,456 Elo+
Party 1
Team Averages
Level 50
1,494 SR
1,459 Elo+

VS

Team Averages
Level 52
1,566 SR
1,580 Elo+
Set
Set
Mjhz___
Set
Level 108
God Stats
6W - 0L
1,843 SR
Queue Stats
82W - 52L
1,715 Elo+
Party 2
Izanami
Izanami
Raideorapido
Izanami
Level 45
God Stats
2W - 1L
1,597 SR
Queue Stats
19W - 19L
1,491 Elo+
Solo
Cerberus
Cerberus
Supreme D nL
Cerberus
Level 44
God Stats
2W - 1L
1,195 SR
Queue Stats
99W - 119L
1,450 Elo+
Solo
Hades
Hades
morgado_mendes
Hades
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,513 Elo+
Solo
Chaac
Chaac
onlyMileeRR
Chaac
Level 29
God Stats
5W - 5L
1,695 SR
Queue Stats
71W - 47L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FalkoYT2
Horus
10
1 / 3 / 2
6,321
486
4,103
9,140
5,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
MinusDuplo
Anubis
10
2 / 5 / 2
6,706
516
9,140
9,238
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,642
434
4,465
10,717
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
10
5 / 2 / 1
7,161
551
3,434
9,097
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
10
0 / 3 / 1
5,866
451
3,240
7,932
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
12 / 2 / 1
9,174
706
11,318
12,004
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Raideorapido
Izanami
12
0 / 2 / 4
6,767
521
5,247
6,754
2,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Supreme D nL
Cerberus
11
2 / 1 / 4
7,079
545
5,398
9,221
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 3
6,864
528
4,416
8,687
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 6
7,227
556
5,613
11,373
6,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
16
16
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
FalkoYT2
Horus
1
3
2
0.67
L
Anubis
MinusDuplo
Anubis
2
5
2
0.6
W
Set
12
2
1
6.25
W
Izanami
Raideorapido
Izanami
0
2
4
1
W
Cerberus
Supreme D nL
Cerberus
2
1
4
4
L
0
3
0
0
L
Mercury
5
2
1
2.75
W
1
2
3
1.25
W
1
2
6
2
L
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
31,992
46,124
Taken
48,039
22,845
Mitigated
24,371
8,359
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
FalkoYT2
Horus
4,103
2,216
239
2,254
9,140
5,608
0
160
8,980
0
30,263
L
Anubis
MinusDuplo
Anubis
9,140
664
0
2,565
9,238
4,755
0
4,205
5,033
41,395
0
W
Set
11,318
6,214
0
1,365
12,004
4,909
0
3,153
8,591
0
75,318
W
Izanami
Raideorapido
Izanami
5,247
3,463
0
1,364
6,754
2,051
312
1,555
5,167
0
60,064
W
Cerberus
Supreme D nL
Cerberus
5,398
537
0
4,076
9,221
7,402
0
2,604
6,517
25,453
0
L
4,465
380
80
1,015
10,717
7,180
0
3,113
7,604
27,931
0
L
Mercury
3,434
1,558
0
430
9,097
3,067
0
938
8,159
0
35,668
W
4,416
1,161
487
4,175
8,687
3,947
354
4,183
4,196
49,582
0
W
5,613
927
0
4,618
11,373
6,062
486
1,334
9,963
0
35,744
L
Rama
3,240
2,640
0
1,776
7,932
2,235
0
1,398
6,534
0
32,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
37,111
269
Minions Killed
404
0
Camps Cleared
0
1,198,078
Distance Traveled
1,282,452
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,321
486
40
3
0
250,194
0
L
Anubis
6,706
516
72
6
0
210,719
1
W
Set
9,174
706
104
8
0
291,646
2
W
Izanami
6,767
521
123
9
0
231,169
7
W
Cerberus
7,079
545
24
2
0
255,339
4
L
Cthulhu
5,642
434
38
3
0
226,007
0
L
Mercury
7,161
551
65
5
0
291,808
0
W
Hades
6,864
528
92
7
0
248,331
1
W
Chaac
7,227
556
61
5
0
255,967
0
L
Rama
5,866
451
54
4
0
219,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role