Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BigPhillBR
Serqet
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 178L
1,469 Elo+
Solo
Hou Yi
Hou Yi
Kollander
Hou Yi
Level 106
God Stats
68W - 42L
1,561 SR
Queue Stats
238W - 234L
1,447 Elo+
Solo
Cerberus
Cerberus
Sendokay88
Cerberus
Level 124
God Stats
2W - 1L
1,661 SR
Queue Stats
263W - 269L
1,555 Elo+
Solo
Team Averages
Level 132
1,544 SR
1,494 Elo+

VS

Team Averages
Level 93
1,571 SR
1,468 Elo+
Awilix
Awilix
FrpFelipe
Awilix
Level 106
God Stats
12W - 7L
1,813 SR
Queue Stats
262W - 276L
1,482 Elo+
Solo
Scylla
Scylla
Halkad
Scylla
Level 158
God Stats
1W - 0L
1,493 SR
Queue Stats
46W - 50L
1,508 Elo+
Solo
Sylvanus
Sylvanus
NARUSKEITO_JR
Sylvanus
Level 63
God Stats
4W - 2L
1,515 SR
Queue Stats
98W - 90L
1,448 Elo+
Solo
Apollo
Apollo
PipocaSmesh
Apollo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,407 Elo+
Solo
Chronos
Chronos
Zinorax
Chronos
Level 103
God Stats
13W - 17L
1,532 SR
Queue Stats
492W - 470L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 3 / 1
7,484
576
8,926
11,009
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
 
Anubis
11
3 / 5 / 0
6,813
524
5,356
10,302
4,335
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Serqet
BigPhillBR
Serqet
12
1 / 6 / 1
7,222
556
3,898
11,342
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Kollander
Hou Yi
10
1 / 5 / 1
6,188
476
7,795
10,391
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Sendokay88
Cerberus
9
1 / 4 / 2
6,232
479
4,833
12,137
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FrpFelipe
Awilix
14
11 / 2 / 4
8,725
671
12,808
10,599
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Halkad
Scylla
14
4 / 0 / 3
8,519
655
5,846
5,454
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NARUSKEITO_JR
Sylvanus
11
3 / 2 / 3
6,943
534
3,695
10,666
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
11
1 / 4 / 3
6,649
511
5,337
10,081
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Zinorax
Chronos
12
4 / 2 / 3
7,234
556
7,158
11,075
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
10
Kills
23
23
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
3
1
1.5
L
Anubis
 
Anubis
3
5
0
0.6
L
Serqet
BigPhillBR
Serqet
1
6
1
0.25
W
Awilix
FrpFelipe
Awilix
11
2
4
6.5
W
Scylla
Halkad
Scylla
4
0
3
5.5
L
Hou Yi
Kollander
Hou Yi
1
5
1
0.3
W
Sylvanus
NARUSKEITO_JR
Sylvanus
3
2
3
2.25
W
Apollo
1
4
3
0.63
L
Cerberus
Sendokay88
Cerberus
1
4
2
0.5
W
Chronos
Zinorax
Chronos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,808
Damage
34,844
55,181
Taken
47,875
29,376
Mitigated
20,138
15,159
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,926
3,713
0
3,066
11,009
7,386
672
515
10,494
0
44,140
L
Anubis
 
Anubis
5,356
338
82
2,578
10,302
4,335
240
4,312
5,788
37,971
0
L
Serqet
BigPhillBR
Serqet
3,898
1,192
0
3,452
11,342
4,051
0
1,570
9,642
0
47,265
W
Awilix
FrpFelipe
Awilix
12,808
6,179
0
533
10,599
3,764
0
3,131
7,151
0
66,940
W
Scylla
Halkad
Scylla
5,846
1,126
0
750
5,454
1,777
0
443
5,011
58,911
0
L
Hou Yi
Kollander
Hou Yi
7,795
2,748
0
1,902
10,391
3,467
0
4,950
5,201
0
41,891
W
Sylvanus
NARUSKEITO_JR
Sylvanus
3,695
1,096
1,110
2,515
10,666
7,745
0
4,627
5,750
16,689
0
W
Apollo
5,337
3,757
0
1,985
10,081
3,407
462
64
9,309
0
29,318
L
Cerberus
Sendokay88
Cerberus
4,833
294
235
3,844
12,137
10,137
0
4,487
7,357
26,353
0
W
Chronos
Zinorax
Chronos
7,158
2,948
0
3,422
11,075
3,445
1,457
1,924
8,841
42,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
38,070
353
Minions Killed
379
0
Camps Cleared
0
1,238,128
Distance Traveled
1,231,368
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,484
576
63
5
0
281,825
3
L
Anubis
6,813
524
52
4
0
226,510
1
L
Serqet
7,222
556
99
8
0
278,413
2
W
Awilix
8,725
671
99
8
0
283,057
3
W
Scylla
8,519
655
113
9
0
256,568
1
L
Hou Yi
6,188
476
78
6
0
237,507
0
W
Sylvanus
6,943
534
40
3
0
229,072
4
W
Apollo
6,649
511
51
4
0
222,730
4
L
Cerberus
6,232
479
61
5
0
213,873
2
W
Chronos
7,234
556
76
6
0
239,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role