Player Matchup

Neith
Neith
MiniZwerg95
Neith
Level 25
God Stats
6W - 9L
1,537 SR
Queue Stats
6W - 9L
1,128 Elo+
Party 1
Bacchus
Bacchus
Schnoritsch
Bacchus
Level 37
God Stats
5W - 2L
1,668 SR
Queue Stats
34W - 22L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
uolanuj
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,128 Elo+
Party 1
Team Averages
Level 22
1,568 SR
1,278 Elo+

VS

Team Averages
Level 109
1,536 SR
1,432 Elo+
Vamana
Vamana
Der0r0f
Vamana
Level 129
God Stats
19W - 12L
1,677 SR
Queue Stats
351W - 350L
1,452 Elo+
Solo
Nu Wa
Nu Wa
SlashGashGaga
Nu Wa
Level 158
God Stats
27W - 39L
1,430 SR
Queue Stats
388W - 414L
1,470 Elo+
Solo
Vulcan
Vulcan
xXShadowXx8985
Vulcan
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
9,686
605
4,820
11,493
4,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Schnoritsch
Bacchus
14
0 / 2 / 4
10,484
655
9,919
18,820
25,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
uolanuj
Kukulkan
16
4 / 3 / 1
10,446
653
11,730
13,421
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Der0r0f
Vamana
17
5 / 2 / 5
12,465
779
15,186
20,672
18,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 6
11,176
699
13,432
10,893
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 7
10,858
679
11,490
8,944
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
11
11
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
Der0r0f
Vamana
5
2
5
3.75
L
2
6
0
0.33
L
Bacchus
Schnoritsch
Bacchus
0
2
4
1
W
4
0
6
7
L
Kukulkan
uolanuj
Kukulkan
4
3
1
1.5
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
40,108
43,734
Taken
40,509
37,105
Mitigated
27,752
5,146
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Der0r0f
Vamana
15,186
10,002
236
7,893
20,672
18,856
479
8,492
12,180
0
45,821
L
4,820
1,245
0
111
11,493
4,563
0
6,470
5,023
0
26,444
L
Bacchus
Schnoritsch
Bacchus
9,919
911
0
3,637
18,820
25,875
0
13,342
5,478
32,706
0
W
13,432
4,784
0
2,883
10,893
4,678
1,643
6,918
3,975
39,936
0
L
Kukulkan
uolanuj
Kukulkan
11,730
729
0
1,398
13,421
6,667
0
5,223
8,198
53,558
0
W
11,490
3,354
0
634
8,944
4,218
513
6,951
1,993
48,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
34,499
204
Minions Killed
197
3
Camps Cleared
9
845,627
Distance Traveled
911,597
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,465
779
45
3
3
308,565
2
L
Neith
9,686
605
41
3
1
249,619
1
L
Bacchus
10,484
655
45
3
1
314,622
2
W
Nu Wa
11,176
699
61
4
4
296,254
6
L
Kukulkan
10,446
653
118
7
1
281,386
2
W
Vulcan
10,858
679
91
6
2
306,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role