Player Matchup

Athena
Athena
DrSolfernus
Athena
Level 159
God Stats
32W - 32L
1,531 SR
Queue Stats
332W - 365L
1,447 Elo+
Solo
Medusa
Medusa
Mrloverman
Medusa
Level 127
God Stats
28W - 23L
1,528 SR
Queue Stats
357W - 335L
1,423 Elo+
Solo
Sol
Sol
Natteee
Sol
Level 120
God Stats
4W - 4L
1,572 SR
Queue Stats
360W - 399L
1,463 Elo+
Solo
Ymir
Ymir
elmagiyo007
Ymir
Level 84
God Stats
13W - 4L
1,757 SR
Queue Stats
165W - 152L
1,482 Elo+
Solo
He Bo
He Bo
lmao0w00w0
He Bo
Level 52
God Stats
29W - 18L
1,586 SR
Queue Stats
115W - 110L
1,468 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,457 Elo+

VS

Team Averages
Level 89
1,458 SR
1,480 Elo+
Discordia
Discordia
 
Discordia
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Aetherwick
Mulan
Level 101
God Stats
0W - 1L
1,319 SR
Queue Stats
8W - 8L
1,456 Elo+
Party 2
Ares
Ares
AlextheCatPotato
Ares
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 2
Horus
Horus
Droop69
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,535 Elo+
Solo
Izanami
Izanami
Mercen00
Izanami
Level 60
God Stats
1W - 2L
1,470 SR
Queue Stats
61W - 59L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
6 / 0 / 2
6,847
685
8,491
10,391
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mrloverman
Medusa
10
4 / 1 / 2
5,722
572
5,674
5,227
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
10
3 / 1 / 3
6,030
603
7,466
5,219
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 6
5,230
523
1,192
5,148
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
10
4 / 0 / 3
6,134
613
4,949
3,977
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
1 / 4 / 0
4,855
486
2,055
6,901
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
9
0 / 4 / 0
5,133
513
5,618
9,981
5,141
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 2 / 2
5,177
518
2,554
7,975
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Droop69
Horus
7
0 / 4 / 0
4,396
440
2,112
9,154
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Mercen00
Izanami
7
2 / 3 / 1
4,564
456
3,319
6,045
1,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
0
0.25
L
Mulan
0
4
0
0
L
1
2
2
1
W
Athena
6
0
2
7
L
Horus
Droop69
Horus
0
4
0
0
L
Izanami
Mercen00
Izanami
2
3
1
0.83
W
Medusa
Mrloverman
Medusa
4
1
2
5
W
Sol
3
1
3
4.5
W
0
2
6
1.5
W
He Bo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
15,658
29,962
Taken
40,056
14,862
Mitigated
19,929
9,908
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,055
393
0
1,250
6,901
2,861
0
5,096
1,805
25,251
0
L
Mulan
5,618
490
0
2,113
9,981
5,141
0
5,600
4,381
0
36,359
L
2,554
381
49
1,376
7,975
6,038
0
2,681
5,294
14,105
0
W
Athena
8,491
2,946
0
3,757
10,391
6,626
0
339
10,052
36,041
3,962
L
Horus
Droop69
Horus
2,112
1,071
235
4,135
9,154
3,971
0
4,822
4,332
0
22,850
L
Izanami
Mercen00
Izanami
3,319
2,896
138
1,157
6,045
1,918
84
2,304
3,741
0
27,200
W
Medusa
Mrloverman
Medusa
5,674
1,827
0
685
5,227
1,742
677
798
4,429
0
39,308
W
Sol
7,466
2,143
0
2,193
5,219
2,308
1,394
1,710
3,509
37,198
4,728
W
1,192
237
0
1,299
5,148
3,067
182
1,492
3,656
12,762
0
W
He Bo
4,949
445
0
1,974
3,977
1,119
466
270
3,707
38,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
24,125
282
Minions Killed
225
0
Camps Cleared
0
999,717
Distance Traveled
870,420
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,855
486
58
6
0
167,769
0
L
Mulan
5,133
513
65
7
0
165,834
1
L
Ares
5,177
518
17
2
0
193,618
2
W
Athena
6,847
685
61
6
0
227,242
1
L
Horus
4,396
440
34
3
0
177,848
0
L
Izanami
4,564
456
51
5
0
165,351
1
W
Medusa
5,722
572
55
6
0
191,573
1
W
Sol
6,030
603
68
7
0
189,197
3
W
Ymir
5,230
523
23
2
0
190,750
1
W
He Bo
6,134
613
75
8
0
200,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role