Player Matchup

Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
The Joker9969
Discordia
Level 93
God Stats
3W - 3L
1,923 SR
Queue Stats
335W - 369L
1,477 Elo+
Solo
Bacchus
Bacchus
ajr_warrior
Bacchus
Level 115
God Stats
2W - 4L
1,371 SR
Queue Stats
123W - 145L
1,446 Elo+
Solo
Cabrakan
Cabrakan
alexhatesboba
Cabrakan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,580 Elo+
Party 1
Khepri
Khepri
kablamboy00
Khepri
Level 148
God Stats
0W - 2L
1,594 SR
Queue Stats
35W - 30L
1,549 Elo+
Party 1
Team Averages
Level 119
1,578 SR
1,510 Elo+

VS

Team Averages
Level 128
1,504 SR
1,467 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LilGayKarma
Morgan Le Fay
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,399 Elo+
Solo
Hercules
Hercules
RegiusD
Hercules
Level 150
God Stats
2W - 6L
1,375 SR
Queue Stats
319W - 307L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
S0TSUBEHT
Sun Wukong
Level 149
God Stats
1W - 0L
1,558 SR
Queue Stats
40W - 43L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
grimm-reaper11
Gilgamesh
Level 119
God Stats
5W - 3L
1,585 SR
Queue Stats
305W - 341L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 6 / 10
12,918
760
28,320
16,832
8,800
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
The Joker9969
Discordia
19
5 / 4 / 9
10,913
642
19,893
11,554
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ajr_warrior
Bacchus
19
2 / 7 / 11
11,325
666
14,867
24,741
21,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
alexhatesboba
Cabrakan
15
3 / 10 / 8
10,498
618
13,570
20,077
16,167
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
19
5 / 6 / 12
12,134
714
15,230
19,461
11,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
3 / 7 / 18
12,587
740
11,329
28,557
40,837
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
LilGayKarma
Morgan Le Fay
20
9 / 6 / 11
12,785
752
25,728
20,282
11,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
RegiusD
Hercules
20
7 / 2 / 19
12,585
740
13,689
29,167
31,670
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
S0TSUBEHT
Sun Wukong
20
7 / 5 / 17
13,157
774
17,329
24,144
29,197
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
grimm-reaper11
Gilgamesh
20
7 / 4 / 18
13,712
807
13,886
23,692
30,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
116
23
Kills
33
33
Deaths
24
50
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
6
10
2.17
W
Sobek
 
Sobek
3
7
18
1.71
W
Morgan Le Fay
LilGayKarma
Morgan Le Fay
9
6
11
2.42
W
Hercules
RegiusD
Hercules
7
2
19
8.25
W
Sun Wukong
S0TSUBEHT
Sun Wukong
7
5
17
3.1
L
Discordia
The Joker9969
Discordia
5
4
9
2.38
L
Bacchus
ajr_warrior
Bacchus
2
7
11
1.07
L
Cabrakan
alexhatesboba
Cabrakan
3
10
8
0.7
W
Gilgamesh
grimm-reaper11
Gilgamesh
7
4
18
4
L
Khepri
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,880
Damage
81,961
92,665
Taken
125,842
65,005
Mitigated
144,383
20,855
Healing
48,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
28,320
11,269
1,416
5,251
16,832
8,800
1,129
5,211
11,621
58,113
0
W
Sobek
 
Sobek
11,329
969
5,992
6,496
28,557
40,837
343
16,662
10,128
25,951
0
W
Morgan Le Fay
LilGayKarma
Morgan Le Fay
25,728
2,917
1,849
6,026
20,282
11,683
1,654
14,656
5,626
59,472
0
W
Hercules
RegiusD
Hercules
13,689
1,927
3,298
11,063
29,167
31,670
1,848
24,969
3,963
0
20,868
W
Sun Wukong
S0TSUBEHT
Sun Wukong
17,329
3,085
2,562
3,438
24,144
29,197
1,193
15,870
8,227
0
32,571
L
Discordia
The Joker9969
Discordia
19,893
1,048
1,048
1,153
11,554
7,173
431
2,868
8,686
34,318
0
L
Bacchus
ajr_warrior
Bacchus
14,867
1,212
685
4,836
24,741
21,016
0
12,309
12,432
32,061
0
L
Cabrakan
alexhatesboba
Cabrakan
13,570
1,437
1,760
1,832
20,077
16,167
94
8,111
11,966
19,505
0
W
Gilgamesh
grimm-reaper11
Gilgamesh
13,886
2,595
2,479
4,801
23,692
30,996
2,813
18,992
4,530
2,550
26,075
L
Khepri
15,230
1,071
1,248
1,626
19,461
11,849
345
9,439
10,022
21,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,788
Gold Earned
64,826
156
Minions Killed
169
0
Camps Cleared
0
1,346,002
Distance Traveled
1,629,148
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,918
760
70
4
0
274,015
2
W
Sobek
12,587
740
14
1
0
303,960
4
W
Morgan Le Fay
12,785
752
67
4
0
316,033
0
W
Hercules
12,585
740
21
1
0
366,295
4
W
Sun Wukong
13,157
774
33
2
0
302,270
1
L
Discordia
10,913
642
32
2
0
286,358
0
L
Bacchus
11,325
666
21
1
0
311,587
0
L
Cabrakan
10,498
618
10
1
0
238,879
0
W
Gilgamesh
13,712
807
34
2
0
340,590
0
L
Khepri
12,134
714
23
1
0
235,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role