Player Matchup

Hel
Hel
TheDevilinSideMe
Hel
Level 145
God Stats
8W - 15L
1,463 SR
Queue Stats
478W - 493L
1,665 Elo+
Solo
Izanami
Izanami
binkd96
Izanami
Level 107
God Stats
26W - 17L
1,491 SR
Queue Stats
31W - 23L
1,375 Elo+
Solo
Ne Zha
Ne Zha
jasondude214
Ne Zha
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 64L
1,463 Elo+
Solo
Team Averages
Level 120
1,484 SR
1,501 Elo+

VS

Team Averages
Level 113
1,623 SR
1,488 Elo+
Guan Yu
Guan Yu
LordPushead
Guan Yu
Level 142
God Stats
21W - 13L
1,710 SR
Queue Stats
925W - 1,246L
1,290 Elo+
Solo
Heimdallr
Heimdallr
Luikiz iwnl
Heimdallr
Level 40
God Stats
2W - 3L
1,287 SR
Queue Stats
32W - 50L
1,225 Elo+
Solo
Discordia
Discordia
MëLtz
Discordia
Level 158
God Stats
8W - 1L
1,872 SR
Queue Stats
2,245W - 373L
1,950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
9,583
685
7,845
17,035
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
binkd96
Izanami
14
2 / 4 / 0
9,517
680
7,198
12,633
4,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
11
0 / 6 / 1
7,667
548
6,139
13,454
3,792
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LordPushead
Guan Yu
15
3 / 2 / 11
9,899
707
8,783
18,397
18,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Luikiz iwnl
Heimdallr
16
4 / 0 / 11
10,320
737
8,416
5,805
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MëLtz
Discordia
16
9 / 1 / 6
10,744
767
21,369
8,581
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
16
16
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
LordPushead
Guan Yu
3
2
11
4.25
W
Heimdallr
Luikiz iwnl
Heimdallr
4
0
11
9.5
W
Discordia
MëLtz
Discordia
9
1
6
12
L
1
6
2
0.33
L
Izanami
binkd96
Izanami
2
4
0
0.5
L
Ne Zha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,182
Damage
38,568
43,122
Taken
32,783
20,094
Mitigated
24,768
11,208
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
LordPushead
Guan Yu
8,783
1,262
1,556
8,060
18,397
18,491
221
3,808
14,589
667
24,062
W
Heimdallr
Luikiz iwnl
Heimdallr
8,416
2,813
124
782
5,805
2,595
1,792
1,988
3,817
0
33,281
W
Discordia
MëLtz
Discordia
21,369
1,689
0
2,171
8,581
3,682
772
2,616
5,965
59,661
0
L
7,845
475
3,182
6,285
17,035
12,246
0
7,441
8,660
31,619
0
L
Izanami
binkd96
Izanami
7,198
4,517
0
1,100
12,633
4,056
503
6,304
5,758
0
41,322
L
Ne Zha
6,139
1,591
0
641
13,454
3,792
0
7,053
5,776
0
17,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
30,963
150
Minions Killed
162
5
Camps Cleared
8
755,193
Distance Traveled
803,189
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,899
707
24
2
1
288,150
3
W
Heimdallr
10,320
737
60
4
3
264,499
1
W
Discordia
10,744
767
78
6
4
250,540
2
L
Hel
9,583
685
53
4
2
247,057
4
L
Izanami
9,517
680
73
5
2
237,971
0
L
Ne Zha
7,667
548
24
2
1
270,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role