Player Matchup

Bakasura
Bakasura
Azrael57
Bakasura
Level 125
God Stats
16W - 9L
1,449 SR
Queue Stats
475W - 502L
1,399 Elo+
Solo
Serqet
Serqet
JCSALA
Serqet
Level 141
God Stats
2W - 0L
1,761 SR
Queue Stats
132W - 143L
1,566 Elo+
Solo
Charybdis
Charybdis
Olympusdeciple
Charybdis
Level 160
God Stats
52W - 50L
1,493 SR
Queue Stats
331W - 360L
1,478 Elo+
Solo
Skadi
Skadi
StrakeBmx
Skadi
Level 123
God Stats
7W - 5L
1,711 SR
Queue Stats
195W - 190L
1,492 Elo+
Solo
Ra
Ra
TROGAMER2604io
Ra
Level 88
God Stats
4W - 2L
1,623 SR
Queue Stats
249W - 256L
1,422 Elo+
Solo
Team Averages
Level 127
1,608 SR
1,472 Elo+

VS

Team Averages
Level 106
1,549 SR
1,493 Elo+
Neith
Neith
GmNunes
Neith
Level 109
God Stats
19W - 11L
1,723 SR
Queue Stats
325W - 331L
1,314 Elo+
Solo
Artio
Artio
Izirttlikayn
Artio
Level 55
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 2L
1,724 Elo+
Solo
Ne Zha
Ne Zha
LfCle
Ne Zha
Level 84
God Stats
12W - 7L
1,310 SR
Queue Stats
428W - 476L
1,492 Elo+
Solo
Amaterasu
Amaterasu
NatNaty
Amaterasu
Level 139
God Stats
1W - 6L
1,269 SR
Queue Stats
165W - 182L
1,442 Elo+
Solo
Hades
Hades
Ziyuukun
Hades
Level 144
God Stats
2W - 4L
1,694 SR
Queue Stats
191W - 188L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azrael57
Bakasura
20
5 / 3 / 3
11,560
578
15,490
21,021
12,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
JCSALA
Serqet
14
0 / 1 / 7
8,765
438
6,214
23,108
17,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Olympusdeciple
Charybdis
16
0 / 5 / 0
9,961
498
4,701
15,903
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
StrakeBmx
Skadi
19
8 / 3 / 2
11,836
592
16,730
12,342
5,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 3
10,779
539
14,076
14,362
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GmNunes
Neith
12
0 / 4 / 2
7,928
396
8,143
10,933
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 5
8,673
434
10,248
24,376
19,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
LfCle
Ne Zha
17
5 / 5 / 4
11,105
555
7,507
19,036
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
NatNaty
Amaterasu
18
5 / 2 / 2
11,783
589
12,436
17,426
16,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Ziyuukun
Hades
18
5 / 4 / 1
11,315
566
11,271
18,080
11,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
18
Kills
15
15
Deaths
19
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Azrael57
Bakasura
5
3
3
2.17
L
Neith
GmNunes
Neith
0
4
2
0.25
L
0
4
5
0.63
W
Serqet
JCSALA
Serqet
0
1
7
3.5
L
Ne Zha
LfCle
Ne Zha
5
5
4
1.4
L
Amaterasu
NatNaty
Amaterasu
5
2
2
3
W
Charybdis
Olympusdeciple
Charybdis
0
5
0
0
W
Skadi
StrakeBmx
Skadi
8
3
2
3
W
5
3
3
2.17
L
Hades
Ziyuukun
Hades
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,211
Damage
49,605
86,736
Taken
89,851
48,630
Mitigated
58,596
28,858
Healing
31,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Azrael57
Bakasura
15,490
9,275
0
8,377
21,021
12,210
0
4,336
16,685
0
120,313
L
Neith
GmNunes
Neith
8,143
2,794
0
2,107
10,933
3,266
304
909
9,554
0
48,468
L
10,248
1,092
1,693
5,401
24,376
19,350
245
4,002
19,274
38,147
0
W
Serqet
JCSALA
Serqet
6,214
1,933
529
5,624
23,108
17,631
174
6,944
15,534
0
33,253
L
Ne Zha
LfCle
Ne Zha
7,507
2,502
0
6,788
19,036
8,369
0
1,517
17,118
0
85,148
L
Amaterasu
NatNaty
Amaterasu
12,436
5,325
0
7,014
17,426
16,079
2,031
2,473
14,113
0
95,603
W
Charybdis
Olympusdeciple
Charybdis
4,701
1,909
0
6,830
15,903
6,252
1,989
0
15,903
0
78,103
W
Skadi
StrakeBmx
Skadi
16,730
5,466
0
500
12,342
5,591
2,277
3,085
9,257
0
100,325
W
14,076
1,856
2,539
4,459
14,362
6,946
0
7,154
7,208
86,736
0
L
Hades
Ziyuukun
Hades
11,271
1,180
423
7,772
18,080
11,532
534
5,175
11,885
87,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,901
Gold Earned
50,804
642
Minions Killed
580
0
Camps Cleared
0
1,872,960
Distance Traveled
1,788,743
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,560
578
169
8
0
424,854
4
L
Neith
7,928
396
72
4
0
270,670
4
L
Artio
8,673
434
48
2
0
410,673
4
W
Serqet
8,765
438
58
3
0
418,627
10
L
Ne Zha
11,105
555
136
7
0
405,788
4
L
Amaterasu
11,783
589
182
9
0
343,836
1
W
Charybdis
9,961
498
142
7
0
272,949
0
W
Skadi
11,836
592
146
7
0
343,905
2
W
Ra
10,779
539
127
6
0
412,625
1
L
Hades
11,315
566
142
7
0
357,776
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role