Player Matchup

Ne Zha
Ne Zha
Hellpredator
Ne Zha
Level 154
God Stats
3W - 0L
1,756 SR
Queue Stats
53W - 32L
1,631 Elo+
Party 1
Ishtar
Ishtar
Legatum
Ishtar
Level 159
God Stats
1W - 0L
1,684 SR
Queue Stats
8W - 4L
1,609 Elo+
Party 1
Horus
Horus
MoistManlyMan
Horus
Level 160
God Stats
1W - 0L
1,436 SR
Queue Stats
57W - 33L
1,579 Elo+
Party 1
Atlas
Atlas
ThyLearningCurve
Atlas
Level 158
God Stats
3W - 1L
1,485 SR
Queue Stats
75W - 61L
1,541 Elo+
Party 1
Scylla
Scylla
Yoshi0179
Scylla
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,533 Elo+
Solo
Team Averages
Level 153
1,572 SR
1,579 Elo+

VS

Team Averages
Level 134
1,600 SR
1,523 Elo+
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Clafs
Fafnir
Level 108
God Stats
1W - 1L
1,933 SR
Queue Stats
31W - 23L
1,610 Elo+
Solo
Loki
Loki
Eliw
Loki
Level 123
God Stats
10W - 7L
1,776 SR
Queue Stats
141W - 133L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
KingShaunus
Erlang Shen
Level 127
God Stats
5W - 5L
1,658 SR
Queue Stats
153W - 153L
1,461 Elo+
Solo
Vulcan
Vulcan
Th3Tac0
Vulcan
Level 154
God Stats
1W - 8L
1,131 SR
Queue Stats
157W - 174L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 2 / 9
7,670
767
4,644
11,825
11,360
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Legatum
Ishtar
15
3 / 0 / 6
8,242
824
9,288
5,882
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 0 / 8
7,747
775
10,033
12,217
9,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 0 / 10
7,747
775
9,945
7,650
3,624
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Yoshi0179
Scylla
15
5 / 1 / 5
8,174
817
7,111
5,857
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 4 / 2
7,063
706
7,829
9,617
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Clafs
Fafnir
12
0 / 1 / 2
6,943
694
3,169
12,382
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
Eliw
Loki
14
1 / 5 / 2
7,177
718
4,073
9,952
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
KingShaunus
Erlang Shen
13
0 / 4 / 2
6,644
664
5,289
8,505
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Th3Tac0
Vulcan
12
2 / 4 / 0
7,110
711
10,678
6,918
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
18
Kills
3
3
Deaths
18
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
2
0.25
L
Fafnir
Clafs
Fafnir
0
1
2
1
L
Loki
Eliw
Loki
1
5
2
0.4
W
Ne Zha
2
2
9
3.25
L
Erlang Shen
KingShaunus
Erlang Shen
0
4
2
0.25
W
Ishtar
Legatum
Ishtar
3
0
6
6
W
5
0
8
9
L
Vulcan
Th3Tac0
Vulcan
2
4
0
0.5
W
3
0
10
8
W
Scylla
Yoshi0179
Scylla
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,021
Damage
31,038
43,431
Taken
47,374
30,473
Mitigated
29,629
11,663
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,829
3,972
0
224
9,617
4,872
0
5,830
3,533
0
26,296
L
Fafnir
Clafs
Fafnir
3,169
882
0
4,029
12,382
13,330
0
4,634
7,403
10,082
0
L
Loki
Eliw
Loki
4,073
1,530
0
1,740
9,952
3,624
0
2,169
7,632
0
23,017
W
Ne Zha
4,644
962
0
2,862
11,825
11,360
0
3,609
8,030
0
15,630
L
Erlang Shen
KingShaunus
Erlang Shen
5,289
2,230
0
1,272
8,505
5,180
0
2,207
6,048
0
18,421
W
Ishtar
Legatum
Ishtar
9,288
6,359
0
2,385
5,882
2,888
889
1,147
4,649
0
40,053
W
10,033
2,811
1,218
3,295
12,217
9,920
22
4,768
7,157
400
17,560
L
Vulcan
Th3Tac0
Vulcan
10,678
4,513
0
210
6,918
2,623
0
2,146
4,650
25,985
0
W
9,945
3,618
0
709
7,650
3,624
0
2,372
5,098
21,341
0
W
Scylla
Yoshi0179
Scylla
7,111
1,236
0
1,194
5,857
2,681
498
1,133
4,650
30,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
34,937
215
Minions Killed
170
0
Camps Cleared
0
1,060,631
Distance Traveled
981,682
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,063
706
50
5
0
185,038
3
L
Fafnir
6,943
694
13
1
0
187,845
2
L
Loki
7,177
718
42
4
0
206,772
0
W
Ne Zha
7,670
767
16
2
0
222,803
2
L
Erlang Shen
6,644
664
23
2
0
187,958
4
W
Ishtar
8,242
824
88
9
0
200,441
1
W
Horus
7,747
775
17
2
0
217,266
0
L
Vulcan
7,110
711
42
4
0
214,069
0
W
Atlas
7,747
775
29
3
0
228,457
0
W
Scylla
8,174
817
65
7
0
191,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role