Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dark_Strangerr
Terra
Level 112
God Stats
3W - 6L
1,376 SR
Queue Stats
399W - 398L
1,415 Elo+
Solo
Freya
Freya
Terrim
Freya
Level 159
God Stats
8W - 18L
1,371 SR
Queue Stats
1,235W - 1,252L
1,393 Elo+
Solo
Nemesis
Nemesis
TheCoomBear
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
WolfOfAnubis
Erlang Shen
Level 108
God Stats
1W - 1L
1,319 SR
Queue Stats
217W - 226L
1,386 Elo+
Solo
Team Averages
Level 118
1,413 SR
1,423 Elo+

VS

Team Averages
Level 100
1,489 SR
1,434 Elo+
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Arbss
Khepri
Level 115
God Stats
1W - 3L
1,351 SR
Queue Stats
285W - 304L
1,408 Elo+
Solo
Izanami
Izanami
LuietenantMAYO
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,365 Elo+
Solo
Bellona
Bellona
drdeadmanfirst
Bellona
Level 149
God Stats
5W - 2L
1,745 SR
Queue Stats
249W - 276L
1,433 Elo+
Solo
Sylvanus
Sylvanus
kliditismonksias
Sylvanus
Level 109
God Stats
2W - 4L
1,346 SR
Queue Stats
501W - 544L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 9
10,204
785
19,657
13,274
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 16
10,126
779
6,400
18,681
21,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
Terrim
Freya
20
12 / 5 / 9
11,771
905
22,208
19,189
9,930
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
TheCoomBear
Nemesis
18
5 / 5 / 17
10,801
831
15,140
17,387
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
WolfOfAnubis
Erlang Shen
16
3 / 5 / 15
10,415
801
13,163
21,236
15,207
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 6 / 19
10,139
780
12,152
20,953
28,989
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
Arbss
Khepri
12
2 / 1 / 9
8,360
643
4,864
11,414
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 8 / 11
10,516
809
16,407
16,395
8,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 6 / 10
9,870
759
16,958
20,203
20,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 5 / 11
10,262
789
19,696
20,132
15,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
82
25
Kills
22
23
Deaths
26
66
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
9
1.7
L
Ganesha
 
Ganesha
1
6
19
1.75
L
Khepri
Arbss
Khepri
2
1
9
6.5
W
1
3
16
3
L
5
8
11
1.31
W
Freya
Terrim
Freya
12
5
9
3.3
W
Nemesis
TheCoomBear
Nemesis
5
5
17
2.7
W
Erlang Shen
WolfOfAnubis
Erlang Shen
3
5
15
2.1
L
7
6
10
2
L
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,568
Damage
70,077
89,767
Taken
89,097
61,916
Mitigated
82,045
43,105
Healing
31,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,657
2,909
971
2,070
13,274
6,987
1,910
4,985
8,289
39,867
0
L
Ganesha
 
Ganesha
12,152
1,200
965
1,463
20,953
28,989
271
8,659
12,294
22,823
0
L
Khepri
Arbss
Khepri
4,864
720
819
4,249
11,414
8,433
198
6,737
4,677
8,710
0
W
6,400
1,048
10,596
8,314
18,681
21,133
238
7,853
10,828
12,368
0
L
16,407
8,404
335
1,943
16,395
8,565
328
10,410
5,985
0
33,337
W
Freya
Terrim
Freya
22,208
8,124
1,825
3,678
19,189
9,930
1,883
7,870
11,319
41,309
0
W
Nemesis
TheCoomBear
Nemesis
15,140
7,200
2,201
2,333
17,387
8,659
2,060
8,014
9,373
0
28,903
W
Erlang Shen
WolfOfAnubis
Erlang Shen
13,163
7,712
3,991
7,126
21,236
15,207
2,044
7,990
13,246
1,176
19,320
L
16,958
5,312
1,533
1,811
20,203
20,891
480
10,570
9,633
0
25,080
L
19,696
5,010
10,005
8,380
20,132
15,167
325
12,340
7,792
25,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,317
Gold Earned
49,147
143
Minions Killed
92
0
Camps Cleared
0
1,102,343
Distance Traveled
921,138
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,204
785
53
4
0
182,571
2
L
Ganesha
10,139
780
1
0
0
190,809
0
L
Khepri
8,360
643
16
1
0
134,836
0
W
Terra
10,126
779
7
1
0
247,137
0
L
Izanami
10,516
809
38
3
0
190,570
1
W
Freya
11,771
905
42
3
0
204,501
0
W
Nemesis
10,801
831
29
2
0
240,448
0
W
Erlang Shen
10,415
801
12
1
0
227,686
3
L
Bellona
9,870
759
21
2
0
212,051
1
L
Sylvanus
10,262
789
16
1
0
192,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role