Player Matchup

Guan Yu
Guan Yu
ASIATOXIK
Guan Yu
Level 63
God Stats
10W - 4L
1,775 SR
Queue Stats
166W - 175L
1,436 Elo+
Party 3
Persephone
Persephone
ArtemPu
Persephone
Level 118
God Stats
23W - 22L
1,418 SR
Queue Stats
482W - 499L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Gengår
Sylvanus
Level 25
God Stats
3W - 1L
1,710 SR
Queue Stats
31W - 29L
1,390 Elo+
Party 2
Izanami
Izanami
Marowak22
Izanami
Level 45
God Stats
15W - 21L
1,366 SR
Queue Stats
70W - 83L
1,375 Elo+
Party 2
Nemesis
Nemesis
kingnetT
Nemesis
Level 40
God Stats
4W - 4L
1,460 SR
Queue Stats
113W - 116L
1,434 Elo+
Party 3
Team Averages
Level 58
1,546 SR
1,421 Elo+

VS

Team Averages
Level 51
1,394 SR
1,446 Elo+
Ishtar
Ishtar
InfiniteDave
Ishtar
Level 89
God Stats
3W - 12L
1,234 SR
Queue Stats
96W - 116L
1,386 Elo+
Solo
Odin
Odin
LazyTurtle32
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,452 Elo+
Party 1
Scylla
Scylla
Tazzuh
Scylla
Level 7
God Stats
0W - 4L
1,238 SR
Queue Stats
2W - 6L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
bxrry
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,488 Elo+
Party 1
Kali
Kali
viceemos
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASIATOXIK
Guan Yu
18
2 / 3 / 3
11,402
518
9,840
21,996
20,003
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
ArtemPu
Persephone
20
5 / 1 / 7
13,890
631
15,426
15,415
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Gengår
Sylvanus
16
2 / 3 / 6
10,898
495
10,938
26,503
26,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Marowak22
Izanami
18
2 / 2 / 4
11,091
504
13,121
15,148
6,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
kingnetT
Nemesis
19
8 / 1 / 5
12,130
551
15,504
19,137
8,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 4 / 1
8,264
376
10,907
12,046
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 1
10,771
490
16,499
21,809
10,925
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Tazzuh
Scylla
17
0 / 5 / 0
10,256
466
3,860
16,001
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
bxrry
Kuzenbo
13
2 / 3 / 3
9,311
423
9,384
22,409
33,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
17
3 / 3 / 3
10,280
467
14,047
22,287
9,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
10
10
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASIATOXIK
Guan Yu
2
3
3
1.17
W
Persephone
ArtemPu
Persephone
5
1
7
8.5
W
Sylvanus
Gengår
Sylvanus
2
3
6
1.67
L
Ishtar
1
4
1
0.38
L
4
4
1
1.13
W
Izanami
Marowak22
Izanami
2
2
4
2
L
Scylla
Tazzuh
Scylla
0
5
0
0
L
Kuzenbo
bxrry
Kuzenbo
2
3
3
1.17
W
Nemesis
kingnetT
Nemesis
8
1
5
10.5
L
Kali
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,829
Damage
54,697
98,199
Taken
94,552
69,570
Mitigated
65,596
38,282
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASIATOXIK
Guan Yu
9,840
1,187
1,776
9,084
21,996
20,003
193
296
21,700
0
82,576
W
Persephone
ArtemPu
Persephone
15,426
1,416
0
3,866
15,415
7,402
778
2,179
13,235
143,267
0
W
Sylvanus
Gengår
Sylvanus
10,938
3,387
5,016
9,817
26,503
26,621
386
4,134
21,439
35,553
0
L
Ishtar
10,907
7,766
0
2,830
12,046
5,010
0
3,230
8,613
0
54,394
L
16,499
5,405
0
1,688
21,809
10,925
39
1,235
20,414
0
82,249
W
Izanami
Marowak22
Izanami
13,121
8,386
0
5,110
15,148
6,675
6,492
3,995
11,153
0
115,971
L
Scylla
Tazzuh
Scylla
3,860
1,073
0
680
16,001
6,788
684
6,808
9,193
89,901
0
L
Kuzenbo
bxrry
Kuzenbo
9,384
4,141
0
1,773
22,409
33,029
0
8,275
13,405
19,409
0
W
Nemesis
kingnetT
Nemesis
15,504
8,963
0
3,613
19,137
8,869
1,527
2,639
16,498
43
118,455
L
Kali
14,047
6,442
0
5,083
22,287
9,844
0
5,286
16,520
0
111,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,411
Gold Earned
48,882
782
Minions Killed
552
0
Camps Cleared
0
2,079,081
Distance Traveled
1,893,730
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,402
518
148
7
0
423,587
3
W
Persephone
13,890
631
225
10
0
445,369
6
W
Sylvanus
10,898
495
48
2
0
359,616
5
L
Ishtar
8,264
376
85
4
0
325,955
6
L
Odin
10,771
490
138
6
0
365,816
4
W
Izanami
11,091
504
203
9
0
389,970
3
L
Scylla
10,256
466
159
7
0
355,211
0
L
Kuzenbo
9,311
423
19
1
0
388,082
3
W
Nemesis
12,130
551
158
7
0
460,539
4
L
Kali
10,280
467
151
7
0
458,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role