Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Johxitro
Freya
Level 147
God Stats
0W - 2L
1,715 SR
Queue Stats
75W - 98L
1,419 Elo+
Party 1
Ganesha
Ganesha
Kenvas04
Ganesha
Level 88
God Stats
0W - 1L
1,580 SR
Queue Stats
43W - 63L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
MittiPitti
Erlang Shen
Level 62
God Stats
0W - 3L
1,264 SR
Queue Stats
27W - 28L
1,416 Elo+
Party 2
Hades
Hades
Pretorianer
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,373 Elo+
Party 2
Team Averages
Level 106
1,512 SR
1,425 Elo+

VS

Team Averages
Level 103
1,496 SR
1,448 Elo+
Bellona
Bellona
Birckblatt
Bellona
Level 146
God Stats
18W - 19L
1,502 SR
Queue Stats
136W - 143L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Buzzbomb3000
Ah Muzen Cab
Level 89
God Stats
16W - 7L
1,612 SR
Queue Stats
61W - 41L
1,517 Elo+
Solo
Aphrodite
Aphrodite
TrevorBeelmont
Aphrodite
Level 77
God Stats
11W - 9L
1,526 SR
Queue Stats
118W - 150L
1,423 Elo+
Solo
Loki
Loki
cobimerino
Loki
Level 78
God Stats
4W - 3L
1,451 SR
Queue Stats
20W - 18L
1,410 Elo+
Solo
Hel
Hel
mavilady
Hel
Level 127
God Stats
5W - 5L
1,390 SR
Queue Stats
88W - 82L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 4 / 4
6,057
379
6,838
11,454
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Johxitro
Freya
15
4 / 1 / 2
8,672
542
7,460
12,806
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Kenvas04
Ganesha
10
0 / 4 / 5
6,904
432
3,126
15,432
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
MittiPitti
Erlang Shen
14
4 / 5 / 1
8,432
527
10,463
17,158
12,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
6,551
409
6,406
16,431
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Birckblatt
Bellona
14
5 / 0 / 4
8,818
551
10,599
13,292
12,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Buzzbomb3000
Ah Muzen Cab
14
3 / 3 / 0
8,228
514
11,017
10,069
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
TrevorBeelmont
Aphrodite
11
0 / 2 / 6
7,065
442
4,366
10,435
9,793
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

14
8 / 2 / 6
9,161
573
11,767
14,212
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 7
7,672
480
12,103
12,270
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
18
18
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
4
0.5
W
Bellona
Birckblatt
Bellona
5
0
4
7
W
Ah Muzen Cab
Buzzbomb3000
Ah Muzen Cab
3
3
0
1
L
Freya
Johxitro
Freya
4
1
2
5
L
Ganesha
Kenvas04
Ganesha
0
4
5
0.63
L
Erlang Shen
MittiPitti
Erlang Shen
4
5
1
0.9
L
1
4
2
0.5
W
Aphrodite
TrevorBeelmont
Aphrodite
0
2
6
1.5
W
8
2
6
5.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,293
Damage
49,852
73,281
Taken
60,278
45,261
Mitigated
37,266
28,994
Healing
30,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,838
1,337
0
7,189
11,454
4,472
0
1,899
9,555
0
27,277
W
Bellona
Birckblatt
Bellona
10,599
1,832
0
4,051
13,292
12,545
887
2,186
11,037
0
60,425
W
Ah Muzen Cab
Buzzbomb3000
Ah Muzen Cab
11,017
4,576
0
3,663
10,069
4,354
0
5,740
4,329
0
79,928
L
Freya
Johxitro
Freya
7,460
2,139
0
4,982
12,806
5,420
0
498
12,308
73,138
0
L
Ganesha
Kenvas04
Ganesha
3,126
514
628
2,937
15,432
13,060
29
4,673
10,759
13,672
0
L
Erlang Shen
MittiPitti
Erlang Shen
10,463
5,404
0
5,370
17,158
12,588
420
2,545
14,613
839
58,574
L
6,406
534
1,454
6,434
16,431
9,721
0
6,854
9,577
37,983
0
W
Aphrodite
TrevorBeelmont
Aphrodite
4,366
1,625
3,134
4,032
10,435
9,793
120
4,471
5,868
18,058
0
W
11,767
2,792
0
6,731
14,212
5,609
0
2,113
11,886
0
66,698
W
12,103
1,823
3,517
5,360
12,270
4,965
0
2,640
9,446
59,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
40,944
359
Minions Killed
448
0
Camps Cleared
0
1,494,589
Distance Traveled
1,527,396
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,057
379
48
3
0
346,621
5
W
Bellona
8,818
551
104
7
0
334,849
1
W
Ah Muzen Cab
8,228
514
109
7
0
278,390
3
L
Freya
8,672
542
144
9
0
287,294
6
L
Ganesha
6,904
432
7
0
0
296,199
6
L
Erlang Shen
8,432
527
107
7
0
312,509
3
L
Hades
6,551
409
53
3
0
251,966
3
W
Aphrodite
7,065
442
40
3
0
271,411
9
W
Loki
9,161
573
102
6
0
348,790
2
W
Hel
7,672
480
93
6
0
293,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role