Player Matchup

Geb
Geb
Just Equinox
Geb
Level 125
God Stats
21W - 19L
1,510 SR
Queue Stats
533W - 531L
1,479 Elo+
Solo
Chang'e
Chang'e
Vivisei
Chang'e
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,385 Elo+
Solo
Mulan
Mulan
XxTheUnboundxX
Mulan
Level 157
God Stats
6W - 4L
1,489 SR
Queue Stats
52W - 61L
1,476 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,447 Elo+

VS

Team Averages
Level 94
1,390 SR
1,456 Elo+
Tyr
Tyr
Its Ben1337
Tyr
Level 119
God Stats
0W - 3L
1,198 SR
Queue Stats
50W - 64L
1,591 Elo+
Solo
Cernunnos
Cernunnos
PapaDrawn
Cernunnos
Level 57
God Stats
8W - 11L
1,471 SR
Queue Stats
18W - 33L
1,294 Elo+
Solo
Zhong Kui
Zhong Kui
ViolentYetii
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 243L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 13
12,981
721
12,716
25,958
35,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Vivisei
Chang'e
18
6 / 1 / 10
12,458
692
20,928
22,756
11,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 0 / 7
12,498
694
24,963
26,293
22,125
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
10,065
559
13,700
29,808
30,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
PapaDrawn
Cernunnos
15
1 / 5 / 1
10,386
577
17,201
16,047
8,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ViolentYetii
Zhong Kui
15
0 / 6 / 2
10,144
564
22,803
20,934
15,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
2
2
13
4.25
L
Cernunnos
PapaDrawn
Cernunnos
1
5
1
0.3
L
Zhong Kui
ViolentYetii
Zhong Kui
0
6
2
0.17
W
Chang'e
Vivisei
Chang'e
6
1
10
11
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,607
Damage
53,704
75,007
Taken
66,789
69,144
Mitigated
54,076
37,082
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,700
1,786
386
5,446
29,808
30,309
0
13,028
16,780
7,942
30,033
W
12,716
1,024
1,457
5,561
25,958
35,866
301
9,632
15,227
32,282
0
L
Cernunnos
PapaDrawn
Cernunnos
17,201
6,277
0
2,600
16,047
8,118
0
10,561
5,486
0
53,143
L
Zhong Kui
ViolentYetii
Zhong Kui
22,803
815
0
3,381
20,934
15,649
538
10,792
10,142
50,111
0
W
Chang'e
Vivisei
Chang'e
20,928
2,777
10,262
11,613
22,756
11,153
486
6,479
15,993
62,350
0
W
24,963
4,161
1,631
6,558
26,293
22,125
1,872
8,494
17,336
0
55,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
30,595
172
Minions Killed
192
4
Camps Cleared
9
956,501
Distance Traveled
887,325
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,065
559
39
2
3
329,733
2
W
Geb
12,981
721
23
1
1
321,079
1
L
Cernunnos
10,386
577
74
4
5
250,814
0
L
Zhong Kui
10,144
564
79
4
1
306,778
3
W
Chang'e
12,458
692
92
5
2
311,635
2
W
Mulan
12,498
694
57
3
1
323,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role