Player Matchup

Sylvanus
Sylvanus
Masters
EmilZy
Sylvanus
Masters
Level 159
God Stats
13W - 7L
1,715 SR
Queue Stats
104W - 56L
3,235 MMR
Party 2
Raijin
Raijin
Masters
Fifciakk
Raijin
Masters
Level 158
God Stats
3W - 0L
1,760 SR
Queue Stats
253W - 231L
2,766 MMR
Solo
Guan Yu
Guan Yu
Masters
Madrido
Guan Yu
Masters
Level 159
God Stats
19W - 9L
1,697 SR
Queue Stats
286W - 283L
2,491 MMR
Solo
Nemesis
Nemesis
Masters
SALSADANC33R
Nemesis
Masters
Level 109
God Stats
2W - 3L
1,316 SR
Queue Stats
188W - 115L
3,279 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
TwinClone2
Ah Muzen Cab
Masters
Level 99
God Stats
16W - 4L
1,947 SR
Queue Stats
59W - 39L
2,984 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,687 SR
2,951 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,474 SR
2,561 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Masters
TheFrenchEmperor
Pele
Masters
Level 160
God Stats
1W - 3L
1,473 SR
Queue Stats
289W - 163L
3,244 MMR
Party 1
Horus
Horus
Diamond II
iseviP
Horus
Diamond II
Level 159
God Stats
3W - 3L
1,612 SR
Queue Stats
95W - 72L
2,439 MMR
Solo
Neith
Neith
Masters
xXTheDarkAngelXx
Neith
Masters
Level 110
God Stats
0W - 2L
1,285 SR
Queue Stats
141W - 104L
3,197 MMR
Solo
Charybdis
Charybdis
Masters
Сосoчка
Charybdis
Masters
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
205W - 204L
2,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EmilZy
Sylvanus
19
3 / 0 / 14
14,267
594
10,879
26,927
37,565
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Fifciakk
Raijin
20
2 / 0 / 12
14,244
594
18,153
15,778
9,735
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Madrido
Guan Yu
20
5 / 3 / 9
15,294
637
15,886
29,468
46,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SALSADANC33R
Nemesis
20
9 / 1 / 10
16,035
668
20,513
21,118
13,932
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
TwinClone2
Ah Muzen Cab
20
4 / 3 / 9
14,959
623
16,867
20,794
12,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HadesGaneshaChernobogThor

VS

Bans
KhepriLancelotRavanaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
4 / 4 / 3
12,434
518
23,302
22,836
15,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 7 / 3
11,111
463
14,496
23,137
10,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
iseviP
Horus
14
1 / 4 / 2
9,563
398
5,298
23,459
24,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 5 / 4
11,002
458
13,681
16,447
8,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Сосoчка
Charybdis
18
0 / 3 / 0
11,292
471
11,522
19,464
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
23
Kills
7
7
Deaths
23
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
4
3
1.38
W
Sylvanus
EmilZy
Sylvanus
3
0
14
10
W
Raijin
Fifciakk
Raijin
2
0
12
8
W
Guan Yu
Madrido
Guan Yu
5
3
9
3.17
W
Nemesis
SALSADANC33R
Nemesis
9
1
10
14
L
2
7
3
0.5
W
Ah Muzen Cab
TwinClone2
Ah Muzen Cab
4
3
9
2.83
L
Horus
iseviP
Horus
1
4
2
0.5
L
0
5
4
0.4
L
Charybdis
Сосoчка
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,298
Damage
68,299
114,085
Taken
105,343
120,485
Mitigated
65,921
66,796
Healing
28,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
23,302
3,100
0
9,180
22,836
15,867
0
3,730
19,106
123,002
0
W
Sylvanus
EmilZy
Sylvanus
10,879
2,291
12,102
16,047
26,927
37,565
1,753
3,214
23,265
37,550
0
W
Raijin
Fifciakk
Raijin
18,153
1,244
0
5,082
15,778
9,735
4,955
1,343
14,435
131,987
0
W
Guan Yu
Madrido
Guan Yu
15,886
1,937
8,068
15,033
29,468
46,766
2,000
9,217
20,251
53
111,492
W
Nemesis
SALSADANC33R
Nemesis
20,513
10,766
0
4,940
21,118
13,932
6,986
4,608
16,510
37
174,168
L
14,496
2,995
0
1,849
23,137
10,323
0
5,834
17,303
0
131,899
W
Ah Muzen Cab
TwinClone2
Ah Muzen Cab
16,867
8,107
0
5,524
20,794
12,487
8,622
7,074
13,720
0
173,260
L
Horus
iseviP
Horus
5,298
1,597
2,021
5,849
23,459
24,353
0
9,293
14,166
360
15,711
L
13,681
4,900
0
3,690
16,447
8,031
24
5,948
10,499
0
120,793
L
Charybdis
Сосoчка
Charybdis
11,522
5,205
0
5,872
19,464
7,347
1,530
4,317
15,147
0
124,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,799
Gold Earned
55,402
855
Minions Killed
874
0
Camps Cleared
0
2,573,027
Distance Traveled
2,254,147
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,434
518
224
9
0
410,239
6
W
Sylvanus
14,267
594
37
2
0
521,278
8
W
Raijin
14,244
594
213
9
0
469,844
6
W
Guan Yu
15,294
637
183
8
0
537,804
5
W
Nemesis
16,035
668
205
9
0
579,211
7
L
Pele
11,111
463
155
6
0
509,014
2
W
Ah Muzen Cab
14,959
623
217
9
0
464,890
5
L
Horus
9,563
398
41
2
0
494,580
5
L
Neith
11,002
458
214
9
0
398,183
5
L
Charybdis
11,292
471
240
10
0
442,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role