Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Poncikberk
Rama
Level 43
God Stats
2W - 1L
1,324 SR
Queue Stats
58W - 58L
1,469 Elo+
Party 1
Bellona
Bellona
coliipapa
Bellona
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 23L
1,299 Elo+
Party 1
Team Averages
Level 45
1,441 SR
1,423 Elo+

VS

Team Averages
Level 73
1,572 SR
1,545 Elo+
King Arthur
King Arthur
Lil Tuffty
King Arthur
Level 121
God Stats
7W - 6L
1,521 SR
Queue Stats
131W - 91L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
OakleyMF
Baron Samedi
Level 32
God Stats
4W - 2L
1,751 SR
Queue Stats
12W - 7L
1,597 Elo+
Party 2
Hercules
Hercules
Spielebeutl
Hercules
Level 65
God Stats
12W - 24L
1,443 SR
Queue Stats
246W - 275L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 1 / 7
11,301
706
24,300
18,899
7,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 1 / 9
10,644
665
14,274
14,166
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
coliipapa
Bellona
17
5 / 3 / 7
11,638
727
9,223
22,562
23,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lil Tuffty
King Arthur
16
1 / 3 / 4
10,295
643
14,104
24,004
20,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
OakleyMF
Baron Samedi
15
2 / 4 / 3
10,431
652
17,116
14,520
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Spielebeutl
Hercules
13
2 / 6 / 1
9,627
602
13,047
19,869
17,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
7
8.5
L
King Arthur
Lil Tuffty
King Arthur
1
3
4
1
L
Baron Samedi
OakleyMF
Baron Samedi
2
4
3
0.88
W
3
1
9
7.5
L
Hercules
Spielebeutl
Hercules
2
6
1
0.42
W
Bellona
coliipapa
Bellona
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,797
Damage
44,267
55,627
Taken
58,393
37,292
Mitigated
45,662
31,164
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
24,300
1,489
10,417
10,891
18,899
7,881
303
4,990
13,672
57,166
0
L
King Arthur
Lil Tuffty
King Arthur
14,104
1,959
650
7,862
24,004
20,393
385
8,689
15,315
0
41,888
L
Baron Samedi
OakleyMF
Baron Samedi
17,116
2,012
1,827
3,289
14,520
8,257
336
6,550
7,970
45,445
0
W
14,274
12,251
0
5,709
14,166
6,310
2,017
4,149
9,798
0
57,042
L
Hercules
Spielebeutl
Hercules
13,047
3,258
718
5,294
19,869
17,012
637
9,750
10,119
0
30,601
W
Bellona
coliipapa
Bellona
9,223
2,419
837
3,310
22,562
23,101
355
8,216
13,961
0
21,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
30,353
164
Minions Killed
152
4
Camps Cleared
8
912,843
Distance Traveled
808,544
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,301
706
70
4
1
329,706
3
L
King Arthur
10,295
643
62
4
6
297,886
5
L
Baron Samedi
10,431
652
56
4
1
236,836
0
W
Rama
10,644
665
77
5
3
281,600
4
L
Hercules
9,627
602
34
2
1
273,822
3
W
Bellona
11,638
727
17
1
0
301,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role